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Fu453

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Everything posted by Fu453

  1. VR11 Ray Gun Matryoshka Only things in there.
  2. That's what I'm thinking. Anyone shoot it with a Ray Gun or V-R11? Pack-a-Punched? Scavenger? PAP'ed?
  3. If it's 2011 why would they be using an MP5K prototype? Or a FAMAS prototype? That's probably the biggest thing about CotD...the exact date is nowhere to be found. But if this was in the 60's, then this theory would make complete sense upon why VR11 is in CotD and Winter's Howl is in "FIVE". right but in the save the 4 characters easter egg it said the teleporter tleported them more in the later future than intended. So yeah Wait when did Kino take place? Just asking. Could help us.
  4. Meh...I'm pretty sure we're missing something though. One of these days we'll find everything.
  5. Where in the map? I cant go there myself since I have a PS3 but I've seen plenty of videos so I think I'll get the jest of where you'll describe.
  6. Ill be completely honest and say that when I heard you couldn't get any W@W guns (besides the DG-2) in the box in the classic maps in BO I was disappointed. Gotta love the Browning, MG42, and PPSh.
  7. Where exactly in the sky is this? Im on it right now and I don't see anything. Also those sounds in Verruckt were already found during it's first few weeks.
  8. I'm on PS3. If I can get a pic of it maybe i could have a better perspective?
  9. Do you mean the radio where you hear the marines yelling "HERE THEY COME!"? If that's the one you speak of than it's nothing new.
  10. Has anyone shot that drawing on the wall near the spawn with the wunderwaffe?
  11. Maybe it's the light that goes on when you get the golden Rod?
  12. If it's 2011 why would they be using an MP5K prototype? Or a FAMAS prototype? That's probably the biggest thing about CotD...the exact date is nowhere to be found. But if this was in the 60's, then this theory would make complete sense upon why VR11 is in CotD and Winter's Howl is in "FIVE".
  13. IMO it's interesting but people probably wont do it cause it seems too hard.
  14. Nah this makes sense. I've actually thought about this myself and your points are challenging to debunk. I'm sure Treyarch did this on purpose. Positive. We must remember that "FIVE" could still be part of the storyline. Why would there be those phone calls in Ascension? Not even a week has passed since the release of Escalation. Give the community some time to think and search the map more and sure enough we'll find the explanation ;)
  15. It's a fact that Takeo get sickness from anytime he teleports. So that new SNN radio doesn't have to be during the same time of CotD. Speaking of which the SNN radio, Richtofen speaks that the DG-2 had split the space time continuum. Maybe the DG-2 in in CotD because it went through the Aether and was stuck there for several years. Then when they teleported in CotD the DG-2 finally got pushed into Earth again.
  16. Aiming down will automatically aim to the head rather than the center of a target, inceases headshot damage..and I believe it steady's Snipers when scoping in...as in no sway at all. Could be wrong about that last part. Ima PS3 myself.
  17. Maybe the radio from SNN is during Call of the Dead? Like while they were waiting for the vodka? Would make a lot of sense I think.
  18. Anyone know what exactly the Demonic announcer is saying when you pick it up? The first word it speaks sounds like "Lightning".
  19. Nah, cause they're trying to hook up a teleporter, and in Ascension, they arrive on a Lunar Lander.
  20. Seems plausible. I'll be honest here, I think zombies get more and more confusing as it goes on. I still don't know how they got to Ascension, let alone why Richtofen was wearing a different suit. CotD, the only lead I have on why Zombies are there is cause there's a telepoter there, so that would mean 115 is there.
  21. OR Paradise could be used sarcasticly and the next map will be on an island of some sort. I could be completely wrong here but I think Richtofen was talking about a teleporter while inside the room? So either way it's not the end of the vets.
  22. I actually have something to disprove that. In the CotD trailer, after the screen goes black, and appears Trejo with his machetes slicing ordinary people's heads off.
  23. Here's an idea. What if this gun turns the zombies to humans temporarily? And then you can kill them easier? Like the big dot in Pac Man turns the ghosts eatable. It would make sense in a way.
  24. I don't kknow what to make of it....but whatever... OK, so I was playing SOLO Zombies on Kino, I believe it was Round 20. I ran into the teleporter to upgrade my Galil/G11/Commando (I forget which). So I did that. Then I get teleported to Samantha's room (destroyed version). I heard the power-up tone, so I was looking around for it. I turned around and colllected it, I saw the green puff of light, and heard the gasp the deminic announcer usually makes. I waited for what power-up it was but it never said anything...I was confused. So I got teleported to the spawn room. I looked around for any effect...Nothing. Here's how thepower-ups were debunked... Max Ammo: Didn't refil. Carpenter: No background sounds and the windows didn't board up. x2 Points: No icon, and points were usual (got a 60 point kill). Insta Kill: No icon, and kills took more than 1 bullet. Fire Sale: No icon, and lights on the board weren't flashing (besides the one that's supposed to). Any I missed? I doubt it was a glitch...never happened before. Tell me what you think. ~Fu
  25. I do believe it's all official and all, but I just have a few questions. 1st is, well, look at the wunderwaffe's handle. The trigger...is like a gun's. If I recall, in-game, doesn't the trigger take the whole hand? Like you grab the trigger like a grip? And the 2nd is sorta pointless. I can get Dempsey in the middle, but shouldn't Richtofen be holding the Wunderwaffe? He made it....jus sayin....
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