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Matuzz last won the day on October 5 2016
Matuzz had the most liked content!
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225About Matuzz
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Matuzz changed their profile photo
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Was Brock and Gary brought down by HAARP?
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Infinite Warfare Reveal Trailer
Matuzz replied to Your Dearest Sailor's topic in News & Announcements
Meanwhile on Battlefield: -
Infinite Warfare Reveal Trailer
Matuzz replied to Your Dearest Sailor's topic in News & Announcements
Not interested in these futuristic Call of Duty games. Another CoD to pass unfortunately. -
My theory is that the Maxis in the radios and ciphers in Black Ops III was from universe where he had found out about the eventual doom of the world and what was causing it. He took young Richtofen under his wings and raised him for the mission that was supposed to fix things once and for all. Before that universe was going to be destroyed by apparently some sort of nuclear catastrophe Maxis teleported Samantha and Eddie away. We don't know yet where Samantha went but Eddie began his quest that Maxis had planned out. He came together with the "pure" versions of Tank, Takeo and Nikolai and started to clean the universes from the things that were caused by Group 935. This for some reasons meant that they would need to kill all other themselves from the universes. Sometimes they put up fight other times not. I believe we are now killing the last remaining O4 characters in the remaining universes.
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The Uncertain vs. Facts: Official CoDZ YouTube Project
Matuzz replied to NaBrZHunter's topic in BOIII News & Announcements
Where is the Illuminati now? -
The thing is all these universes are different. I'm 99% sure these are not all THE originals ones or that all these maps would be in THE original universe.
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Good stuff. Can't wait to see what the community creates-
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Pentagon Thief... just because.
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You get a medal and you get a medal and you and you....
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Haven't played DLC it's just felt that dialog options like lack of skill checks and boring factions with no real interaction with each other was step backwards from the previous games.
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Fallout 4 was semi disappointing.
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That falls into the option A. Fact is most are willing to buy them. If some one spends 100+ $ on them it's safe to say that player doesn't give a shit about "what it does to the game". mDLC is in the CoD to stay Activision will not remove them because of minority won't buy them as they make money from those people with the game + DLC and what other people spend on mDLC is just easy cash to grab for them with low effort. So perfect product. The thing is usually games tend to be F2P to be able to cash on mDLC but Activision was able to pull it off on premium game that has normal DLC so kudos to them. I haven't personally spent dime on any of the mDLC on CoD since they arrived on Black Ops II. I didn't even buy Advanced Warfare or Black Ops III at all because the games are taking direction that doesn't appeal me. So yeah the options are A: to continue playing Call of Duty and either to buy mDLC or not. It's irrelevant in the end as they are going to stay there (no effort money for Activision) or B: to completely jump the ship to other games and vote with your wallet.
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Options: A: Deal with it. B: Stop playing Call of Duty. Those are the options. There is no "boycott" to succeed.
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What I think will happen with the Nan Madol map: It's an ancient stone city and it has these ponds that have tunnels that take you to underwater basalt chambers. The map is also filled with blue 115 element that is embedded on the basalt. In one of these basalt chambers you can find Takeo who is in a cell of sorts. You need to slay a beast that lives on the island and retrieve Takeo his weapons as part of the EE (he will be an actual NPC model that talks to you when you go to him). After you get his weapons back he will commit seppuku to honor the emperor and as such give his soul to our characters.
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Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
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