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latt81

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Everything posted by latt81

  1. I'm sorry but this has kind of been known for a while now. I refer you to this post http://callofdutyzombies.com/forum/viewtopic.php?f=53&t=4344 There are accounts for Richtofen and the others, just not on the dreamland server, but then again why would they have accounts on the dreamland server??? Also please don't ask for brains in your sig, brains are something you earn, this is why I don't have any :D
  2. As always chef this is an awesome strategy, can't understand why it doesn't have more likes on youtube
  3. Nothing against you, but anyone could have pulled that shot off given an pvr and enough time... as Johnson said the other guy is just standing there waiting, and besides 720 no scoping doesn't make you good at zombies...
  4. as brainz said, don't waste ammo on them, when you get close enough to them they will blow up. Either sprint passed them, or upto them and then back away. Try to get them to follow you to somewhere where there is a bit of a bottle neck though as the fireball they leave behind is a great free fire trap.
  5. He did... hes currently being investigated for animal cruelty Whats wrong with a little bit of radiation... it's no worse than what Richtofen did. Anyway back on topic, I see what you are getting at but other than the spikes it doesn't really resemble a spikemore, it's the wrong shape.
  6. I like what you did there have some [brains] but the rest of the post :? I don't think that the W@W maps will be part of map pack 4, as they already exist as a download. Map pack 4 will follow the formula of 4 mp maps and 1 zombie map, possibly a finaley to the current story line. W@W maps may be re released for x amount of M$ points. I think if they included all the W@W maps with multiplayer maps they would want too many M$ points and only hardcore zombie slayers (who didn't buy hardened) would buy it, none zombie players wouldn't buy.
  7. I think they got it spot on with shriekers and napalms. I always found it difficult to see the nova 6 crawlers especially when close up as they are so low to the ground. I also think that with the new zombies you have to mix you strategy up a bit and deal with them in different ways, and as i am richtofen says, you can use them to your advantage. Monkeys, nova 6 crawlers and George were just a pain in the arse.
  8. I think its highly likely that we will actually see map pack 4 for Black Ops, but I also think those map names are bobbins... I think there was a bit of a whoo haa when treyarc didn't deliver mp4 for W@W, so they have been pressured into delivering all 4 this time. I've heard this extra pressure was part of the reason for the early release of MP3 so they could concentrate on MP4 and get it released before MW3 comes out.
  9. A few more corrections. Its Brock and Gary not Block and Grey. its FYI not FWI and I don't Maxis was the leader of Group 935, he was just a lead scientist. He and Richtofen were developing new technology to help the Nazis win the war, and Maxis was being pressured to release technology that wasn't fully ready by his leaders.
  10. I think both the bamboo and waterfall traps are crap. The amount of times I've gotten stuck halfway through the bamboo only to be downed by a windmilling zombie. The only good thing about it are the quotes that come from the characters when they get spiked. Nikolai says something along the lines of "something just went where it shouldn't" (can't remember exact quote) but I lol'd hard when I first heard it. I'm starting to think that you are supposed to use the waterfall to slow them down rather than kill them. I think your supposed to run a loop through the tunnels, building up a train, hit the waterfall to slow them down and bunch up more.
  11. I think they took it away because of its popularity. I think on COTD most people would buy the MP40 and then get Jugg and not really bother with the other wall guns unless out of ammo. (This is what I and every one I played with did, so I'm making a bit of a generalisation here.) I think they removed it to make people use other guns more, and vary the gameplay a bit.
  12. Its not a glitch... Its not an easter egg... and it doesn't give more power ups... It's a punishment for trying an old glitch that was fixed.
  13. how can they activate the eclipse, there is only 2 of them, you need 4to be able to hit all the buttons.
  14. I think we need to keep in mind that the PaP timer is only stone carving, not an actual skull. Therefore differences in the teeth and eyebrow shape could have been made to make them look more imposing. I personally agree with Carbon, that they are ape skulls but with a little bit poetic liscence to make them look more mean and scary.
  15. Sounds very plausible, I've been wondering about the back story for these new "species" of zombie, and why they are different to the others, just need to work out the shriekers now.
  16. I don't think pressing the buttons in the starting room causes the eclipse, I think there just happened to be an eclipse when Brock and Gary got trapped. I think pressing the buttons just transports you through time, to just after they got trapped, and the eclipse is still happening.
  17. The mystery page to me is obviously the next map we haven't seen it before just like we hadn't seen the Shangri la one before COTD and we didn't all assume that was and advert. The positioning tells us that it takes place before Ascension.
  18. If you look closely at the loading screen (in single player anyway) you can see another page protruding from the right edge. Just like you can also see the edges of pages jutting out to the left edge. You can't really see anything on the page to hint at whats next, but to me its another of a new map. *EDIT. Just found that Alphasnake has posted a screenshot here, This topic also mentions the pages that can be seen to the left and right.
  19. Due to the obsurdity of this thread surely it should locked to protect people from it. Since reading it my mind has started melting....
  20. One thing is puzzling me, if the monkeys do indeed steal power ups, why is it that the one in the video runs right passed one? This makes me think they don't actually steal them, but are part of some reward bonus round for doing something... Or maybe the monkey will only drop a power up provided you kill it within a timelimit.
  21. have your first brains. I totally missed the pack-a-punch and mystery box light. congrats on your first video...
  22. Hey everyone, remember when the video for COTD came out and we all wet our pants with excitment about the dual rangers, and danny trejo with machetes and when we got the DLC realised that it was all the intro. Well i think the firey dude is probably just part of the intro cutscene
  23. When George screams he will hit the floor with his light, when he does this electricity comes out of it and will charge any zombies near him, causing them to run faster. You can tell when he has done this because you can see the electricity they are charged with.
  24. It gets better when you read the full sentence :facepalm:
  25. Totally agree with you Alpha, there is something quite different about the zombie that snatched Romero. The way it moved it seemed much quicker, also dragging someone off is new behaviour. Another question I would like answering is why take Romero, why not take one of the others? It seems Romero was picked for some reason. As for the stair case in the lighthouse, I also thought that this would go further down and that there was some way to melt the ice, but I believe someone has no-clipped down there and apparently all there is, is what you can see. I originally thought there maybe elephants down there in some testing lab or something
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