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selectyeti89

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Everything posted by selectyeti89

  1. I got to 43 and at the end of the round it disconnected us but I was using mp40 and thunder gun my friend was using mp40 and awful lawton. that gun is so good for kino and any map really.
  2. why does everyone call them rape trains?
  3. the third teddy bear is not visible unless you are on the other side of the spawn room wall near the carbine.
  4. on a fire sale one time on kino I got th t-gun then he went and got ray gun then I went again and got ray gun.
  5. this will be helpful for me. [brains]
  6. If you get a drop other than max ammo or a nuke wait a few seconds before getting it so the monkeys can get get close then grab it and knife them because you will get 500 points for it. the spawn room, mpl room and power room are good for running in. you can get a free perk bottle from mokeys but its very hard to get. mustang and sally and the ray gun are lifesavers on this map if you have flopper. the shrieker zombies confuse other zombies when you kill one near it. the napalm zombies are annoying but help alot because they act as a fire trap.the shrink gun is good for getting you out of bad situations. and when in the maze stay out of the mud because that slows you down VERY much.
  7. I will probably take this back tommorow but It looks like the napalm zombies arent going to really be that bad because they explode and you know what the gas crawkers did when they explode, kill other zombies.the shriekers will get annoying for sure though.
  8. no ive tried it in black ops maps and its only in waw. :(
  9. I liked camping with three or four but with two which is what im usually stuck with because of my lack of friends and refusing to find a match because of noobs, running is the way to go. I got to 34 on ascension with me and my friend camping at flopper and just dodging zombies when they would come up and then shoot when we got past them. but I got to 53 running circles and hitting the trap near ak74u, I actually had more fun making it to 34 though because its actually more fun to be around your team and use teamwork.
  10. they could have a boss round every 20 or 30 rounds and he sends hellhounds at you, then monkeys, and maybe something new but you never actually fight him.
  11. ya, hes not the best at call of the dead but me and him made it to 48 on kino and 53 on ascension. but Im not that good with the scavenger I will admit that, I tend to spray with it. and I dont like deadshot at all. I had alot of headshots and dont need it for headshots. I would rather have stamin-up or speed cola. also the reason I didnt have quick revive is because I had all 7 perks then went down for the first time on 38 and bought back four but forgot about quick revive.
  12. one person runs the front of the lighthouse and one person in the bottom of the lighthouse. one with vr-11 lazarus and one with scavenger or hyena, other weapons are just preferance. here it is, I wish I knew how to do commentary with a capture card....... 5TNflymQjJM
  13. thanks, im gonna try it again soon and hopefully get to at least 50 with it.
  14. this is the strategy me and my friend use when playing five with just me and him. round 1-4 try to stay in spawn room and shoot them a few times and knife them for the kill. rounds 5-7 get an mpl and shoot them four to five times in the chest then knife for the kill. rounds 7-10 take the elevator down and buy an mp5k if you like to pap your pistol then trade out your mpl, if not then get bot mp5k and mpl. have one person guarding one side of the elevator and one person guard the other side. round 11 leave a crawler(you can do this before round 11 if you want to)and go turn the power on and get jugg. also hit the box once or twice if you want to. hit the defcon switches and go the safe room and camp there until about round 13. then one person goes to the room where th mpl is and runs there, and one person runs in the middle where the defcon switches are. rounds 14 until you die. usually the person upstairs wont get as many zombies as the person downstairs. when you get to about round 35 or more depending on ammo you should wait untill you have a max spawn of zombies then have whoever is running the defcon switch room take the telaporter until they get upstairs then both of you run through the trap next to the mpl. whoever is running the middle needs to hurry up as fast as possible and get in the elevator and back to the middle so you dont both die. then just repeat. I got to 36 doing this but could have gone farther except my friend didnt go straight back through the elevator he waiited to long and got me killed then died himself. i will post a video tommorow showing how to run each of the places incase someone doesnt know.
  15. when I do five with random people I usually let them all have a floor to themselves, usually the middle floor because thats where everybody likes to go, then I just wait till two go down and come revive both then go back to my own floor and repeat. its actually kind of fun and you usually get alot of friend requests to delete after it.
  16. That definately doesn't work on Kino as George isn't there lol but seriously, pretty much all these steps to getting more drops don't work, its just random. Its just like the little rituals people do when hitting the box, none of them seem to work 100% so its more than likely just luck. Or the box hates certain people (ie me) and the rituals don't work. wait.....theres no george on kino? then who have I been killing to get a random perk and wunderwaffe all these times??? next your gonna try telling me theres no gersch devices on call of the dead. :o
  17. I dont think this works on kino but im starting to think knifing george in the back right at the beggining of the game does make more pickups come because right after we did it the first three zombies had max ammo, x2, and a nuke. it definitly doesnt make them stronger though.
  18. I like this map but it is not my favorite. it is really big but only parts of the map are really usable. like the ship where the flinger is you can use and camp by the flinger then take it and make your way back and use it again but that doesn't last very long before they spawn in front of you and trap you. really the only strategys ive been able to use in the high rounds are running in front of the lighthouse, inside the lighthouse, the speed cola slide or the main spawn room.
  19. no it wasnt, shi no numa is in asia and tunguska is in russia.
  20. they are killed but they just respawn.
  21. so far on five I got to round 35, its not super hard but its also not easy and once you get to the 30s+ every round takes forever to do because its really hard to make good use of traps and you run out of ammo easily. what I like to do is run the miiddle room with juggernog in it and pap the stakeout. if you use it against them when their bunched up it will make you back about 5,000 points by the time you need to buy ammo. on co-op I either run the basement or camp in the pap room and have one person run the jugg room. you can run circles in the basement just not easily.
  22. deadshot is steady aim, auto aim for the heads, less recoil, and when the zombie moves out of your sight you follow it with your gun. im starting to get more often now that I know all this.
  23. ok I will do it with you if you want to because I will be on then to.
  24. the vr11 is only good for the invincibility and insta kill. zombies dont even really chase after the human unless they are right next to him and your far away.
  25. what do you think it is?
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