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Everything posted by JakeDuck
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Tying NUKETOWN into the storyline...(theory)
JakeDuck replied to RedDeadRiot's topic in General Zombies Discussion
I highly doubt Nuketown has anything to do with the story, it's just a bonus. Those books on the shelves were just easter eggs or recycled. They are scattered on the floor in Verruckt too. The nukes sent out at the end of the game are nothing like the ones on Moon, those blew whole chunks out of the earth. -
I wonder if this will be a regular zombies map AND 4z4. 4z4 is obvious because Nuketown is a small map, but unless they make it like Nacht der Untoten I don't know how they'll make it work.
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Thanks for that Snorkel, I guess he removed it so only a few would see the date. Man, why must I have high school? :cry:
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Does this count as a leak now? I wonder why he removed it.
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Reza Elghazi just tweeted this: ₁₁₅Uup {+4.32e+13ns} fb I have no idea what this equation means, only that Uup is Ununpenitium, or element 115. If anyone knows what this means, please share here. I am curious as to what the e and ns means in the equation. Here's a picture of the tweet if you want to see it:
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Zombies being so secretive is just what Treyarch does, if you were following the GKNova6 you would have seen that. There were no trailers, there was even a football game on Halloween with a trailer that we all thought was going to be zombies, but instead it was multiplayer. Those tiny tweets are all we'll be getting for a while. Troloarch really likes to keep us waiting, but more is coming! :)
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Yup, that's Sig'd
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One Feature I'd loove to see in black ops 2
JakeDuck replied to CLAYMORE's topic in General Zombies Discussion
It seems a bit too much like Dead Island to me for regular zombies. If it is some type of boss zombie, then I would be okay with it. If the Pentagon Thief returns, he should be like this. He would come up to you, then attempt to take you gun. If you press a button fast enough, he is pushed away and goes to another player. The more he is pushed away, the smaller amount of time you get to get rid of him. When you are not fast enough, he takes your gun. -
In Search and Destroy there are game winning kills in every round. However, there is no game winning camera if the bomb is detonated or defused for obvious reasons. However, the game is able to detect if there was a ninja defuse. If you don't know what a ninja defuse is, it's when you defuse a bomb less than a second after it is planted by hiding and coming out when the enemy is planting the bomb. Usually these are very funny to watch when the planter had no idea there was an enemy ready to defuse right behind him. So I was wondering, what if the game shows a third person view of the ninja defuser in the same way as a game winning killcam? It would show where the defuser was hiding, then how he went up to defuse it. I think it would be pretty funny to see all of the ninja defuses in the game and how they happened.
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I'm sorry Expert, I wasn't saying that you were lying. I just thought it was funny the person actually knew what was going on with Avagadro's Law, and I would think only the heads of GameStop even know what the next waves are. I don't think you're lying, it's just strange that an employee would know anything about it.
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You've got to admit, she did play it smart by adding in Avagadro's Law. If by some miracle magic what she said was true, that would be pretty awesome.
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I honestly think this thread should be locked, too many people are interested in what we cannot discuss.
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Why can it not be posted? I don't think it counts a leaked content if it was found through research and a hint form Treyarch.
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I think David Vonderhaar's latest avatar is the last rank. This tweet from 2 days ago says tryhard with an arrow pointing at it, suggesting you've been playing for a long time.
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I wasn't talking about you, Electric! You did keep this thread as a discussion, not an argument. I was talking about Fenny's post.
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No, I play default and I still hate it. Also, that post had a very negative tone to anyone in this thread who does not like panic knifing. In the future, please re-read your posts to make sure they don't have a negative connotation.
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i'm assuming that it will still probably be one hit kill in hardcore game modes? otherwise it would be almost completely useless in hardcore modes... :| I would assume, yes. Players in CoD as it is now have 100 health, and the knife does 130 damage. In hardcore gametypes you have 30 health instead. If the knife is a two hit kill, then it has to do at least 50 damage.
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Wildcards are new, unusual bonuses that you can spent your spare points on. You can use them for the stuff like 3 attachments on a primary, one more perk (limited one extra perk per tier), and 2 attachments on a secondary. I'm so glad the knife is a 2-hit kill, I've been wanting that since MW2. :D
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I would rather have the knife be an equipable weapon that is only used for stealth, humiliation, whatever. When I knife, I rarely ever do it so I stay off the radar, I do it because it is just a natural reflex to me. Because I really like to use shotguns, I typically need to sprint around the map at all times to get closer to an enemy so my shots will kill faster. However, If I go around a corner at the same time as someone else I will usually be stabbed when I try to use my shotgun. If I can't even use my gun at its most effective range I get really mad. I would much rather have it as a finisher that does 50 damage instead of a one hit kill. Knifing isn't about whoever intentially does it first, it's whoever gets scared the fastest.
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Yeah, I'll likely use a wildcard on that one. Considering you die so much running it's nice to get your stuff quick.
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Gstroy, could you please start editing your posts instead of double posting and cut back a little on the quotes? Your posts are unnecessarily huge. KrazyCookies, you sound like a totally different person than usual. If no game could ever take anything from another, we would be left with crap in the end. When people say, "Oh CoD takes this and this and this and this from here!", I really don't understand why they care. It just gives you more content, what is wrong with that? It's not like they say, "Mwahaha! Now they will unknowingly have fun on a game mode that we stole!". Really, how can you complain when nobody knows anything about the game?
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No, the gun sounded like a sniper rifle when it shot and when he pulled the bolt. At 0:26 the crates are being moved by a crane. I'm guessing shortcuts will be made or cut off during the game to make it more interactive like Black Ops 1 was. Also at 0:28 I saw at the left, "Lightning Strike Inbound", so it's probably a new Precision Airstrike type of killstreak.
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I can already see the caution Treyarch is taking with the riot shields that you can shoot from. Your head seems to stick out if you put it down so a sniper or someone with good aim can pick you off. Nice!
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Prestiging in ZOMBIES!!!...? Extra Perk slots...ect...
JakeDuck replied to Kurasaki's topic in General Zombies Discussion
Who says you have to? I really can't understand how something that you have never tried could be annoying when it doesn't even exist. I really do want a zombie rank up and prestiege system, but give the benifits to multiplayer instead. While I am all for ranking up, I don't feel like it is a good idea to make the game easier for people who play zombies more. It makes sense to give people new guns and such to multiplayer people because that is the whole reason to rank up on any multiplayer game. With zombies however, the only thing that makes you different than another player is your own growing skill and playstyle, and I really like that. No "OMG that gun is soooooo overpowerrrred" in zombies. The custumization part I am all for, but extra perk slots and other gameplay bonuses are too much. I would love to unlock the Pack-a-Pumch Camo for use in multiplayer. -
1,000th Post and Nightmare Analysis
JakeDuck replied to yellow-card8's topic in General Zombies Discussion
I'm just messing with ya! Good work man, just promise me you won't leave for a year to make one post again. :lol:
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