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Everything posted by JakeDuck
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So you're saying that the thief means nothing until another map. :roll: I would only assume that hellhounds meant nothing to you in Shi No Numa, but you actually gave them a thought in Der Riese when they returned, right? We still don't know much about Ascension, so let a few map packs come out first. I wonder if the Thundergun in Numbers is related to the Thundergun in Five? This would all piece together pretty well if we could figure out the age difference between Clarke and the Thief.
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I was actually thinking of teleporting to the Rebirth Labs, but the elevator stood in my way. I do like that theory of the Theif, because it would explain the Pack-a-Punch machine and wonder weapons everywhere. THANK YOU!! This people, is someone who understands what Treyarch is doing. [brains] for you! EDIT: I just remembered the triangle. When teleporting in Der Riese, you can see a triangle. In kino Der Toten, you can see a triangle on the chest in the metal staircase by no-clipping. In Five, you can see it on the mystery box screens and in the teleporter. I HIGHLY doubt that the triangle is reused. I will keep my eye out for it in Ascension.
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Basicly the same type of map as Der Riese, with rain, Thief (I like the challenge ), no nova gas zombies, same type of linking and paying for teleporting as Der Riese, and split paths. More/Pro perks would be awesome (Juggernog pro anyone?). A set mystery box spawn would be nice to add, because I'm sick of it moving. I loved Der Riese obviously, it was a good map. :D
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Actually, I found a seventh fuse box. I don't have a camera to take a picture, but it is pretty easy to see and get to. In solo, stab two zombies and open the fire pit door. In front of you where the fire comes out, there is some type of grey wheel. look down at this to see some black cables. Follow the cable to the right and you'll see a red fuse box on the floor. even though it's on the floor, it's still the same. No theory on the fuse boxes now, but I still think they have some type of connection (No pun intended). :lol:
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It's just a game, so you can do what you want. Besides, it is called Black Ops; there are a lot of secrets at the Pentagon.
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Video here: http://www.youtube.com/watch?v=lPH7H1hTMmI&feature=related Shows nova six logo on canister, obviously creating creepy crawlers. The video also shows the rocket in the random room in kino. Don't see a logo of 935 in this one, but it does show some pretty neat stuff. I'll be sure to post if I find the logo. By the way, about the test facility, as I said before: IT'S A GAME! :facepalm:
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I've been looking into September 1945, and it looks like Japan formally surrendered at Tokyo Bay on September 2, 1945 during WWII. I look into Verruckt so much because it is such a unique map. Anyway, here are some I tried: samantha: mrmonkey monkey mother (No mention of one as far as I know) flytrap drmaxis: diegloke sophia wunderwaffe tdempsey: oohrah ura dieglock wonderwaffle juggernog (seems like his favorite perk) That's all I've got for now. Hopefully we'll get it soon! *Just noticed that I forgot to add for tdempsey: freakbag freaksack meatbag meatsack freakmeatbagsacker Yeah, i think that there are too many names to try. :lol:
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935 WAS in America. in a certain video I saw of a no-clipper, he found a 935 logo on the wall in a window near a teleporter. I'm pretty sure it was the one in the corner to the left of the elevator. If instead of Five they made a map along the story, we might miss something in Kino and be as blank as new players. Five is a filler plus America's side of the story.
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Say instead of Five they made a map with the main story. If you played that map before Kino, You may find something that would not make sence without knowing what is in Kino. For a new player, they would not know what 115 is, because they would need SNN and Der Riese to learn about it. Five shows that zombies are in America. This is the only way that zombies could be in Area 51. Five shows that Americans had the Thundergun, Raygun, and Winter's Howl. Five shows that Group 935 was in America. Five shows that Group 935 oporatives (Maxis tunnel radio in Der Riese) were in America before Der Riese took place. Five shows that more teleporters were being made. Before you decide that Five shows nothing, wait for easter eggs to be discovered. Treyarch said that they havn't all been found. Just wait for more info.
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I don't think that the characters in Five are meant to be important. I just thought that Five was the way to show us the American side of zombies. Really, Five had to be a filler and a part of the story. It would get to be pretty boring if we only had Kino Der Toten and Dead Ops Arcade. If hunters for parts of the story went to a map that takes place after Kino before finding the story bits included in it, there would likely be a lot of confusion. Imagine being new to Call of Duty, Knowing absolutely NOTHING about Dr.Maxis, Der Riese, ect. Then imagine yourself finding the song (115). You would think "What the heck is 115?". That is what people would think if a second map were released, but they only played the second. You could think of Five as a spin-off, or split in the story, still showing information. If people say, "I want two zombie maps in DLC, not one and ___ multiplayer maps!", we can get one loaded map with story bits, plus a split. Yes, five in not completely in the Main story, but it is still a part in the story. I apologize for the long post, but I want to be clear.
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Remember: Verruckt is the only map to show a date. Verruckt took place in September, 1945. So for Dempsey's password, try something like banana45 or verruckt1945. Remember the other Marines Smokey and John Banana Most of the passwords tested don't have numbers in them, but there is a huge amount of numbers in Black Ops to chose from.
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The thing is, it is not junk. Five shows possible origins of the Winter's Howl, the Thundergun, and the Death Machine. It also shows that the Americans were testing the Raygun. I'm sorry for being unclear now that I read my post again, but I meant to say that the box, teleporters, perks, ect. are gameplay mechanics, but they are important to the storyline. They return often just as boards and posters do. The Winter's Howl seems to be tested and possibly created in the pentagon also. Sure they might have been reusing an uncommon weapon, but the Winter's Howl is in Verruckt too. This leads to other possible theories of time travel or some connection with group 935, considering Verruckt takes place in 1945. (Just an off topic random theory here, but Hudson recommends an important person and date as a password in the terminal, so experiment with 1945 )
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There wouldn't be tests during a meeting. No explosion could occur. To the others, as I've stated countless times, Ritchofen's portrait is a reused texture and the teleporters are a test for future teleporters. Why do you guys staunchly believe a couple of politicians will be important to the zombie storyline? It makes absolutely no sense for these people to meet in the circumstances they did, it breaks common logic for how a government is run, an it is overall a stupid idea for a serious story. None of the characters even seem truly concerned about zombies. They're making jokes about their history whenever they even reference them or just out right insult them. Nothing in the map gives the characters any interest in the zombies. Yeah, nothing is more serious than an American war lover, an alchoholic Soviet, a Japanese man obsessed with honor, and an insane German fighting Nazi and Japanese zombies in factories, swamps, theaters, asylums, and abandoned buildings. Plus, why couldn't they have tests during a meeting? So the people that worked down there needed the president to run tests? Why is your explanation "reused textures" for any theory? The mystery box is reused, but it IS important! The regular characters insult each other all the time! Dempsey seems pretty laid back to me when he's fighting. Who really cares about how the government is run in this? IT'S A GAME! :facepalm:
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