nhcre8tv1
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Everything posted by nhcre8tv1
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Co-op Easter Egg Completed. Step by Step guide with video!!!
nhcre8tv1 replied to BrownBear67's topic in Call Of The Dead
Looking some visual aid with this and finally here. Question, the radios are timed, correct? -
Why I despise the new additions. (rant)
nhcre8tv1 replied to xSoucxCorex's topic in Call Of The Dead
If Romero wasn't in the map, it would be a really good map IMO. Challenging, different, a nice break, but the thing Romero this is WAY too far. I used to be a fan of Romero's movies, but know I want to shoot him in the face with a Scavenger in real life. People are playing zombies more than ever now because of how screwed up and horrid the multiplayer is, but this is giving everyone the wrong idea of what it is. No randoms I find even know about the storyline, and they probably play zombies a lot too. It's sad really. Give us a nice, medium sized map, with our old perks, wunderweapons, old characters, Hell Hounds and strategies back, and if that's the last zombies map ever, then it damn sure went out good. -
CO-OP easter egg FINISHED! Steps and Video
nhcre8tv1 replied to speedmetal890's topic in Call Of The Dead
UGH, when you said Vril radios I thought you meant shoot them with it D: I'm a dumb. -
First off, I beleive the Egg the co-op egg should stay off of Achievement Hunter, IGN, GTTV, and those place because everyone won't know who found it first. Right here, we found it first, the CodZ community. And it seems your trolling a bit much, no?
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Don't tell these to Treyarch. I WANT HIM GONE.
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Bookmarked.
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Hopefully 3arc, the community supporting awesome company they are, reads this or something like this and nerfs the hell out of him. Make him slower, weaker, and have him come out at maybe like round 5. Not have him at the start. It's a cool cinematic of him coming out of the water, but seriously, and if he likes cold water so much, there's a big boat just about over there. He knows what to do.
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Actually, the elephants are always there, not just after the Easter Egg. I thought they didn't mention like an Elephant round and I was all like but then I was like :(
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The only reason for the V-R11 is to make other players invincible for 15 seconds when you shoot them with it. Great for when your having an unlucky game.
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I'm currently doing it now, the air horns are the thing by the sleight of hand, and the 74u, right?
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I couldn't find any traps either The Flinger counts as one I think though because it kills them when it shoots, and the water slows them down.
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WHHAAAAATT?! Who the hell knew that existed?
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They got stuck going black to the future and time traveling on the great space coaster because that makes sense and that's how the storyline goes.
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Maybe when the fog clears?
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Most will be titled something like "Saving the Hereos" or something, I get how someone would be confused. It's also how you get the "Stand-In" and "Ensamble Crew" achievements.
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I was wondering to, but found out with the wallhacks in my eyes that those types of lines like when Trejo saying "It's cancujo's work for sure", and Sarah saying "So did we win?" etc, basically means when the Pack a Punch moved.
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Ah, god it's unbelievable how frustrating he is to me. It was a pointless but sometimes none important feature. It's also a huge greifing mechanic, people just knifing him and letting him run into you.
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Yes, actually, that has been found and confirmed to be Tank Dempsey from the old crew. 3 of them talk while Takeo is throwing up and such. It turns out to be an Ascension-styled easter egg where you need to take multiple steps to get them free and (supposedly) to the next map. Who knows, though, only theories can be dreamed up now.
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FUSE NOT SPAWNING BUG, Fixes and Problems
nhcre8tv1 replied to nhcre8tv1's topic in Call Of The Dead
Thanks, Duly noted. -
Check the stairs, dude.
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Too many times have I tried the "Save the crew to Paradise" Easter egg, too many times have I failed. No, not because I couldn't find the Vodka, not because I got a flanked by George while trying to snipe the Golden Rod, or losing all my points and downing by trying to get the Scavenger, I just raged because the first step, finding the fuse, isn't turning out properly. It's not even spawning entirely for the third time in a row. My friends and I have tried it, I have tried it solo, and it's just not appearing. Through this insanity and frustration however I have found something useful through it; how to fix the problem on various rare occasions and why it happens, so I can share with you, the CoDz community, so this horribly tragedy doesn't happen to any of you. Here are the facts: First off they're are multiple spawns in the room (if anyone has any other spawn points they know of let me know), one next to the batteries, and one on the opposite side of the room next to the clipboard, and it also spawns on top of a cuboard in the corner of the room. Look on those places if you cannot find it, that's the best case scenario. MAKE SURE they're aren't any crawlers, zombies, or George inside the top part of building. That's a bug that prevents it from spawning, if this happens, you have to restart. A glitch from 3arc, not anyone's fault. DO NOT excessively knife the door before you hear any of the voice lines/all 3 original character "Hello, anyone out there" voice lines in co-op, if you do knife it, you will hear Nikolai's line about being blind, the spawn will break, and you have to restart, because if you knife the door before you're supposed to the spawn messes up, yet another glitch on Treyarch's part. MAKE SURE no other players/zombies/George are just entering the top part of the building while others are finishing listening to the introduction "Hello, anyone out there?" voice lines, again, the spawn breaks, another glitch. MAKE SURE the game does not lag, or have anyone time out (not disconnect manually) for any reason during the intro voice lines, not sure if this is a bug or not. IF ANY OF THESE THINGS DO HAPPEN the only real solution I know of solving it is to restart the game, but these things have helped on various rare occasions: [*]Let the current round finish or start and finish the next round [*]Leave the building immediately and enter back in [*]"Sacrifice" someone and force them to leave the game OK, so, I hope this helped, or if there's something I'm not noticing like there's another spawn point in a different part of the map that makes me look stupid, or if someone has another incident, please let me know and I'll try my best to figure it out.
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The OFFICIAL "Ask Questions" for those owning PS3 Thread....
nhcre8tv1 replied to graymonkey44's topic in Call Of The Dead
Deadshot Daquin pretty much makes it so when you lock on to a zombie with "sticky aim" or aim assist you automatically aim for the head. You also don't need to hold your breath with snipers, they stay steady forever. Oh, and more headshot damage and such, as well as smaller crosshairs and no idle sway on guns. The Scavenger upgraded get's an infared scope and a black hole-esque effect when you kill people with a larger radius and more ammo. -
now i want to know how this happends
nhcre8tv1 replied to pumping_bullets's topic in Call Of The Dead
AND THEY DON'T HAVE A POINT COUNT HACKERS -
Yeah, dude seriously.
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Word can't describe my utter confusingness right now.
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