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BurgerTheFries

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Everything posted by BurgerTheFries

  1. I bet anything theres soo many secrets in the campaign weve overlooked.
  2. Oh, i knew who samantha was i just wasnt aware the zombies said her name
  3. http://www.youtube.com/watch?v=3Ze5kX4m ... re=related At 4:32, listen to what the zombie says as hes attacking. It very clearly sounds like he says sam. Thoughts?
  4. I could see Phd Flopping off the stairs infront of the chained door, possibly blowing it open?
  5. Someone should just try throwing a grenade into the gersch, and not riding the landers and see if the time is reduced to 45 seconds still. Thats the only thing that they really did different.
  6. Hmmm interesting. Im not sure i buy it either, but i would agree with him that i think the spawn room has significance.
  7. I think either the grenade into the gersch did it, or shooting at the door did. Because if you notice a couple seconds after they stop shooting at the door, the icon starts to flash. Maybe once you throw the grenade, ride the lander to the door, spend the entire 45 seconds shooting the LOCK on the door, not the concrete infront of it like ive seen many people do -,-. Kentucky got 110 points shooting at the door, and it was clear that every player was at the door so noone could be somewhere shooting a zombie. What character was kentucky playing?
  8. Whoa really?? 0_o Ive never heard that! Can someone post a video?
  9. Wow outstanding work [brains] We need to examine this code more. The playerreward gives me hope for an epic secret
  10. I saw something on the history channel yesterday about a man named yuri something who was the first russian into space, and it showed a video of him in the g-force testing thing. Very plausible
  11. Everything is BS until we see physical proof. Sad, but thats how it is.
  12. If someone trys jumping through the gersch device while its being shot at let us know what happens. :mrgreen:
  13. ^^^^^ I also thought about that. It sounds possible
  14. :facepalm: I understand your new but your posting alot of stuff thats already known. Try using the search bar before you post.
  15. I gurantee that if we immediately get on the landers when we get the death machines something will happen. I bet when samantha screams and the electricity goes out its gonna mess up the path of the lander and take us to the 5th pad. @burgerthe fries you do not have to imedeatly get on the landers as you can call them and some one can get on @2dads1giraffe i dont mean you can pay 250 to use them but when i got the death machine for just 30 seconds as a pick up you can use the computer things to call the lunarlanders to the site you are at Yes i know that but samantha screams about 5 seconds after you release the orb thing so you wouldnt be able to waste much time getting to the landers.
  16. I gurantee that if we immediately get on the landers when we get the death machines something will happen. I bet when samantha screams and the electricity goes out its gonna mess up the path of the lander and take us to the 5th pad.
  17. Hmm its worth a shot. Im not positive if you can use them while you have the DM but it makes sense. 5th landing pad maybe?
  18. I answered the phone one time and a man howled like a wolf and hung up. Something to do with the moon? Maybe when you pick up the phone its not always from the pentagon
  19. http://www.youtube.com/watch?v=VuMT_v0i ... re=related At 3:46 when he walks into the PaP room, it clearly shakes. And in the next seconds after it shakes, what sounds like two large footsteps can be heard. Or it could be something else thats just what it sounded like to me. The PaP room and the DM definitely have something to do with each other. The room doesnt shake when you dont have the DM's, nor does it make the sound. Discuss. :D
  20. I would like to agree with you but it is one of those things that cannot be conclusively be proved by just using no-clip. I mean if you have used no-clip you should already be aware that there are section of the map that do not render even when you are right next to them, yes? Now I would like to see a comparison test of sorts before I can take the no-clip argument seriously. How about you no-clip a level from W@W such as the Campaing level "Little Resistance" where the Ray guns appear. I would be willing to lay a small bet that the statues under the map are not visible using no-clip until they are activated by the trigger. If I am correct this alone proves that no-clip cannot be relied on to find Easter Eggs unless Treyarch have decided that there is something they want you to see. Seriously think about it, are you suggesting Devs would not have guessed the community would try everything they could to find all the secrets. This is the Egg I am talking about, worth a Watch. FiDXV8nyYVo He speaks truth.
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