Fu453
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In-depth MW3 analysis and why I think it's balanced
Fu453 replied to Fu453's topic in Modern Warfare 3
Never played Homefront (was originally going to, but didn't have the time for it). What did they take? -
In-depth MW3 analysis and why I think it's balanced
Fu453 replied to Fu453's topic in Modern Warfare 3
You can always use the Advanced UAV to counter Assassin ;) -
OK guys, It's Fu453 back at it again, this time defending MW3 and saying it's very balanced. Now, let's start off with the biggest concern in any COD game, Noobtoobing. Noobtoobing So uh, obviously Noobtoobing was most hated in MW2. Black Ops fixed this by things like: -Flack Jacket -Invalid with Warlord -Scavenger unable to replenish ammo -Farther safety range (farther range for it to explode on impact) Can you think of any other ways to nerf the damn thing (you know, besides taking it out entirely)? If MW3 can keep these properties, I think we can be safe from the overexposure of noobtoobing (FYI, MW3's Flack Jacket is a 2nd Tier Perk named "Blast Shield"). They've also added a new equipment called "Trophy System" that can destroy explosives in-flight. I'll get more into this later. Killstreaks/Strike Packages Let's start with the Assault Strike Package. Assault: Basically the same system as other COD games. Killstreaks will reset after death. Now, since this is so similar, I don't feel the need to cover this, but I'll list the rewards anyway. 3: UAV · Detects enemies on the mini-map 4: Care Package · Random killstreak 5: I.M.S. · Sorta like a Bouncing betty 5: Predator Missile · Self Explanatory 5: Sentry Gun · Self Explanatory 6: Precision Airstrike · Self Explanatory 7: Attack Helicopter · Self Explanatory 9: Strafe Run · 5 helicopters patrol an area 9: Little Bird Guard · The Overwatch that appeared in the Multiplayer Premier trailer 9: Reaper · Calls in an RC UAV that shoots missiles 10: Assault Drone · RC mobile sentry 12: AC-130 · Self Explanatory 12: Pave Low · Self Explanatory 15: Juggernaut · Gain more armor by CP 17: Osprey Gunner · Rumored to be like the Chopper Gunner from MW2 If you're asking about the Juggernaut Killstreak, I'll get to it soon. Support: Killstreaks from this package solely help the team, which is why they do NOT reset after death. Some think that this is WAY too overpowered, but you must take a look at the Killstreaks first: 4: UAV · Meh, I don't wanna explain again 5: Counter UAV · self explanatory 5: Ballistic Vests · Limited-time health support for the whole team 5: Airdrop Trap · Basically a booby-trapped crate. 8: SAM Turret · self explanatory 10: Recon Drone · RC UAV that can tag an enemy, showing his/her position to the team 12: Advanced UAV · Blackbird from Black Ops 12: Remote Turret · Unknown 14: Stealth Bomber · same from MW2 18: EMP · same from MW2 18: Juggernaut Recon · Gain extra armor from a CP 18: Escort Airdrop · drops several care packages So, you can obviously see that this, helps the team A LOT. I mean, damn. This will help your team win BIG TIME. Now, I know this still seems overpowered, but if at least 1 support player is on each, they should balance each other out, no? Specialist: Gain extra perks for Killstreaks. Reset after death 2: Fourth Perk 4: Fifth Perk 6: Sixth Perk 8: All Perks Easy enough. You can pick any perks you want and become a powerhouse. BUT, it isn't overpowered because you cannot get ANY actual Killstreak rewards! And it's all reset after death. Juggernaut Differences: Explanation of the differences between the ASSAULT Juggernaut and the SUPPORT Juggernaut. Assault Juggernaut: Gains armor, a M60E4 LMG and MP412 handgun. This is like the ones you see in MW2 spec ops. This is harder to obtain since your kills reset after deaths. Support Juggernaut: Gains armor, a riot shield and a USP handgun. This is strictly meant for a distraction/capping an objective. This is easy to get, since deaths do not reset kills, but yet again it is more helping the team rather than just helping you. Perks Perk Tier 1 Recon: Explosive damge paints the target on the mini-map. Pro: +Bullet damage paints the target on the mini-map. Sleight of hand: Faster reloading. Pro: +Swap weapons faster. Blind Eye: Undetectable by air support and sentries. Pro: +Launchers lock-on quicker. Extra bullet versus air support and sentries. Extreme Conditioning: Sprint for longer distances. Pro: +Climb obstacles faster. Scavenger: Resupply ammo. Pro: +Spawn with more ammo Perk Tier 2 Quickdraw: Faster aiming. Pro: +Recover from equipment and grenade usage quicker. Blast Shield: Increased explosive resistance. Pro: +Resistance to flash and stun. Hardline: Killstreaks require 1 less kill. Pro: +Every two assists counts to a kill towards your killstreak. Deathstreaks require 1 less death. Assassin: Undectectable by UAV, portable radar, thermal and heartbeat sensors. Pro: +Immune to CUAV and EMP. No red crosshair or name when targeted. Overkill: Replaces secondary with another primary weapon. Pro: +Effects unknown (rumored to be: add 2 attachments to you 2nd primary weapon). Perk Tier 3 Marksman: Identify enemy targets at a longer range. Pro: +Longer hold breath. Stalker: Move faster whilst aiming. Pro: +Delay enemy claymore explosions. Sitrep: Dectect enemy explosives and tactical insertions. Pro: +louder enemy footsteps. Steady Aim: Increased hip fire accuracy. Pro: +Weapon is ready faster after sprinting. Dead Silence: Your footsteps cannot be heard. Pro: Effects unkown. Can you guys see any perks that overpower others? Any others useless? I honestly don't; which means that it's BALANCED! Weapon Proficiencies Basically a 4th perk which becomes more effective and levels up as you get kills with it. Kick - Reduced recoil Range - Increased range Attachments - Equip 2 attachments to the same weapon Focus - Reduced flinch when shot (similiar to Hardened pro) Melee - Faster melee Stability - Reduced sway Impact - Great bullet penetration through walls (similar to Deep Impact) Speed - Faster movement with weapon equipped Damage - Shells do more damage (Shotgun only) Breath - Hold breath while aiming down the sights of all weapons I am seeing these as a harmless addition, no? Special Equipment I felt the need to go over this as well. This will include any new equipment that's introduced in MW3. Not including already known info. EMP Grenade - Destroys any equipment/electronics within it's blast radius. Trophy System - A deploy-able turret that destroys explosives mid-flight. Conclusion After this, I can honestly see MW3 becoming a better experience than past CODs. We are seeing a BUNCH of new things which have their pros and cons/strategies. (Ex. Trophy System+Support Juggernaut will cap a flag, but EMP Grenades, then explosives will solve the problem). When I first saw the perks, I didn't say "OMG! That perk is gonna kill them all!", nor "That perk is the next Eavesdrop". After analysis, I really feel everyone's needs and play styles are fulfilled with these perks. I am very excited for this game, much more than I was before the multiplayer reveal. Welp, I'm out. Stay cool and stay thirsty...FOR [brains]! -Fu 8-)
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Ugh..they're all real...sorry I can usually easily judge perks whether they are good or not, but I can't with these. I...I don't know. I guess I can't say anything til Nov. 8.
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If it was that bad im guessing it was just connection lag, but I cant say for sure since i dont have a video to judge upon.
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yeah, they caped it at 10. So it's basically an ammo upgrade/refill :/
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Thanks a bunch, Liam. I knew about Cryogenic but there were rumors about Big Bang.
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I've heard no, I've heard yes. In order to find an answer, I went on YT and searched for a video. No results. So I'd like a definite answer for me and on the behalf of any others who would like to know: Can Big Bang Theory be done on Solo; and if yes, can someone provide a video, or if they'd like to make one that'd be great. Til next. -Fu
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I will now use this forever. Thanks! :lol:
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Has anyone taken a look of this? UPDATED with pictures.
Fu453 replied to Fu453's topic in Shangri-La
Don't bother, I just got some pictures. Turns out my phone has a pretty high quality camera I'll update the OP ASAP. -
I gotta say Moon. The outcome is basically Shangri-La's but it's easier AND you get a 3rd gun! :mrgreen:
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So on one certain zombie model there's a bunch of tattoos that I've found. They're on his left chest, scalp, and left arm. Here are the pictures. I'm very, very curious for some reason. Sorry if it's reasons (if any) are known. -Fu
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I know what he is talking about, and it's not there (at least not for me, anyway). It's near the box spawn on the boats (the outdoors one). You turn 180 degrees and to your left it's there out to sea. The thing is is that it would only appear when I was looking at it, then it would fade/disappear after.
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My buds do something like your 2nd strategy. We wait at C and plat our betties there (inside the teleporter) and wait until we're overhauled by zombies. Then, we wait if we get a power-up. Sometimes we'd stop at the brain jars and any LMG players fend off there, while other players go on the second level and look out the little hole to make sure no one comes from the back, but also shooting at the horde. It also passes Jugg every time, so you'll never be in need of it as you'll always have the time to go grab it. Then we head back to the teleporter C. Rinse and repeat.
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I am soooooo sorry If I had a quarter for every time this happen to me...eh, I'd have like say $10. But you dolphin dived first. I always say that he who dives second...is to blame.
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Because I am bored out of my mind, I made a map on how to do my train. Uh...come to think of it...my train isn't as triangle-shaped as I thought it was :shock:
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I never play it solo anymore, but here's what I used to do: Teleport from the Bowie Knife station. Then, go to your left (where the brain jar room is). Up the stairs, drop off the area just before the bridge, to take the corner where the FG42 is. Take a left into the Double Barrel room. Go up the stairs and take the left to see Double Tap. Drop there, then teleport from the Bowie Knife station again. Lather, rinse, repeat; and when you feel like there's enough zombies for the train, stop when you hit the brain jars, turn around, wait for them to show up, and Rape away. But always be aware of your back though. I got to 28 I think, then I killed myself cause i got bored (and now I don't play solo anymore) Hope this helped. -Fu EDIT: Sorry, man, didn't see your post there :oops: I guess this proves that anyway you put it, you'll just end up doing laps in some type of triangular shape form.
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Poor, poor Africa, why do they insult you so? It's funny, when I said "All I see is innocent Africa" way back when, I got [brains] :lol:
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Waaaaay when Moon, neigh, Rezurrection was first announced, it came with 3 screenshots. In those 3 screenshots, 2 of them showed the Earth. There was a huge controversy about how some people saw faces or shapes on it. All I said on the issue was...
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Oh god not this shit again... I will never see anything but innocent Africa...
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Now the VR-11 part I sorta knew. But I swear I saw footage of a normal VR-11 giving the same effect. I'm sorry for the inaccuracy. I'll add both things immediately. How about this: instead of making a new thread, I will credit you in this one, and we can both take credit for the info. I'll put yours besides mine. What do you say?
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Can you please tell me what exactly is wrong with every one? Not to be a jerk but I've put some research into this as well, and I've also planned to do this since COTD, but I figured I'd wait until the DLC is done.
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I knew this was no glitch. [brains]
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Hmmm....put an option for the poll where it says "I have a PS3." :)
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Must have been a typo. Thanks for pointing it out.
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