RavensFTW
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Everything posted by RavensFTW
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Just a thought, but what if this is a trailer for zombies and multiplayer? The picture Vahn posted said that the trailer is a little over 2 minutes long. And the reveal MP trailer for Black Ops was a little over 1 minute. Maybe 1 and a half minutes of MP, then a short little montage of zombies clips.
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This article seems to suggest the JFK and Nixon will escape "FIVE" alive. http://www.computerandvideogames.com/34 ... top_banner
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I agree. In an interview, they said that Treyarch is allowing the zombies team complete freedom. Maybe these guys are staying in the Cold War era.
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Some people complain that the VR-11 is underpowered. So, I've come up with a solution; make it like the Shrink Ray! You can change the coding so that the beam fired from the gun can hit multiple zombies. It would be much more useful then!
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My reviews with Mule Kick on the maps: Kino der Toten- Even easier. FIVE- The Pentagon Theif is less of a piss of, little bit easier. Ascension- Putting the perk in this map is a joke. It takes 1 hit for a monkey to take it down. Call of the Dead- Now you can upgrade a sniper to kill George, and still have to other weapon slots. Shangri La- I really don't notice a difference. Nacht der Untoten- Not that much of a difference. Verruckt- Again, not really different. Shi No Numa- Easier to conserve ammo. Der Reise- Also easier to conserve ammo.
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Just a thought, I think it should also have the effects of all wonder weapons, like this: Monkey Bomb: the QED begins to play a rough-techno version of the monkey bomb tune, and then it explodes. Wunderwaffe DG-2: Blue electricity shocks all the surrounding zombies. 31-79 JGb215: All the zombies in the general area shrink (includes Cosmonaut). Wave Gun: The zombies in the caught in the explosion begin to expand, and then POP! VR-11: Turns all zombies in the radius into humans, who rush too the inside of the base or the teleporter. However, it should also be able to spawn new zombies- Napalm Zombie: Would only work on the inside parts of the base, as oxygen is needed for fire. Shreiker Zombie: His screams could crack your PES, and you woould need to get a new one. George: He spawns, grabs PES, and then attacks either you or the Cosmonaut. Dogs: Spawns Dogs. Nova Gas Crawlers: Either spawns new ones, or turns all existing zombies into them.
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Why, when Samantha takes Richtofens body, does her voice still sound all demony? You'd think her voice would return to normal without all of her powers. The only explaination I can come up with it is that Richtofens vocal corals are not adjusted to her voice, and a grown mans vocal cords have a hard time trying to sound like a 10 year old girl. It just kinda bothers me.
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Maybe Mule Kick will allow you to buy all perks, instead of just the normal 4. Just a though. Because I doubt they would make you get downed to do the "Perks in Spaaaaaaaaaace" achievment.
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'Cryogenic Slumber Party' + 'Perks in Spaaaaace' talk
RavensFTW replied to killerussian's topic in Moon
Maybe Mule Kick will allow you to buy all perks, in addition to its 3 gun ability. -
Tier 1: Scavenger- Replenish ammo, Pro- Replenish equipment and underbarrels Slieght of Hand- Reload faster, Pro- Swap weapons faster Quick Draw- ADS faster, Pro- Shoot faster after sprinting Bling- 2 primary weapon attachments, Pro- 2 secondary weapon attachments Overkill- 2 primary weapons, Pro- An additional piece of equipment and special grenade Tier 2: Scout- Hold breath longer, Pro- No firecaps for semi autos and if enemy walks into your scope crosshairs he appears on the minimap Assassin- Invisable to UAVs, heartbeat senors, and thermal, Pro- Unaffected by CUAVs and EMPs Blind Eye- Invisable to harriers and predator missiles, Pro- Invisable to helicopters, and all other air support FMJ- Increased bullet penetration, Pro- Rockets ignore flairs Lightweight- Move faster, Pro- No falling damage Tier 3: Ninja- Quiet movement, Pro- Completely silent Extreme Conditioning- Extended sprint, Pro- Unlimited sprint and climb over objects faster Sit Rep- See enemy equipment through walls, Pro- Hear enemys louder Point Guard- 2 assist count as 1 point towards your pointstreaks, Pro- Bonus XP for avenging someone and playing the objective Steady Aim- More accurate hip fire, Pro- Less flinch when shot
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Redemption? Sounds like Richtofen is going to "redeem" himself, by makeing a great sacrafice. Maybe instead of using the Golden Rod and the Focusing Stone to rule the world, he has to use them to defeat Samantha. And with the "Feeling Perky?" achievement, I have a feeling you can buy more than four perks now, or normal zombies can drop perk bottles.
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I like that he pointed that out. Here is what I have noticed from past Black Ops maps returning: Every map- Quick Revive in the spawn Mystery Box (Duh) Kino Der Toten- Teleport to PaP (Area 51) Nova Gas Crawlers FIVE- Elevators (One is seen crushing a crawler during the trailer) Death Machine Free transportation (In Moon's case, jumping pad things) Ascension- Stammin-Up and PhD Flopper (Possibly) Perk Botltle (Possibly) Call of the Dead- Deadshot Daquiri (Possibly) Golden Rod (Possibly) Shangri-La- PaP accessed through spawn room (Though in diffrent forms) Underground/cavern gameplay The Focusing Stone (Possibly) ANything that I'm missing?
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How about this: This new perk allows you to have three weapon slots, and also allows any SMG, Pistol, or Wonder Weapon to be Dual Wielded. I think that would be pretty well ballenced.
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Though it will take up the Tactical Grenade slot, I'm sure we will also be able to get the Gersch Devices from the box. Here are some ideas on what it could randomly do: - Disintigrate all zombies in the general area (Good) - Automatically end round (Hugh mushroom cloud explosion) (Very good) - Turns them back into the living, with spacesuits, who then might assist you or just waddle off (Ok) - Makes all zombies bigger and stronger (Bad) - Tunrs all zombies into Phaser zombies (Very bad)
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I see it as something like the Fog in Call of the Dead. It happens alternates every couple minutes. Under normal gravity, normal CoD Laws of Physics would apply. However, under low gravity, you can jump higher and run faster. And by jump higher, I mean you could jump to reach parts you normally couldn't by trying to jump. Like the parts that you normally can jump back up on in Call of the Dead (Rock ledges, jump off between boats). And maybe even high gravity at some points, where you run slower and can't jump. However, Stammin-Up would make you run normal again. Also, how about an airlock trap? It sucks zombies into space. However, if you get caught in it, it sucks you out, and you float in space for a few seconds, then you float down to a random place on the map.
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http://www.callofduty.com/intel/490 According to this, there will be: - New equipment - New perk ("THRICE the fun."? Sound like a 3 gun perk!) - Wave Gun that cooks zombies - Quantum Entanglement Device (QED) And according to the slight description of the QED, it might also be harmful towards your teammates as well as the zombies. It also appears as though there will be changling levels of gravity.
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Like past maps, most solo players have found that "Zombie Trains", or Rape Trains are the supperior playstyle. Here are some places i have seen people doing them: - Spawn room - The waterfall - Lap around the entire map - The MPL area - The AK74u room Please, if anyone else would like to add on to this list, be my guest.
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Grip Grape Gulp Color - Dark Purple Effect - No recoil Cost - 2000 Machine Style - http://blogs.pitch.com/fatcity/assets_c ... 10x305.jpg Logo - A gun, with a grap vine hanging off the barrel Taste - Sweet grape, with a bitter after taste Quotes- Richtofen "Oh, jah, this is serh gut... AHHHH, THE SOUR, IT SCHTINGGGSSS!" Tank "Just like America, so sweet, but it also packs a kick-ass punch!" Takeo "The sweetness is a dishonor, yet, the sour has much honor." Nikolia "Sweet, sour, I don't care unless it's vodka!" Brick Brew Color - Dark Blue Effect - Being hit will not stop your sprint, jumping into a group of zombies will knock them down, causing slight damage Cost - 1500 Machine Style - Tiny mini-fridge on a table, with a blue muscle man statue on top Logo - A muscular stick figure with beams coming off of him Taste - Bland, watery beer Quotes - Richtofen "Ehhh, I hope that it isn't as bad as the taste." Tank "Hand's off Brick Boy, the Jugger Girl is all mine!" (Refering to the statue) Takeo "I will knock them down, along with their honor!" Nikolia "Hey, it kinda taste like beer!"
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From where the story seems to be going, Richtofen will be making some pretty intense moves storyline-wise. Maybe, if he succesfully turns on the team, with all unlosable perks, and creates a new zombie army. Then, a older, weaker Richtofen from the future goes to the past to help the rest of the gang stop Current Richtofen from succeding. The future Richtofen could just want to prevent something horrible that happens to him in the future. So, if that happens, you can still have Richtofen as part of the gang, sort of. On topic though, with all the time traveling going on, maybe Richtofen, in the end, goes all the way back in time to the "perfect" Shangri-La as it was know as, and with all his technology, the people living there worship him like a god. He eventually dies, and they barey him with his prized possesion, the Focusing Stone.
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The map in-between Ascension and Shangri-La is Call of the Dead, just google the loading screen and it has "THEY" in the top left, just like this one.
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I'd put my money on it being Brock. He, excluding the easter egg, has had nothing to do with the story line, unlike the other easter egg characters, Gersch (insanity from Sam) and the Gang in CotD. If he is just there for little reason, what's the point of have a name, rough background, and even individual voice, all for a one map character. My guess, after Richtofen goes mad with his new "invincability," the rest of the gang escapes him by heading back once more in time, to meet Brock. Gary, his assistant, is dead. Brock decides that he may as well join them, as they helped save his life. Richtofen invades Area 51 for is technology and also it's supply of 115. Using key things gained from previous encounters (the golden rod, the focusing stone, possibly aether) he creates a weapon like the VR-11 that, instead of turning them into cowering humans, turns them into zombie slaves. Tank, Takeo, Nikolia, and Brock show up a tad to late, with the whole facility overun by zombies. Richtofen has slighly become zombinated himself, and attacks them on occasion. They use the Winter's Howl, Ray Gun, Gersch Device, and a new American Wonder Weapon to take back Area 51. Wow, I really went off topic there. And if it is not Brock as the new character, it will probably be one of the fallowing: - Dr. Maxis (Not Dead?) - Gary (If he's still alive) - Random Area 51 Worker (Pentagon Thief?) - Gersch (Brough back to life from "Brain Saver" machine in the Hanger 18 map?) - Nixon, JFK, Castro, McNamara, Trejo, Rooker, Englund, SMG, or Romero? - Completley out of the blue random character - Future Richtofen trying to stop current Richtofen from ruining the future - Past Richtofen stolen to help defeat current Richtofen But, Brock makes perfect sense to me as a character. They even made him a stereotype (British) just like all the others! Jokes ensured! "Sorry old chap, look's like there won't be any tea time for you!" Hell, he could even be built like Richtofen, tall and skinny.
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**What we know so far (Possible Spoilers?)**
RavensFTW replied to jimbob200521's topic in Shangri-La
After watching a couple of videos, it appears that most perks spawn randomly, the only one that doesn't apply to is Quick Revive. -
Turns out, there perks spawn randomly like in Shi No Numa. So where you say Stamin-Up is could be were I see Juggernog.
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Is there any confirmation of a new perk? Anyway, if all 7 perks return, and there is another new perk, there would be 8 perks. And honestly, i hope out of the 8 you can buy at least 5, maybe 6. The otheres would have to be obtained from the Free Perk Power Up.
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Sorry but no. Its the same place, that is the same macchine but you cant see the red colour of themachinw since it is facing backwards in that pick. Wrong do you guys even look at the picture? The first juggernog picture clearly shows it the second shows what looks to be it in a similar location but not where it just was the third image shows juggernog from a diffrent POV the fourth is viewing the bridge which is jugg. Like i said in the video its proboly a diffrent perk What does "proboly" mean? Learn to spell. Anyway, back on topic, I don't understand why you say it's not Juggernog. It is in the exact same location as Juggernog in the first picture of it, and has the same rectangle with circle on top shape. And how do you know that the two pictures of Juggernog are in different locations? Nobody knows the map layout for sure, so far. For all we know, they may just be the same location, with different points of view. Lastly, thank you for agreeing with me Phillips!
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