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Everything posted by Mako
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why dont you have a gold edition one for the elite members or mods?(were the picture is a gold-ish color but still same picture, id me into that)
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extension the mystery of the lake will revolve around an object that fell into the lake, and every so many years the object emits a a (beam, frequency, light?) that causes the dead to rise from the lake, the 4 individuals who are the players are a group of friends that rent a lake house for a party, but before they can get the place ready the power goes out(a power switch is located in each house, when all on the pap appears in center of lake or in a house maybe?) anyway the friends must break out of the original house and run to next (as this is a lake the zombies come from the center point and walk up from beach. ) in the next home (break into) there is a hidden room with files if read they lead to clues to the next houses "SAFE ROOM" , inside the safe room is the next clue and so on ect, different rooms and different homes(as players find the clues the box moves to next locked home ) when all homes unlocked the box warps randomly between homes. anyway the object can either be : a nazi satalite : a meteor : alien object / craft : spudnik and the whole point is that those who have lived on this lake have known all along about the zombies, but basically lock themselves up in a safe room and wait it out. except this time they were to slow or somehting....
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ideas for zombies Maps size: Large Basis: An abandoned amusement park which has been Dead for years, the heroes appear in it and the park slowly come to life, as they explore and search the park zombies start to burst from the ground, walls and rides. this area is broken into sub parts of the park which the heros can use to escape zombies or use against the zombies. area 1:: aquarium : has fish and other animals and maybe an undead shark. player can jump into tank to get a rare weapon but must escape from shark. or a zombie mermaid(like the show mermaid used in some parks), this will have the chest spawn point and maybe the juggernaug area 2:: circus a Circus tent located in the center of park, has PAP and box spawn, and the zombies that spawn are clowns , special weapon that replaces knife is throwing knifes (can pick up ones that are thrown in ZOMBIES) area 3:: Roller coaster a large themed coaster ride(no clue what theme , zombies maybe?) players can climb into car and ride the ride (splatting zombies on the track and shooting them) this ride allows you to get a high vantage point and there are times that car stops and players can jump out to get high vantage point area 4:: fun house: basically all sorts of weird stuff you find in fun house, weapons and like are hidden in it, maybe some secret passage as well(used by employees originally) area 5:: rocket tower:: the type of ride that shoots up fats and high, players can use ladder to get up it or ride and shoot zombies(every time it shoots up it does a blast wave that stuns or kills zombies), if you ride it you will be trapped until it over. ladder guy is stuck because zombies can use ladder. area 6:: ferris wheel: high vantage point but over its a timed ride and you must escape once your time is done area 7: tunnel of love: players go in 2 or 1 at a time in a swan ,if you go in solo , it plays sad song or makes fun of you at specific points and tries to pair you with a zombie at beginning and during the ride(basically a zombie in water tries to board the swan ) the ones in pairs get lovey dovey theme song and zombies come out of scenery to kill you type :large basis: a lake that is surrounded by cabins and forest. users can start in serperate or same cabin (later mainly) , and zombies come out of lake, and the players must solve the mystery of the lake to open path to PAP, the must break into cabins and find the clues hidden in each while dodging zombies type:large a Japanese themed dojo/home with special knife replacement the katana, anyway the zombies come out of every where (koi pond, stone garden , ect) , the zombies of the map start out as wwII officers but then as game progresses the ancestors (being disturbed by undead) awaken and older zombies start poping up (ninja, samurai and finally shogun) these zombies actually have weapons and can attack players with brutal efficiency (if you have katana when fighting samurai a dramatic fight scene engages and other zombies wont attack you(if you win match against samurai zombie you are left alone and will be repeatedly challenged by the samurai zombie(s)), ninjas pop out of walls, ceiling , floor, and throw shuriken and smoke bombs at layer(if you win u get shuriken weapon) players will use a mix of old and new weapons to combat the dead,all weapons on map are japanese type during wars (bow and arrows even) so there are my maps i came up with, any ideas or suggestions would be great
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ok havent been on in a while so WB to me .... Personally i believe that they should just make a separate game for COD Zombies.It should come with a campaign mode(with co-op),arcade (something funny to do with zombies), skirmish, survival mode, and co-op (up to 4 people would be awesome on 1 system). i wonder why they dont do this to be truthful, the zombies is a big reason black ops got so popular and was a big hit in World of war. so if they did this would we have a matchmaking in which we hunted zombies together or eachother (or both?) so any ideas ? and another idea to start with , what info do we have on BO II zombies? i have my hopes up but with it being set in future i have doubts)
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id like a shark one with the same effect on the gas mask blood in the water
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the thunder gun probably had a look down sights mode originally but when tested it probably was either, ineffective or to affective while in action and decided to limit the gun so as not to give us the players anymore advantage than possible
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interesting if we can have this verified it will be a definite fun map
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how intriguing...
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this is a PC user and from my sources it seems accurate
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personally commander, earth has a point you've repeatedly made attempts to argue your view on the subject but in all truth ... we dont care. now if you would provide evidence to another theory as to who the thief could be you'd be a welcome argument but as you keep up with doubts and misconcepting themes it just lags the topic from really getting anywhere, i am not saying earth is right in the argument but at least he has sources to back his theory, spouting off nonsense and biased thoughts will get this nowhere -sighs- now do you have any ideas as to who the thief could be ? maybe give us a history of them and their background and how it could pertail to all the evidence earth has brought and im not just picking commander this goes for alot of the people who are posting. now i like to remain neutral untill i have a good idea of the topic but this is getting ridiculous. your arguements hold little ground now earth could real back on the attitude and he'd also get less replys on it (or maybe thats his plan...?) no my opinion is it is a reused character but thats just me, if the story has an validity it would be nice to think who the thief is and what his background is because so far its vicarious -cough- im sorry for the rant but its just been bugging me throughout this argument, how some people come up with posts that they haven't considered other ideas or they post to be argumentative without a cause or info so PLEASE get a counter theory to earth's with some data and I'd be happy back you up
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still wish i had an animated black shark with gold eyes tearing apart zombies
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lawl i know sexy ain't it ? xD
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wow they are all so nice wish i was apart of the group xD except mine would be a shark , with gold and black coloring and my user name
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:shock: :shock: this topic seems to rattle all of your cages its not a factual theory and i dont have an opinion on it, its a working theory not a set in stone or as a law, all hes done is hypothesize the theifs identity and if you dont have any factual evidence to show an opposing side its kinda lame to just base it off your beliefs and ideology, because this makes a weak argument and is why he keeps shutting you down every-time you post , show some factual counter data to his side then i personally would take you more seriously (for those who have i apologize) do some research , set up a theory and present it with data and im sure that he'd be a lot more laxed toward your ideas
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oh nice im lovin it but why .... February D:
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Thank you for that image xD , looks kinda like a building .... hmmm but there is something of to the corner of the building is that the ufo?
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yes i agree there was also a nazi secret society do you think they were involved??? i can not remember the name of the society as it was spelled in german but ive come across them in numerous reads. could they have been behind some of this? i also dont remember stating anything about anti gravity .... i stated we would be pulled along the fields by the earths gravity and i state the repulsive effects of the magnetic field can we get a screen shot of the ufo in the clock??? i havent seen this even though i used the pap enough and has anyone determined the ufo connections in five yet?
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whats worse we have a topic on nazi ufos xD, i think your right we should focus more on zombies and less on ET
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ya but we are the conspiracy theory types and love to over complicate issues XD
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im not against the idea of ufo but nazis were not the only ones experimenting with designs the U.S. had many varying designs on the subject but since this world is run by bean counters we had to take cost into account, personally the idea is sound but the energy + weight would be my only concerns and the radiation levels produced of course (dont wanna have rain of death ad such ) we can actually prove the idea ,there is a kids kit using magnetic ufos that fly over a magnetic sheet, but the fields are weak we would also have to worry about metal objects from the ground flying at the ship... as well as its effects while over cities and electrical systems
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actually if you follow that diagram all it would do was make the ship a big magnet and the force is actually away from the magnetic field (right hand rule) thus the surfing a gravity wave theory is impossible due to the fact as we do not understand gravity, although we can recognize it but we cannot differ its origins as such we originally believed everything exchanged graviton particles but that theory was thrown out for something else i believe its the mass ratio idea now. the idea of a magnetic field ship + gravity firstly if we utilized the ships magnetic field as some form of propulsion it would need a force ration equal to the earths (earth to ship =ship to earth) and then exceed it to force away from the magnetic field of the earth , then the ship must use a magnetic flux field to make use of its magnetic field. this would allow the ship to counter the earths field with a field of the same charge thus force from earth would act on the ship forcing it from the planet .. basically it would go up now if we tried a variable model of the earths gravity field the ship would be in, it would have to not reach an escape speed of 11.2 kilometers per second (~6.96 mi/s) to which it would hover over the earths surface while producing the necessary lift by its on magnetic field which would need to constantly shift as the magnetic field over the earth varies in location, also the ship would emit a bit of radiation do to this because it would charge particles as it was flying about , basically it would be no different from a hover craft we use to date as the hover craft is cheaper and easier to make its understandable as to why we dont have a jetsons world xD the ufo would need ample power, a manipulable magnetic field, and the capability to navigate once in air , how much is its wieght due to all the machinery on board + crew, we also must take into account drag and wind and emitted radiation levels, this is a design that was proposed using the original gravity wave theory
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the design for some of those ufo plans wouldn't work the coils would induce a magnetic field , which would make the outer hulls metal charged in a polar form due to induced field and as such would interfere with any propulsion system meant using energy as the polar charge would attract the energy into various flows. and due to current direction bending to magnetic field the magnetic force would be in various directions along the coil which would result in a chaotic movement of the ship and its systems. though if they planned it better they could have made use of this force to repel against the earths magnetic field in theory , although the energy to supply such a repulsion of similar charges would need to be massive, beyond nuclear even id say. im not throwing the idea of these things in the game away i just wanted to state my analysis of the design , another thing to look into is a secret jet that the nazi's developed , it was to be a stealth fighter but was never put forth into production, also a alternate bomber style of this design was developed but never employed it was to be a sort of floating carrier for these fighters ( i know this concepts due to being an engineer and my father is a history nut on ww2) though the nazi's did have many various designs for flight as did the U.S. (boomerang planes and such) the testing of these designs proved either to expensive, beyond their technology level, or ineffective (such as to why we still use gas propulsion systems is it is the most powerful and feasible motor system we have created . yes electric produce max torque of the bat but the actual power needed to supply them would be enormous over the simple combustion process. the ufo is a nice design and i do like the look of the ones that were designed but the actual process would be beyond us on a side note the U.S. is comming out with a unmaned craft that looks similar to the nazi secret jet coincidence? (also reminds me of the plane from stealth) sorry if this is to many pics D; Boeing’s fighter-sized Phantom Ray unmanned airborne system
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indeed -nods- so we have established he teleports in no can we establish from were? i see in vids on the pc version that people get out of the map in kino can we see it on five? this could help us identify the thiefs place of entry
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i hate the host hopping thing Dx very annoying
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