Xieon
Member-
Posts
500 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Xieon
-
You know if you play as Stu in Tranzit and go to the Bowling Alley he says "I know what those aliens do in their FLYING DISCS"
-
Thanks for the responses. I thought this was very interesting. Out of all the heli's they choose the first 2 bladed one, corresponding to the two hands of a clock,
-
In Tranzit there are several vehicles scattered around the map. Many of them have the same license plate "C 72 29". Doing a search for this reveals that the license plate is a synonym for the Bell Laps UH-1 Iroquois Helicopter!W What a coincidence? Even better is that the UH-1 http://en.wikipedia.org/wiki/Bell_UH-1_Iroquois For more information check out the wiki on this helicopter. I thought this was a pretty cool little Easter Egg. A rotor! Just like the turbine that is so prominant in Tranzit. I'll edit this post later when I find the information I posted on another license plate and how it is also related to "rotor". Another user said they saw these three plates. I have no verified them myself, however I suspect they are real based upon what I find, the last one is interesting and relates to the "rotor" like on the helicopter. PM12-2359 = PM is from 12 noon until 1159 at night, or rather 2359 meaning we are using military time. Am0000-1159 = AM from midnight until 1159 AM. If tranzit was NOT a clock then why the hell did someone put the license plates are times corresponding to AM/PM and the exact numbers they represent? If it was random it would be more like 3arch. This is the most damming proof I have seen that Tranzit is actually a giant clock. ______________________________ L7229 = The model number of a part corresponding to a "rotor/generator". A rotor is a lot like a turbine, and that turbine generates power. The three cars are telling you that you need to use the Turbine to change the time! https://www.wbparts.com/rfq/6115-00-307-1521.html from: viewtopic.php?f=136&t=26236&p=278965#p278965
-
If someone could look at the lights and see if they say something in morse code that would be a giant help.
-
I'm telling you the bowling alley is the key! It is very hard to do though solo, and having no money in the bank (I had no interest in Tranzit at the beginning still haven't completed ToB)
-
I had a post in Die Rise by accident, and a post here, but failed to get any attention. The mods can delete those if they want as this will be my bowling alley theory. Evidence: 1) There is a sign that says moon, linking us to moon (where we played a color game where we had to FOLLOW what they say. 2) On top of one of the buildings is the word "S I U R E" in broken letters. That words means "to follow". Such as follow the leader or simon says. Follow the colors. 3) There is a sign that says "Drinks, Fun, Games". There is drinks being the perks, but what game? Bowling of course. 4) The bowling alley has a sign that says "4 lanes" and says they accommodate "Parties". 5) There are 4 buildings, each with a different color. Those colors correspond to the colors or the lights flashing in the Bowling alley. 6) There is a crashed space piece in the middle of the bowling alley. Another reference to moon. 7) When the power is off or in theater the three sets of bowling pins do not do anything. However with power on the first set is flashing. It is flashing to draw our attention to it. Now I originally thought the beams were part of it, however many believe it is a graphical glitch. That being said lets forget about the beams completely. There is something that has to be done in a certain order relating to colors. I'll be updating this thread with video, and pictures. GvUxosL39Sg Edit: I've tried throwing grenades and just shooting the neon lights with power on, and off but nothing happened. I think I'm going to need a sniper rifle. When playing as Stu if you go to the bowling alley he'll say "I know what those aliens do in their little discs"
-
I accidentally posted it here. Now the beams may be a graphical glitch. However what is not a glitch: 1) There is a direct link to moon via the sign. 2) On moon you had to play simon says with the color screens. There are colored bowling pins (4 with the same colors) 3)There is a sign on the bowling alley that says "4 lanes" ie 4 players/4 colors I will be updating this post with a new theory. The bowling alley may not be part of the big EE but it is an EE. I have tons of proof of it. I'll posting shortly.
-
Until a mod moves the other thread look at this: viewtopic.php?f=139&t=29238 I'm almost positive that's the next step. That is something Treyarch would do. I think my analysis is correct!
-
I think I figured out the next step and it actually is a step Treyarch would do not a crazy theory. viewtopic.php?f=139&t=29238
-
Red blue yellow and green match up to the 4 corner buildings. The laundromat is BLUE (blue inside) and Blue sign. The bar is RED look at the giant red sign The Jug Room is Yellow look at the inside of the room. The bank is GREEN (money and because it's the last possible one). Shoot the rays through the laundromat in BLUE YELLOW GREEN RED or BLUW RED GREEN YELLOW and that should do it
-
MOD MOVE TO TRANZIT PLEASE Alright guys, so unfortunately I don't have the tower of Babble, but I have figured out what appears to be the next step. Almost 99% sure. I will be updating this thread. First off we know that the next step had to do with the beams of light, and the laundry room. There are 4 different ways you can shoot the lights. We also know there is a strange building that should be a motel but it spells "MOON". On the map moon we had 4 computers that flashed 4 colors (Red , Yellow, Blue, and Green). The laundry room leads into another room which has bowling pin lights. There are 3 sets of 4 lights, but only 1 is flashing. Why? To draw your attention to it!. Guess what the colors of the pins are? Red blue green and yellow! The next step is telling you that you have to play the simon says game from moon by shooting/throwing something at the pins in the correct order! Most likely each ray that shoots through the laundry room corresponds to a color. Match the colors order with the rays and bingo!
-
I'm down any time: XBL: Xieon1 Send me a message, PM me on here, or Xieon1 on Skype
-
I'm sorry I didn't see this, but I don't believe that the HAARP station has anything to do with it. Look at the Bus Driver quotes, he mentions "bohemian grove", the "tritum K reactor", the "haarp research station". He mentions a ton of things which are all either nuclear events, military bases, or conspiracy type things. Also, there is a billboard in the fog that reads "Sedan" which is a reference to the largest nuclear crater we've ever made in the U.S.
-
Are you serious? There are license plates that actually read that? I know what they mean! PM12-2359 = PM is from 12 noon until 1159 at night, or rather 2359 meaning we are using military time. Am0000-1159 = AM from midnight until 1159 AM. If tranzit was NOT a clock then why the hell did someone put the license plates are times corresponding to AM/PM and the exact numbers they represent? If it was random it would be more like 3arch. This is the most damming proof I have seen that Tranzit is actually a giant clock. ______________________________ L7229 = The model number of a part corresponding to a "rotor/generator". A rotor is a lot like a turbine, and that turbine generates power. The three cars are telling you that you need to use the Turbine to change the time! https://www.wbparts.com/rfq/6115-00-307-1521.html
-
Sorry but I believe you are wrong. 1)They are teleported to China from the same place where Green Run is located on the US map when you are selecting that or nuketown. 2) Marlton says "Same rules as I have on the bus". Meaning he was already on the bus, not going to ride the bus in the future. 3) The black tranzit navcard can be successfully placed into the die rise one. Meaning the must have taken it from Tranzit or they couldn't possibly have had it. They pick it up in tranzit, get teleported to die rise, build the table, and put it in. 4) The postcard on top of Die Rise is from Green Run, however it is upside down, and on the wrong side of the page. This is a way to link the postcards to the comic book, however they are NOT the same, therefor there is a ripped postcard ontop of the comic book. I believe it is impossible that Green Run happened after Die Rise.
-
Is it really that hard to accept the voice is Richtofen? The reason it is garbled is so that you don't hear what he is saying to Stu about the Flesh. Thus why you heard garble and then only Stu;s half of the conversation. Then to let everyone know that Stu was talking to Richtofen and they deliberty distorted his voice so it would be secret from the players they made him say the same thing twice. The second time letting everyone know it was Richtofen.|
-
I'll try it out right now.
-
That's pretty ill figuring out if you flip that it's the right side of the postcard from Bus Depot, interesting. Anyway Die Rise has to be AFTER Tranzit. Here is some proof why: 1) Marlton says "Same rule as I have on the bus". So therefor he must have been on the bus previously. It is true he may not have been at Tranzit (I Guess?) but the bus pulls up to the depot, it isn't already there. 2) Russman is talking about Stu and his imaginary friend. They met his imaginary at Tranzit. 3) You take the Tranzit Nav Card and bring it from Tranzit to Die Rise and put it in the Die Rise table (taking away the card btw). It would be impossible for Die Rise to have occurred before Tranzit because they wouldn't have the card to begin with.
-
I too think it was a rip off of Portal 2 where you can use the slippery stuff
-
Why is everyone bitching? Did you think that maybe it's intentional that they kill you when another player falls on your head! They made the laugh. It's intentional. Not an accident. The slide glitch by itself is another story. Landing on each others head is most likely part of the game.
-
The garbled voice is Richtofen. He says "accept your fate, begin anew" twice. One time it is hard to hear, the next time it is clear. It is obvious that it is Richtofen. They made it this way for new players who want to jump in with Samuel getting messed with, and not knowing a ton of the back story. The reason Richtofen brings them BACK IN TIME (as confirmed by the latest Dr. Maxis journal entry) is to illustrate the fact that you must have 4 players. He says "accept your fate (death), begin a new (new game)" because you cannot do the EE (which is what he wants) without 4 players, thus they go back in time, get Dejavu, and try to do it again. Most likely this has been going on for a long long time as Maxis said he was searching for decades at one point. Additionally if Richtofen needs living humans to activate things he cannot manipulate through the aether, and it takes 4 of them for the EE, but he has the power to reverse time then he can keep trying again, and again, and again, and again, until either the team gets it or he finds a new team. This is evident from the TV transmissions where there is a girl talking about how the guy with a German accent told her what to do, she followed the instructions, but he stopped talking to her.
-
I was personally interested in these too. That's crazy that you got something that is short for Juggernog. It's very close, and out of all the random possible combinations it is that? I think not. Great work
-
Epic. You know you can go back and edit your first post. Would you mind putting all the map pieces together in the first thread to make it easier to view this thread ?
-
There were posters for Faust in Kino. The German play involves the main character selling his soul. Very interesting. Mark Dice doesn't have anything to do with this, he just calls people zombies if they are not awake to the new world order
-
I put my card in without completing the Tranzit EE so that isn't needed.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.