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jediloomis

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About jediloomis

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  1. I would like it so much more if he was in just a random round or two... not the whole dang thing.
  2. Remember this?? Danny Trejo played “Machete” in the hit film of the same name. Robert Englund played the original Freddy Kruger in the Nightmare on Elm Street. Sarah Michelle Gellar played “Buffy” the vampire slayer in the TV series. Michael Rooker, played Merle Dixon in Season One of “The Walking Dead” please no. just no I do remember that now. Sounds more like a Left 4 Dead expansion than it does Nazi Zombies. Call me sexist, but I don't want to play as a girl character. I prefer to play as characters that I can relate to in some way.
  3. http://kotaku.com/#!5790834/the-escalat ... -confirmed The press release says that the new Zombies map will feature all NEW playable characters.... interesting.
  4. I feel ya, bro. However, I don't think I explained myself clearly enough. I'm not talking about a fully unlockable class with every weapon in the game eventually being available. I'm talking about some very basic starting weapons and that's all. As for the story, it can still be hidden to where you don't know what's going on fully, but have some type of reveal at the end of the map that answers a few questions and sets up the next map that is being unlocked. Also, like I said, there would still be the option of having a "Classic" game mode where everything remains the same from previous Call of Duty Zombies installments. However, if you're talking about a full game of nothing but Zombies, you gotta mix it up and add more features. If not, Treyarch would be better off just continuing to add Zombies as a game mode to their standard Call of Duty games. Ok, I see what you're saying now. I had to re-read your first post haha. The more I think about it, the more I realize that it is a good idea. So like have 3 or so weapons from WWII, 3 from Cold War and 3 from Modern, and play through the maps listed under each era, unlocking later ones. Classic zombies would be good, and now that you clarified your cutscene idea, I think that would be cool. So, have cutscenes at certain rounds just to almost confuse people, then have them search the map for answers? That'd be awesome, and it would make the storyline even more involving. Exactly. I was thinking sort of like Gears of War where you can change your starting character and weapon but your choices are very limited. The main weapons and power ups are still on the map and must be gained by fighting your way to their position. I really think there's a ton of things you could do to make CoD Zombies a standalone game that people would buy in high volume.
  5. I feel ya, bro. However, I don't think I explained myself clearly enough. I'm not talking about a fully unlockable class with every weapon in the game eventually being available. I'm talking about some very basic starting weapons and that's all. As for the story, it can still be hidden to where you don't know what's going on fully, but have some type of reveal at the end of the map that answers a few questions and sets up the next map that is being unlocked. Also, like I said, there would still be the option of having a "Classic" game mode where everything remains the same from previous Call of Duty Zombies installments. However, if you're talking about a full game of nothing but Zombies, you gotta mix it up and add more features. If not, Treyarch would be better off just continuing to add Zombies as a game mode to their standard Call of Duty games.
  6. Here's a few more ideas... :: Fully customizable private games (Weapons, Difficulty, etc) :: Some type of class system (choice between two or three basic starting weapons, one perk until you go down, weapon skins, choice of 1 tactical grenade and 1 lethal) Of course, these would all have to be unlocked as you level up. This would have to be toned down a bit from the standard CoD multiplayer set up, but I think it would help keep things interesting. :: Have a winning round (For example, you win at round 30 and there's a cut scene that shows the survivors moving on or whatever) but you can continue after the thematic ending for the map. That way, you don't change the format, but you still have a campaign of sorts as the maps each tell a story and you have to "beat" a map before the next one unlocks. :: There would be a "Classic Zombie" mode that would be an unaltered version from the WaW/Black Ops games for all the Zombie purists out there. 8-) Just a few more ideas. If you like these ideas, how about some brains? I'm starving here.
  7. Good theory. As usual, Treyarch has left the door open to use JFK and company again, but I don't think they will. I mainly believe this because so many people hated "Five" and consider it the worst Zombie map so far. I don't consider myself as part of this group, but there is still a ton of players that dislike the map and the whole idea of these four characters being brought into the zombie storyline. Plus, "Five" is by far the least played Zombie map by far, which would probably go a long way towards Treyarch leaving that story alone moving forward.
  8. Smash TV introduced the "dual stick" genre but that doesn't mean every game that comes out with the same mechanics is an "imitation".
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