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Fu453

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Everything posted by Fu453

  1. That icon is the icon uses is the last step in Pop goes the Weasel, Jake-Duck. When you have to kill Weasel/the others, that's what's used. It used to be the "Kill" icon, but they changed it. Right right, it's for sure the PaP texture in MotD... but I'm just confused why there are multiplayer skins in there too. I'd like to get in contact with whoever hosts the albums so they can tell me straight where they got them. It's hard to explain, but the reason why the MP camos are in there is because they come with the pack they are installed with. My guess is that Treyarch included these camos in the packs and sold them separately to get a few extra bucks. It's not the craziest guess, you have to admit.
  2. I mean, I can presume that that is the Pack-a-Punch texture. The shape on the top left is the most recognizable. I remember seeing it on the Ray Gun. EDIT: Can anyone direct me to the Tranzit files? I'd love to take a look at them as well.
  3. I can answer a few questions. I use to dabble in this kind of stuff. Most things are pretty simple. Die Rise has the Diner loading screen and Zombies 115 icon because the same pack brought turned. Turned was in the game's code since launch (same deal with the Peacekeeper, and probably Ray Gun Mark II, but those are different stories), but Die Rise brought the finishing touches to the game mode, I guess you could say. Dia de Muetos, Kawaii, and the Zombies MP Camos can be found in these files, probably for similar reasons Die Rise has Turned files in it. That being said, there's one really interesting texture file I would like to discuss. This is the Pack-a-Punch texture for Mob of the Dead. Now that we can see it at a better view, we can definitely see a few characters. The question is...what do they mean? Also, if there are any other questions, I will gladly try to answer them.
  4. It saddens me that there's no sign of the Mark II for us PS3 players. I've been trying to get with not really much hope. I know I've spent at least 50,000 points on the box (I used the bank in Die Rise). I wanted to see if I could get it because I had some time on my hands, but to no avail. I mean, I know it was hot-fixed for 360, but I was hoping for the slim chance that the PS3 update wasn't given the same treatment before it launched.
  5. i had this happen to me in real time while I was playing, so this isn't a theater glitch. However, I still believe it's a lighting glitch.
  6. I believe the Warden summoned the portal. When you walk into the Office you're literally engulfed with red tint, candles, dozens of pictures on the walls, skulls etc. Plus when you get the Blundergat from there, it is surrounded by flames. It seems like the warden was a little crazy.
  7. Seeing that Colt in the box reminds me of the good old Shi No Numa days 8-)
  8. Don't rush to get on the plane. You have exactly 10 seconds before it launches. So be very careful when boarding, you have the time. As for the Weasel character problem, I suggest finding a group of friends, find out who has the best connection, and let that person host a custom games lobby. Start up the game on original and that way lag won't be as bad and you won't have randoms who rage. That's all I can help you with at the moment.
  9. Um...highly unlikely?
  10. 49 actually. If Arlington has any relations with travelling into the future (even if he doesn't quite remember the experience), it can open up new doors. This can also tie into why he can recall Nikolai's name.
  11. It's times like this where I hate having a PS3 the most. I know I could dig something up if I could just play the map. What surprises me the most is that There are no leads do who this could be. It appears whenever you scope into a skull's area. I think the map holds more to discover. We must be sure to check every area for clues. Be on the lookout for those little scraps of paper.
  12. Just putting this out there, im sure you could become a hero type character if you were to recreate the video from playthegame and prove how easy it would be to fake, not to prove that its fake, just to prove it being fake is a very high possiblity, especially since I can sense they are prolonging this as much as possible. Id be happy to do something like that to be honest, but I'll wait for tomorrow for the "big reveal". If it is fake I'll proudly explain the ins and outs of a procedure like this. Much apologies. The COD wiki, although reliable, can turn into a book of lies in an instant whenever new DLC comes around. Especially with anything related to zombies (because there are guys like us around). So my personal opinion is that there isn't enough proof for this to be considered true.
  13. I'm a video editor, and to be completely honest, the effects seen in the video can easily be made. It's rather a combination of finding fonts, photo editing and then video editing, but ultimately easy to do. Even though I say it is easy I'm not supporting that it is fake. I don't ever like to rule out any possibilities (especially when it comes to zombies), but we'll just have to wait.
  14. The whole 666 thing just made me make up my mind. Satan has to be the one controlling the zombies this time. There are no other leads as convincing as this. But yes, I'm glad this song was found because when I heard it in the Behind the Scenes video I got really pumped.
  15. I can only give an answer to #3 #3: The AcidGat is just the acid upgrade (this is a buildable that is exclusively meant for the Blundergat) to the Blundergat, the 2nd upgrade is when you Pack-a-punch it. It is called The Vitriolic Withering and this is the weapon that will distract zombies like the Pack a punched crossbow from Black Ops 1.
  16. So apparently, NGTZombies said that it isn't exactly the fireworks that trigger the jumpscare. It's the special glowing skulls that you only see in the afterlife (associates with the Easter egg). It's triggered wheneven you look into the area of a skull. The reason why it popped up when people scoped down at the fireworks was because it was near the skull (which was on the rooftop). Here's the video: PfpvoIcNQJY So if this is true, we can definitely link that the person we see is an important character in the Easter egg (or at the very least has something to do do with the skulls themselves).
  17. OP should probably put this in...just saying. Something like that in zombies isn't random (I mean, it IS random, but the meaning behind it isn't just to scare us). I'm convinced he's an important figure.
  18. I understand, I've been following many channels on youtube for zombie updates since I only have a PS3, but anyways, here is the video Liam posted on his channel. (the scare is at 0:44) y7F9L3RxQfg
  19. Thank you so much! I've been dying to see that! But yes I really feel like it's all devilish in nature. What influences this even further is the grief announcer. But back on topic: The face. I don't quite understand the importance of it...who could it be? The Warden? To be frank, I really believe that any important characters from 1945 and after are not in this map.
  20. I'm really linking the return of the scare factor in this map. I think it's why a lot of recent ones are dull compared to the classics and this one. I feel a lot of satanic essence in this one, and it makes me want to say that Satan is controlling the zombies in this map, but it seems unlikely. I'd love to see video of this, but I've had no luck.
  21. Go figure, in the search bar I checked anything across the lines of die rise shapes and loading screens...sorry.
  22. No map has had more than 7 perks. Not even Moon. But it was possible to get all 7. So it isn't cheating. Getting perks is only meant to help the player. Anyways. I'm 99% sure it's a troll. We kept complaining how it wasn't in Tranzit, so Treyarch teased us, like the crule people they are :cry:
  23. I remember back in Black Ops 1 I was really on top with all the theories. I just noticed this and wanted to ask what everyone thought of it. I definitely think it's the shape of a human (or zombie). I searched this before hand and found nothing of it, so if someone already posted this, I'm deeply sorry.
  24. In the simplest terms, yes. Essentially, your bullets split into 2 when you hit the trigger, meaning you have double the bullets, therefore the potential to have double the damage.
  25. I got a Voice of Justice in there. Put Double Tap with that and you are SET.
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