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ZeMrDark

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Everything posted by ZeMrDark

  1. Like he said, lol.. I'll give you credit for what was nearly an interesting find for this board, but you gotta read the comments on the video ;)
  2. The thing with rumors in a game.. is they are eager to be demonstrated by other players online.. So it would have swarmed with in a week and we'd see a video by now.. So.. BUNK
  3. Thats a seam where two wall textures meet.. If I was doing acid, or stoned, or really intent on seeing something I'd see it... To me it looks like a lion, Hahaha...
  4. This is a bunk post, the uploader of the video himself says you don't need to hit the electric boxes.. I didn't hear anything new either..
  5. It's frustrating, I've done all the radios and reels and still not been able to force the recreation of the rocket for my friends. It just sort of does it when it likes it seems... I've seen it 3x in total and when the rocket did launch, when I went back to the room where it was. It was there again...
  6. If a zombie is directly next to you when you throw a Monkey or shoot an upgraded cross bow arrow. Such as when you are cornered or 'stuck'. Any zombie that is still directly next to you will ignore the monkey or arrow. You need to back up. I play this game religiously and have noticed that if you do not back up 1 or 2 zombies will still try to beat you down.
  7. Like other maps, we would have seen the machines in clipping pre-patch. However the THEORY is sound, that there MAY have been pre-release. *shrugs* Guess we wont know till Treyarch decides to say something about what WAS intended for Kino or Is
  8. The rocket seems to be random as hell... What I do want to mention is the ONLY time I noticed the rocket took off, was when I teleported into the room, the rooms light from the projector was RED for about 1 second... literally a second so practically a flash of red :)
  9. It probably just puts whoever is in that room in the chair.. ?
  10. Probably just that...
  11. I thought it looked like a capsule filled with turnips LOL!! *sarcasm*
  12. The animation for the hinge on the power box allows it to slam shut. Red#1 Opens when you approach it, if you swing at it right it will slam the door shut. A gun will reopen it.. However on the subject of boxes, game started with a commentary of "We've got to find the fuse box" Similar to how they comment about the power, but this in particular said fuse box. Which I found interesting... I still think there is something, or maybe there USE to be something intendeed that was taken out during release..? *shrugs*
  13. Well the building is run down If the movie was from the 60's, then the building was run down enough to be in the 70's / 80's... As an explanation to the gun... Im thinking time travel Hahahaha... Considering, they travel... thru time... Weapons could have easily been brought back from the future or the past.. *cough* And I agree with th above statement... It's Zombies.. LOL
  14. Hurt: Law Heal: Aug
  15. Fair statement, except the film may have been a direct creation of a "play" and the stage has theatric equipment on it Not just a screening. In 1960 the movie is however called, "Sink The Bismark"
  16. It happens at 5, 6 or 7 THEN From 5 it happens @ 10, 11, 12 From 6 it happens @ 11, 12, 13 From 7 it happens @ 12, 13, 14 Etc etc etc... *Edit* Keep in mind if you play Split Screen or Solo and do not QUIT the game allowing it to auto-restart, the values remain constant just as the box is in the same place.
  17. ok, this thread was for attempts and thoughts on what could be done to activate the boxes.. Like the thread above me, if any PC games can see if there is SOME activating script for the boxes, that would be lovely.. As we can't debunk a theory untill it's proven false, other wise "believing" the boxes do nothing is no more than speculation also.
  18. My favorite combo would be.. ahem.. AK(upgraded) + Crossbow (upgraded) And later levels Aug (upgraded) + Crossbow (upgraded) Thunder gun and Ray gun are great guns, but the thunder gun takes to long to pull out in a pinch and the ray gun just aggravates me with how many points it doesn't get. I need points incase I go down, to rebuy perks, buy weapon and upgrade and still have enough to buy ammo for an upgraded weapon on the wall as a safety...
  19. Less Behind it if you no clip it's a solid black box even thin, or it only exposes the sky.. Wouldn't necessarily need to be a room if what ever is outside if anything.. is 'outside'.. *shrugs* Im still thinking more like cheaper pap or some other new bonus Hehehe..
  20. Never seen it happen and I play religiously.. lol Maybe you were too stoned And it was actually the end of round six, hahaha... Dogs come @ 5 - 6 - 7 and intervals of 5 - 6 -7 there after...
  21. Thats a fair statement... but why just the power boxes and in places we would nmever go to hit them to begin with? and why not explosive furniture and other destroyable objects?
  22. My only thought honestly... is there is the possibility of there being some sort of affect from the action of interacting with the boxes. However, seeing how the possibility of something happening is probably AMAZING -- I imagine that instead of just focusing on using the boxes in any particular order maybe closed minded of us. I know I get frustrated and restart the map after awhile thinking, "I know, I'll try this!!" However what if the actions against the boxes have no result untill either a specific lvl or post lvl? Similar to how we see how the rockets don't seem to launch till later lvls or the monkey claps his hand. Maybe there is a build up of possibilities? *shrugs* I just wish treyarch would hint to SOMETHING lol or at least tell us to "stfu" about our speculations if we are completly wrong, hahahaha... Maybe everything really is just hints and rumors to future maps, or maybe the interactivity of the boxes and other items actually leads to the spawning of new creatures, or in Kino it gives us some symbol to discount the PaP similar to Five with killing the theif ? I dunno... All I know is, it's become frustrating Hahaha... For me it's coming to a point where they release a map pack, everyone ignores Kino and treyarch hints to what needs to be done, just to keep people interested in the complete content instead of 'just' 'new' content. Anyways--- about the power boxes... SOMETHING --- Haha
  23. So, there are a few scattered threads on the 6 red boxes... Im just going to suggest possibilties.. not of what happens but what to possibly attempt. 1. Hit all 6 Red Boxes Before Turning on Power, leave green box alone 2. Hit all 6 red Boxes Before power, turn power on, hit green box 3. Hit all 6 Red Boxes, Have team minus 1 teleport, hit green box while team is in projectionist room 4. Hit the green box leave the red boxes alone till power is on Can anyone think of any other series at which to hit the boxes in an attempt to cause 'SOMETHING'.. Im not going to speculate to the something. But clearly they are interactive, they are connected to the teleporter and must do SOMETHING when properly activated/deactivated in some sort of particular order. And out of these or any other suggested idea's, what has been seen in the attempts.
  24. I have nothing against the M14 I've even upgraded it once or twice, because it was cheap to buy and needed an upgrade in a pinch w/o ammo... :)
  25. I built an Xcel sheet taking this very same data... And breaking it down to list Pre-Pap post Pap Side by side for base dmg per bullet and base HD per bullet. As thats all that matters Your not looking to kill zombies by shooting their feet haha.. post 20 upgraded explosives are what you would be looking to use for mass damage.. So for the most part your looking for dmg against body and head while buzzing thru a swarm to mow them down.. As then you are getting +100 points plus +10 for stray bullets to gain points for new weapons, upgrades or ammo.. that you will NEED to cycle thru post 25+
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