XxJason LivesxX
Member-
Posts
614 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by XxJason LivesxX
-
Danny Trejo = Ex-con turned Icon
XxJason LivesxX replied to DafT][zOmB 22's topic in Call Of The Dead
To stay on topic for you, Danny Trejo is a certified bad ass to the 15th degree. I once saw his smile kill a man(That's why he never smiles). I've been watching Trejo for literally decades I would watch the man fry an egg for two hours. The man's face carries such character it has it's own agent and publicist. Danny Trejo=A MexiCAN not a MexiCAN'T -
Danny Trejo = Ex-con turned Icon
XxJason LivesxX replied to DafT][zOmB 22's topic in Call Of The Dead
Apologies are not needed. I'm just a movie nerd who can't keep his virtual mouth closed. -
Danny Trejo = Ex-con turned Icon
XxJason LivesxX replied to DafT][zOmB 22's topic in Call Of The Dead
You're thinking Tom Berninger. He played the bastard "Sgt. Barnes" Defoe played the Hippyish nice Sgt. that was left behind by Barnes and got shredded in front of the chopper as they took off. -
Forgot a few: Day of the Dead (1981) Diary of the Dead (2008) Survival of the Dead (2010) Personally I could see Romero helping with plot lines etc., but I doubt he would be a Voice Actor He is not an Actor he is a writer/director.
-
'Call of the Dead' Storyline Discussion!
XxJason LivesxX replied to TheOneAndOnly's topic in Call Of The Dead
Five for sure had story elements in it just most people couldn't get past the presidents so they just discount it as a spin off. If you look around there are zombie plot line evidence everywhere. FFS There's a picture of Richtophen in the PaP room. There's Dempsy/Roebuck clones in the lower levels. There's a Der Reise style teleporter in one of the lower rooms. -
'Call of the Dead' Storyline Discussion!
XxJason LivesxX replied to TheOneAndOnly's topic in Call Of The Dead
Michael Rooker played Henry in Portrait of a serial Killer he also plays Merle the hillbilly/biker on AMC's the Walking Dead -
Really no more so than a box with a magical teddy bear that teleports around the map or a wind up monkey that attracts zombies. Silly entered the picture a long time ago, but I hear what you're saying. The thing I like about the scientist/monkeys is that they force you to team up and make a plan or get set back significantly. I think Robert Englund will play the evil/creepy Richtophen type, it's gotta be him.
-
Actually I liked both of those things. Please don't presume to speak for the entire zombie community as I know a lot of players who like "Five". At this point just about anything new is welcome. Seriously guys it's not like when this map comes out they're deleting all others. Nothing is being ruined. That's like saying sub par sequels ruin a great movie. The original is still there and avaialable, if you don't like the sequel don't watch it
-
I too would love to see more map packs, but I don't think they've given themselves enough time. If they were going to put out 4 they would of had to have released First Strike a month earlier. As it is now MP4 would be released alongside whatever COD releases in November and thats why Kino was scrapped for W@W I don't think zombies is going to end any time soon. As a matter of fact I'd be willing to bet we'll be seeing a stand alone Zombie game come out in the next few years. maybe even with 3Arc's next entry.
-
RCXD would actually be a good addition given some tweaks. How about it works as a monkey bomb that you could control. You could lead the zombies far away from your crew before you detonate. Or maybe they could add a ramp or two and you drive it over the edge of the map and zombies would lemming off the the ledge after it. I could see it working in a few different ways. Hell you could add blades to it and make it a crawler creator without player control. You just aim at group of zombies release and up to 10 zombies get their legs amputated any already existing crawlers would of course be killed. However; that being said the sentry would be the most practical of the already existing killstreaks.
-
I really don't mind new playable characters. Especially if Robert Englund and Danny Trejo are part of it. I could see Englund playing the Richtophenesque "handler" to the new group. This could be the gap filler we are looking for regarding the Zombie storyline. Cause lets face it we're missing some crucial info on the main 4's end so maybe a new group and setting can shed some light on this and put it in new perspective
-
Map Pack 2 Zombies Wishlist & Zombie Map Name
XxJason LivesxX replied to Optic Fuzza's topic in Call Of The Dead
Honestly I just want some new guns. Anything added to the random box rotation or on the wall would be nice. What's there is just getting stale -
If you look at the way the names are printed on all the little map sections The zombie map would be called "Survive" not Call of the dead. So unless the Zoo map is called "Seize the" and the Hotel Map is called "Take the" the name should be "Survive".
-
Um no...http://en.wikipedia.org/wiki/Hendrik_Casimir but thanks for playing
-
The highly trained operatives do not need to train at a firing range. Their proxy invading force made up of Cuban exiles and rebellious farmers do. Special Ops have a long history of training indiginous populations to work covertly against their own government. The OSS did this with the French and Dutch in WWII. The CIA did this at the beginning of the Korean War. The SOG did this in Cuba, Vietnam, Afghanistan and countless other Cold War hotspots. Training indiginous populations on foreign soil is pretty much what SOG/Spec Ops does. This practice continues to this day in the Middle East. So having a secret base to train Cuban rebels is not really that big stetch.
-
There's a new Radio transmission in Shi No Numa that fills in the gaps from the last game. It has our 4 heroes discussing time travel and of course Vodka. So far that is all I've heard about in the old maps.
-
I believe this is where Operation 40 trained with the cuban rebels in perparation of the Bay of Pigs and the attempt on Castro so it would make sense that there's English writing at a Cuban base. That being said they could still use elements of Firing Range and base the Zombie map in any local they want, it could even be set in Cairo as that is a sandy desert local as well. All in all just because an MP map is set in Cuba doesn't mean it's mutated zombie cousin will be as well.
-
Something that makes sense to continue the easter egg
XxJason LivesxX replied to BigHeadZack's topic in Ascension
Has anybody tried all four players with the DM's go and stand on the pressure plate under the Launch pad. It is weight sensative the DM's add more weight to your characters. Supposedly the Launch pad room shakes when you enter it with the 90 sec DM's. IDK just a though that I haven't seen yet. -
Kino der toten not a comercial theatre?
XxJason LivesxX replied to ALL-STAR_WELSHY's topic in Kino Der Toten
Most theatres built in the 20's and 30's (I'm basing this off the arcitecture and Nazi references) were duel purpose and had facilities for live actors and stage productions. Kino's floors are also the checked marble that appears in a few of the zombie maps hinting at Freemason/Illuminati contruction. So it's entierly possible this was private theatre for the entertainment of the elite(Freemason/Illuminati) prior to the loss of the war and decimation of Berlin when it was repurposed for the needs of 935. -
I don't know if you guys saw this yet but the Chopper has one of the W@W deathcards on it's nose and underbelly. It just happens to be the "Zombie" deathcard.
-
Hello I am new to your site. I have been lurking for a long time and now I've decided to start posting as there's really no where else to discuss Zombie stuff in a halfway rational manner anymore. Some of you may know me from other COD Zombie websites. If so good to see you again.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.