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Everything posted by Matuzz
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Mark Lamia's Zombies DICE Summit Presentation (video)
Matuzz replied to GRILL's topic in General Zombies Discussion
Yeah but the chalk outlines have never been perfect and in Modern Warfare 2 there even wans't that trigger hole. -
Mark Lamia's Zombies DICE Summit Presentation (video)
Matuzz replied to GRILL's topic in General Zombies Discussion
Z for Zombies -
Mark Lamia's Zombies DICE Summit Presentation (video)
Matuzz replied to GRILL's topic in General Zombies Discussion
It's just with the rail and iron sights + silencer. -
Mark Lamia's Zombies DICE Summit Presentation (video)
Matuzz replied to GRILL's topic in General Zombies Discussion
It's Belgium's current battle rifle if I remember correctly also some special forces around the globe also use it. It's quite modern gun. -
Mark Lamia's Zombies DICE Summit Presentation (video)
Matuzz replied to GRILL's topic in General Zombies Discussion
Yeah that is definetly F2000. Which has not been in any Treyarch game yet soooooooo... -
Congrats Hells Warrior!
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I have this Steam Group with 1 484 players. I'm thinking of doing PS4 branch with the next Treyarch CoD. Link in my sig.
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Reminds me of my old theory about utilizing Eiffel tower as HAARP device to mind control the zombies http://www.callofdutyzombies.com/forum/index.php/topic/144290-the-next-stage/
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What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Because they wouldn't wait for Sledge to get their engine ready and then start to actually working on their game. IW might do it but even they most likely will continue developing their own version of IW engine now that Raven Software merged with Infinity Ward. Treyarch has used their own versions of the engines since World at War. With World at War Treyarch took it's own path with the engine upgrades and Infinity Ward kept upgrading theirs. All Treyarch CoD's since W@W use modified IW3.0. (CoD 3 didn't use IW engine at all.) Infinity Ward kept upgrading their engine from IW3 to IW4 and so on. Sledge Hammer's current engine is most likely based on Modern Warfare 3's engine that they mostly overhauled for Advanced Warfare's needs. If you want more detailed list on how the engines for each game go I can post it. -
What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Well Treyarch is not going to use the Advanced Warfare's engine. -
What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Pretty sure Bungie owns it. They also own the Destiny IP themselves. (Activision has exclusive right to publish it). Treyarch's next game will be using the same engine as their previous games as seen from different job listings looking for people with experience with idTech and Radiant. -
What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Still doing something else is time away from doing new zombies. And looking how 2 years was no way enough for them to do even one map in Black Ops 2 they should not now waste their extra year. And how is being on "next Gen" doing any difference? -
What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Even if they would polish them and add small new tweaks. It would still be the same old maps. And all that time that developing those remasters would take is away from developing new zombies experience. Well that's my stance. Call of Duty starts to be the same recyled content year after year anyway so. -
What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Well it would take a lot of coding to make all these maps so we could just replay them for the thousandth time as slightly prettier versions. They could just really use their time and make better zombies experience on the next game. I'd like to play good new maps than all those old ones that I have already played for countelss hours and that I know inside out. I honestly don't understand why so many want to play the same old maps that they could just play by taking that old game from the shelf. Sure they would be fun for a while but honestly they hardly add anything new. And next to you know they become repetitive. And to top it off making these remastered versions would only take developement time away from new maps. I paid for the W@W maps, then I was forced to pay for them again in Black Ops to get Moon. I ain't paying for the third time to replay those old maps. -
What about Remastered Zombies for Next-Gen?
Matuzz replied to Waddles's topic in General Zombies Discussion
Wasted resources. -
Quantum Entanglement Device is also capable of teleportation.
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Well it was just reference to the real Der Riese and the anti gravity tests they apparently did. You can see the anti gravity device blueprints on Der Riese board which then all are connected to the Vril space ship that is also in the boards.
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Black ops 3: How much zombie content do we want?
Matuzz replied to Stop Mocking Me0's topic in Research & Development
I hope no big maps. Zombies are co-op experience. Smaller maps (size of Kino and Der Riese) in my mind are big enough and they keep the action intense and your teammates close enough. With the 3 years they have they could have 3 well refined maps. A lot of weapons and perks are always great to have. And most of all BRING BACK RADIOS AND smaller Easter Eggs hidden trough out the map. -
Black Ops II Maxis diary: "Though our matter transference tests at the new site have been largely unsuccessful, the teleporter's malfunction has nonetheless yielded some interesting data. The fact that the test subjects departed their original point of origin is undeniable. What is uncertain is what became of them." From that we know that there has been a lot of subjects dissappearing. Apparently subject number 5 was first one. Black Ops terminal file: ***LEVEL 1 CLEARANCE ONLY*** ***DER RIESE *SERVANT* SAMPLE A91374*** What follows is the chronological primary sample from the Der Riese project “Datenbedjensteter” (translated: DATA SERVANT). Sample was acquired from CIA asset based out of Vozrozhdeniya in the Soviet Union and is translated from its original German Below: ***SERVANT ENTRY A91374*** “Ludwig Maxis “Personal file. “The experiments continue “And the Reichstag call it “A success “But these creatures “Cannot be controlled. “Their minds are lost/ “They are automotons. “This is what the Reichstag “Wanted. “Between the teleporters “And our Armeeuntoten “They believe the world “Will be theirs. “But the untoten cannot “Be constained. “It spreads far worse than “Ever imagined. “It will be th death “Of us all. ***END FILE*** So again before the Fluffy experiment they already had A LOT of zombies in their hands. I think this pretty much confirms that hey had a lot more subjects than just 5 before Fluffy. So it's pretty safe to say that there indeed must have been subjects 5.1, 5.2 etc. When did the first zombie appear on the mainframe we can't know :/ After all before Maxis was betrayed Verruckt had been built and it had fallen to outbreak. Peter had gone to Shi No Numa to test DG-2 by Richtofen's order and Kino had been setup in Berlin as successor of Verruckt.
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With the teleportation, they could either use someone alive, someone dead, or someone in between, like a zombie. I doubt they used zombies because we know that they died when put in a teleporter. We know that Element 115 causes dead cells to reanimate, so therefore to get a zombie to come out, they needed to use dead specimens, or dead people. I mean why use live specimens when there's a chance it dies, and when you can use a dead one and possibly bring it back to life? But yeah I agree that that gave him the idea of an undead army. So this was after Dr. Richtofen had already teleported the walnut, probably sabotaging the machines so Dr. Maxis could never figure out how to really teleport anything. I think they aslo used live subjects. Richtofen was extremely shocked after a test subject exploded/melted. Which on the other hand doesn't make any sense knowin his past as "The Butcher". Edward: "O-Oh my God!" Dr. Maxis: "Get a hold of yourself and clean that up! Test number 3 unsuccessful, test subject has been reduced to the same state as previous subjects, clean up the test chamber and re-calibrate the system! Let's do it again." Edward: "Yes, Doctor." In regards to Fluffy, that's true. So she went through Aether/Hell and the Devil took control of her. I think the pregnancy comes into it because when she went through the teleporter, the babies died but the Element 115 caused them to come back to life. Otherwise, she would've had the babies while in Aether, which I think is less likely. There's also a few more live people that teleported. All of those who worked at Griffin Station, including Dr. Groph and Dr. Schuster. I definitely agree that they hate electricity, seeing as how the traps in Kino are electric, aren't they? On top of this, is there anything to suggest that more Element 115 does anything bad to them, or not really? I don't think more Element 115 has anymore harm to the zombies. But then again we don't know the creation process for Nova6 and Denizens zombies which all feature human like features. We know that Samantha, Nikolai, Dempsey and Takeo were all been experiment by Richtofen. Maxis was always around Element 115 and already noticed side effects. Maybe Richtofen was able to create serium that allowed people to go trough the portals which he also gave to the Group 935 employs who sided with him on betrayal of Maxis and worked on The Griffin Station. Maxis didn't have that so he lost his body but because of Element 115 his soul/consciousness managed to stay intact into the Aether. Maybe?
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Well Fluffy seemed to get desire for brains after going trough the teleport. Also we know that Richtofen and Maxis had many speciemens that they used. And those who didn't handle the teleportation process simply died and become zombies. Der Riese radio "The test subjects have survived teleportation but are currently unresponsive to commands and cannot be controlled." Some of them simply exploded or meleted in the process before they had first test subjects get trough and become zombies. And some just dissapeared. Which then gave Maxis the idea for undead army. That's how at least I have though it occured. I have also always believed that the teleporters in FIVE caused the outbreak in pentagon when the german zombies who were stuck in Aether (didn't arrive in mainframe) finally got chance to come trough them. Only few were able to actually go trough german teleporters and still be human/have their body and those were Samantha, Richtofen, Tank, Nikolai, Takeo and maybe Ludvig (long exposure to Element 115 helsp?). The reason why zombies can't go trough German teleporters is probably because of the electricity that zombies hate so much. Ie. Wunderwaffe and electric fences.
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Undoubtedly that is how it will play out. The site has changed, the people have changed, and most certainly the recognition has changed. Will the inactive folks from 2008-2011 be made legends? No probably not. Will I get a custom carbonfibah userbar? Nope. Do I care? No sir. Do they care? Probably not However if you do have a nomination for one of the Ancient ones and can link us to some of their work. I and the rest of the staff would be more than happy to take it into consideration. Let us know! I think @cjdog23 deserves to be Veteran. He dig so much files for the whole Codz community back in the day and even from Black Ops II like all the quotes and important textures. His work was extremely valuable!
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Also there is one more thing to be taken into consideration. These awards of course are given by staff. And that's the only way I can see them to be given and both of these awards are pretty much given to good long time contributors. The staff itself is relatively new. Only couple of people from the staff are actually from early Bo days not to mention the W@W days from this site. So that right there is also one problem. There is no doubt to be more bias towards more recent contribution.
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So what we know about the MTD. It's based on Die Glocke that used Mercury which in the game is replaced by Ununpentium know as Element 115. The devices required tremendous ammount of power and they were linked to eachother or mainframe or devices used by Vril-Ya like the pyramid and Shangri-La which is one giant time teleportation device. The teleporters used the Aether dimension which is/was used by Vril-Ya who Richtofen came in contact by testing the MTD prototype. The aether is also controlled partly by anyone using the M.P.D aka pyramid. By using Element 115 and electricity you can break down the body, travel trough the Aether and come out of other link and reanimate your body. If the reanimation goes wrong your apetite for brains will increase tremendously. Only few are able to go trough the teleportation unchanged or with out severe side effects. But we must not forget that americans developed a digital way of teleportation which also linked into Aether. Then there is third method of teleporting and that is trough the hole of Denizen. Also phasing zombies can teleport by themselves. And Richtofen while in control of Aether can bring people from death and apparently teleport them without the need of existing links. Most likely because of the huge Element 115 overload caused on Earth by the rockets from Moon.
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Vril generator is not needed for telepportation but to change bodies. As for who has the Vril generator? No one I believe. Richtofen can't have it at least because he is in zombie body or in Samuel depending on the side the player chose. Both Vril generator and Focusing Stone were probably destroyed in the body switcheroo progress in Moon. Origins in itself is separated from the story arch prior to it. It's alternate universe sort of in the game of Samanths and Richtofen.
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