blackfire561
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Everything posted by blackfire561
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Next Step Has Most Likely Been Found!!!!!! Update
blackfire561 replied to blackfire561's topic in TranZit
I would think 12:00 would be bus depot. Anyway here are a few maps of tranzit http://sphotos-b.xx.fbcdn.net/hphotos-ash3/9667_142931035856021_963672700_n.jpg -
I would thin 12:00 would be bus depot. Anyway here are a few maps of tranzit http://sphotos-b.xx.fbcdn.net/hphotos-ash3/9667_142931035856021_963672700_n.jpg
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K guy your what keeps me motivated because its dumb asses like you I LOVE to prove wrong Go ahead. Can't wait to hear back. You know its truly amazing anything gets done in this community because of people like you. honestly how did all the other EE for all the other maps get done with people like you here. If you check you posts which I can by clicking on your name then viewing your posts. On literally every single forum I have seen you say NO THAT WONT WORK to every idea. Man really you need to get out instead of sitting here saying that wont work to everyone's ideas seriously I am starting to think your a girl.
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K guy your what keeps me motivated because its dumb asses like you I LOVE to prove wrong :D
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No just no :roll: it still would represent a clock. If u noticed the map isnt even in the shape of one. I dont know what to say to you just omg :roll: :?: :arrow:
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Just clarified this more my mind is blown. http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26240
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First off thanks to xRaymau5x for posting this idea here is the thread explaining his idea http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26236&p=254332#p254332 Now basically he said tranzit is a big clock. The portals reperesent the dots and the turbines represent the hands. Now yesterday if you remember OPLRazor posted this video Now he had three turbines down in the correct spots now imagine a clock. There are 3 hands on it, two big hands, and 1 skinny one that continuaslly moves. He had three turbines down all in different places and that represented a time. Now by doing that in the correct places he got the orb to glow on the pylon. This is how we get the navcards to work. Yesterday fraziershea posted this topic yesterday http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26207 Look at the wire it goes all the way up to where an orb will be. If we put the turbines in the correct spots with a wormhole activated it can possibly reverse time and put the orb on the ball that the wire is connected too and activate the navcards. BOOOOOOOOM My mind is blown. I am almost 100% sure this is it. Not only because Razor made video proof of it but because BirdDog Dan said he would leave once the step was said. He announced on Rays forum hes leaving. This is it, I am going to try this when my team group 247 gets on in a few hours. If anyone can try it before please do. Ps sorry for the spelling and grammar I will edit later. UPDATE: Ok so my team and I based this whole clock theory on after getting maxis to say the quote he did for Razor for doing the triangle thing. Now we were going to do it after we did the maxis quote. The problem is we cant test the clock until after we get maxis to say the quote that was the entire theory. It was waiting for maxis to say the quote then we start working on it. So we cant get maxis to say the quote we did exactly as it says in the vid and description and nothing. We dont know why. Do you guys think the whole clock thing would work with skipping the quote step. Because we will try it but do you think it would work????
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YES this makes sense it makes sense why in the video the guy got the orb to show up because he put turbines down in certain places 3 exactly so how many hands are on a clock 2 big ones but 1 that continually move around until the hands change!!!!! THATS IT!!!!
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Ray we need your help. Can you possibly put these into steps so they can be easier to try. My team is going to try this later.
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We need to start testing this as soon as possible this might be it??
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Is this the answer. In the other post BirdDog Dan said I will leave when you guys are on the next step here is the quote "There is, however, one thing I can guarantee you: when someone proposes the correct idea, I leave this place for good. No more questions, no more "Birddog Dan" (which is a pseudonym for something that will be achieved in the future), and I really hope that no one is left in the dark at that point. Illumination is my only objective."
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I've been in constant contact with you guys' moderator, I'm sure he will vouch for me when he returns. The problem is this: what have you found that would support the next step of the Egg? If it's nothing, then maybe you should keep an open mind instead of trying to attack people that are here to help. If you think I'm just going to GIVE you the next step you're extremely naive and lazy. Why would you want everyone else to figure this out, rather than you? I see no fun in following another person's steps, be innovative! Try things! You may think they're crazy, but haven't you said the same for every Egg up until this point? There is, however, one thing I can guarantee you: when someone proposes the correct idea, I leave this place for good. No more questions, no more "Birddog Dan" (which is a pseudonym for something that will be achieved in the future), and I really hope that no one is left in the dark at that point. Illumination is my only objective. -Sedan Ok we understand but the clues you left before were kinda all over the place. Like I have stated many times I am willing to follow you because we a practically at a dead end, but we need clues to stuff that we can actually try in game. We looked at the billboard we found nothing. We tried all of you clues and they are not in good enough detail to try.
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Ok I am waiting for more reply's on this. Like mr dandyballs said he is pushing the fact that we need to use the wormholes for something other then teleportation. I really dont have a clue what to do from here. I will wait for some reply's and see if anyone comes with good ideas.
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Do you think this has any meaning???? Hell yeah it has meaning that big stuff. I cant right now but can anyone try replicating this??? Maybe its the original characters and they went in time and nact appeared???
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Next Step: Beams show Tasks for each player Theory
blackfire561 replied to blackfire561's topic in TranZit
Thanks Yeah I forgot to say maybe the orbs on the traffic lights and in the box, are telling us we should be focusing on the orbs. -
Real quick I dont mean to tie anyone away from this post but. You just gave me the best idea. I made a seperate post so everyone could see it. It fits directly in with what you just said. Here it is look at it and come back and let me know what you think. http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26209
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Ok my team has come up with a theory. Now you know how if someone looks at the laundromat door the beams come out. Well we have noticed as most of you have, the person thats looking at it can see it. EXAMPLE: Say I am looking at the laundromat door while my friend is just watching the pylon. The beam shows for me, but not for him. Then if he looks at the door and I am not. He sees the beam and I dont. See its like it only apears for the people that are activating it. Theroy: Now Group 247 has a theory for this. With the newly discovered orbs on top the tower by completing tasks. Found here http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26163 You can see the next step is clearly getting all the orbs to light up on the tower. Now what if the beams only showed for the person that looks at it becuase each person has a task only they can find out, and the beams are trying to point them in the right direction. Now this may be far fetched but you have to admit it makes sense. Tie ins: Now this ties in with another post I just made regarding the navcard to read. Sombody found that there is a wire connecting the navcard device to the pylon. It leads DIRECTLY up to where an orb would be at. Now this is where it starts making sense. What if once we lit up that orb the navcard machine started working because its not full powered. You can find the post here http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26207 It completley makes sense. Its almost like the gold balls from the shangri la EE. Each ball represents a step. These are mini steps and once they are completed the navcard will be accepted. To me we are as close as ever to finding out the rest of this EE and I hope this theory helps light the way.
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Wow how has no one seen this before. Extremely nice find Group 247 will make a video about this tomorrow. Now with these whole lighting up the orbs on the tower. Maybe if we light up the orb that the wire is connected to the navcards will work??? Again extremely nice find. I look forward to the other comments
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BirdDog Dan Tranzit EE next step train station |Update|
blackfire561 replied to blackfire561's topic in TranZit
viewtopic.php?f=136&t=26163 -
BirdDog Dan Tranzit EE next step train station |Update|
blackfire561 replied to blackfire561's topic in TranZit
Ok well the only thing that's making sense is the video tutorial about the pylon thing lighting up we have to do 3 more steps it seems we are headed in the right direction -
BirdDog Dan Tranzit EE next step train station |Update|
blackfire561 replied to blackfire561's topic in TranZit
Can you link it please? -
BirdDog Dan Tranzit EE next step train station |Update|
blackfire561 replied to blackfire561's topic in TranZit
Cant hurt to try might I say thats really interesting though. -
Imagine if we put that scanner sight and looked at the train and there was a tiny navcard inside :cry: :shock: :o
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Yeah they look like re used textures nothing to it.
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BirdDog Dan Tranzit EE next step train station |Update|
blackfire561 replied to blackfire561's topic in TranZit
No problem I will let this thread die off now because there is zero good info coming on it. I understand what you are saying as well sorry if I made you made I wont be posting much on this thread anymore.
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