Shooter
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Everything posted by Shooter
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Zap Gun/Wave Gun - Best Wonder Weapon Ever?
Shooter replied to Superhands's topic in General Zombies Discussion
VR11 - Insta-kill gun for Co Op. I thought it was a pretty effective weapon if you knew how to use it with a teammate IMO. All the rest I totally agree on though. -
Zap Gun/Wave Gun - Best Wonder Weapon Ever?
Shooter replied to Superhands's topic in General Zombies Discussion
I agree, I think the Wave Guns gotta be my favorite as well. Not only can you take out 20+ zombies with one Wave Gun shot, but you also get Zap Gun ammo that comes in handy for getting through the lab or taking out an individual zombie. It's a multi-purpose wonder weapon, what more could you ask for? Also, the Ray Gun will probably always be a favorite of mine. -
Definately like that they added it to all the maps. Except Nacht that is, that should've been left untouched. And I mean if someone doesn't like it, then they just don't have to buy the perk. It's really not that big of a deal IMO. It'll have me playing the old maps again, that's for sure. I know Double Tap's gonna be getting a whole lot less lovin' from now on. :lol:
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Official Mule Kick Map Locations.
Shooter replied to AlphaSnake's topic in General Zombies Discussion
Hahaha wait, you thought Alpha was a glitching noob?? That's such an absolutely ridiculous thing to think, that it's funny. Just a heads up, but yeah AlphaSnake knows his stuff. He wouldn't post anything up here that's not legit. -
How To Never Lose The Wunderwaffe In CotD
Shooter replied to Charles871987's topic in Call Of The Dead
Yes it's possible. It just switches your Wunderwaffe for a 30 second Death Machine. -
Official Mule Kick Map Locations.
Shooter replied to AlphaSnake's topic in General Zombies Discussion
I played Verruckt last night with the new Mule Kick, and they didn't have it pictured in the loading screen. Not to say they won't in the future. -
No, there's no jingle. At least not on Kino or NDU. There goes that whole "well it's out in space so you just can't hear it" theory. :lol:
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1. It takes 32 seconds to hack a door WITHOUT Speed Cola, but just 21 seconds WITH it. Quite a considerable margin. 3. The map has been out for a month on Xbox now and there's been no proof of this, so we can safely assume it's not true. Does anyone know if there is a way to get more than 4 perks in solo? Yup, it seems that Speed Cola cuts anywhere from 1/3 to1/4 of the normal hacking time. Definately a noticable difference with doors. The only time I had 5 perks on Solo is when a QED gave me Double Tap. I think you just have to be extremely lucky, but QEDs can dispense free perks.
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Hacking the Guns and Perk Machines Without Dying (No Air)
Shooter replied to i am richtofen's topic in Moon
Hahahaha " I mean cmon, Mike Tyson pies taste great!" funniest thing I've heard on here in awhile. If I didn't have to wait to give you brains, I'd give you brains. -
How can they add Mule Kick and not Flopper?! They're crazy for that! Either way, I'm going for new high rounds now.
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This is 100% legit people. I just turned on my 360 and played NDU and it's just sitting there! I can't believe it. This is crazy.
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Hacking the Guns and Perk Machines Without Dying (No Air)
Shooter replied to i am richtofen's topic in Moon
WAT? O.o Hahhahaa that's hilarious. How much crack you smoking richtofen?? Talking about Mike Tyson and pies and shit. BTW, just a heads up, but using Speed Cola will cut anywhere from a 1/3 to a 1/4 of the time when hacking anything. An example... Door hack w/o Speed Cola - 32 seconds Door hack w/ Speed Cola - 21 seconds -
Shooter, I am really confused about this. Last time when the box appeared at Biodome I hacked all three locations with teddy on it.But the box left the biodome after 5-6 hits. Not what I expected. Is it 1. Hack the teddy to hold down the box at this location for long time? (eg: I can hack the teddy ten times to hold the box at that location for 60-70 hits..) 2. Hack the teddy to bring the box to this location next time it moves? 3. Hack the teddy to block that location whenever the Box moves? I might try this today but if some one already knows please throw some light. So things that need to be proved: 1. Track time taken to open a door with hacker with and wihout speed cola. (keep the door leading to teleporter closed in biodome until you get speed cola to try this) 2. Box Hacking: How does it work?? How many times and is there a way you can screw this up by using the box while hacking the teddies..) 3. Hacking drops to get a perk These Three TBD's can be very important part of the game. Thanks Everyone. I'll be getting back to you tonight on these things way2goo. I'm going to do a little testing and see what I find. Although I've got to assume #3 is impossible. I've hacked powerups over 50 times and I'm yet to see a perk bottle appear. Plus I've never seen any footage to back up that claim.
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I'll be honest the only time I watch math is in the first couple of levels. Once the team or I have 2000 points on top of the initial 500 I will make sure the next zombie killed is with bullets and not a knife. On Moon for instance 2 player I'd keep all the zombies in for the first 2 rounds, except the last one. I'd then stab once and shoot twice in the head, hoping for a max ammo or *2. Past that it just takes care of itself. I personallly use a PAPed AK so never worry about ammo or points. Past round 35 or so on most maps I start looking for the quickest way to kill. If I was to then run out of Thunder/Wave/Baby Maker etc ammo I'd go back to point whoring knowing that eventually I'm going to get a drop, and hope it's ammo. What makes moon so fucking cool is that you don't have to hope anymore, just have to hack!! Ah, I got it. So basically even if I did somehow run out of ammo for the Wave Gun, I could just use the upgraded AK (or an HK or whatever) to rack up a bunch of points, and eventually that next powerup will appear after enough points are made. Then as long as I can hack whatever power up that is, and I'll be set for ammo? That's definately a good thing to know if I do ever want to go for more than 50 rounds. Thanks for breaking it down for me Chopper! [brains]
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Jesus that was alot of math. My brain has exploded trying to figure out all the math. So basically you guys watch your points the entire time and do the formulas to figure out when the next drop is coming? All the more to ya guys for doing all that math! I think I failed math all 4 years of high school except first semester of Freshman year. It's not exactly my strong point. But you're saying you're guaranteed at least one power up every round til Round 60 or so, and then do the math for powerups after that, right? I really have no desire to play past Round 60, so I shouldn't worry about the math too much right? I rarely use the Wave Gun. I get all my kills with the X2 and M+S and Claymores for most of my kills past Round 40. I really don't want to get that technical to the point i'm doing formulas to figure out a poweup drop. But basically you guys are saying I'm at least guaranteed one power up every round til about 60 or so. And i never use the Wave Gun, so I should technically always be able to get a power up each round? EDIT: Btw, my apologies to the OP for getting so off track. I'm trying to get my math lesson in real quick. Bahaha But yeah I always kill him with a Ray Gun or M+S. I'd imagine af an Awful Lawton killed him easily it would be an awesome gun for him. Hmm I gotta try that tonight.
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Thanks for all the positive feedback guys! I'm glad to see it's at least getting put to good use. I for one find it a little bit easier to follow written steps than a video tutorial, that's just me though. Also, thanks i am richtofen for the alternative wire locations. I've made an edit to the OP to include those other locations. Well that is true. At least one person on your team MUST have completed the CotD and Shangri-La Easter Eggs. Although I thought Richtofen didn't spawn with the Golden Rod if nobody has done the eggs. So your friend who was playing as Richtofen had the Golden Rod, but he just couldn't put it in the machine? Did it look like the Rod had the Focusing Stone in the middle of it? To anyone that has only completed the CotD Egg: When you spawn in Moon do you have the Golden Rod? Does it spawn without the Focusing Stone in the middle? Or do you not spawn with anything at all? Feedback is appreciated.
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You could send me a friend request on Xbox Live and I'll post the pic up here for you. My GT is my username OstonedshooterO.
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Definatel a good tip. Saving the DM's until you actually need them with the other viles. Most people are just unaware that you can do this. I will say though I've never had any problems with that step anyways. As long as you're doing it before 20 it's not really a pain. As long as one person has Ray Gun and the other has Wave Gun, it's not too bad. I've done it many times with 2 players or 3 sometimes. Just make sure you have decent weapons and you'll be fine. The only thing you really nees to look out for is the Astro zombie spawning behind you. Like you said though, the DMs just make it that much easier.
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Well I see the method in your madness, but one part does confuse me a bit. How do you know you're guaranteed a power up on the next wave after using all your ammo? Wouldn't you potentially ruin your chances of getting power ups by using the Wave Gun. I mean it's not like they are guaranteed to put one out with a ombie the next wave just because you never got any of em with the Wave Gun. I'm quite sure it doesn't work like that, does it? You've been to high rounds so you know power ups are rare past 40. Maybe 2 or 3 an entire round. If you use the Wave Gun to kill those 3 or 4 zombies with powerups, then you'll never get any and run out of ammo, correct? I just don't see how you're "guaranteed" a power up. Your chances are good, yes. But it's no guarantee.
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At round 30 you can normally kill him using about one clip of upgraded Ray Gun ammo. Plus I only really keep a Ray Gun for the sole purpose of killing him anyway, I use the Wave Gun to kill all the zombies. I'm a fan of the Wave Gun and all but I never use it to kill the zombies unless I have to. I for one am a fan of getting power-ups from zombies. Plus that's crucial for getting to the higher rounds.
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You're onto something here. Richtofen's voice does sound pretty demonic when he says the power up name after the Easter Egg. It's way different than his normal voice, it's much deeper.
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Welcome to the site Robert! If you love zombies as much as the rest of us, then you've found yourself the perfect site! Thanks for making an intro, and be sure to stick around. If anything zombies related occurs, you can bet that you'll find it here first! It's kind lf ridiculous how much we're on top of things here.
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Do you need the Eclipse easter egg to beat the MoonEasterEgg
Shooter replied to rkdbeats307's topic in Moon
Only one person needs to have the previous Eggs completed, not necessarily the Host. I'll spawn some games and have the Rod, but I'm not the host. There's also been times I've hosted private matches, and another player that completed the past Eggs will start with the Rod. So I don't think host has anything to do with it. If someone completed the past Eggs, they'll most likely be the one to spawn as Richtofen and have the Golden Rod. If more than one person has them complete, say 2 people, then it'll choose one of the two to be Richtofen with the Golden Rod. BTW if you're spawning on Moon with the Golden Rod, then you most likely already have the Focusing Stone. It's hard to see, but the stone is in the center of the Rod already. It's not an individual piece or anything. Like the other guys said though, you have to complete the Shangri-La and CotD Easter Eggs first. -
So it looks like the artifact (ball) is sitting off center in the hole of the pyramid? This is a normal occurance with the Easter Egg. It's a clue that the ball still needs to be moved. After Richtofen gets all 8 perks, you must throw a QED to dislodge the ball, and transfer it to the Sam Says computers.
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That's definately true, I can second that. Some people don't realize how long you can actually hold your breath. Like you mentioned, just about the only one that would be a pain is the Flop. The 74u can also be tricky if the teleporter isn't ready or your friends aren't like you guys already mentioned. But other than that it's relatively easy to stay alive.
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