selectyeti89
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Everything posted by selectyeti89
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Zombie Survival Tip - Why I Keep a Claymore Pile [VIDEO]
selectyeti89 replied to MixMasterNut's topic in Moon
I think this is a good idea but eventually it is just going to be more of problem then help because of lag. This would probably work until about 70. -
What I think they should do for the old maps.
selectyeti89 replied to selectyeti89's topic in Single Player
That does sound like a good idea but now that you mention some people would be dissapointed with only four of the maps I think it would be better to just have them stay in black ops. I am actually really bored of these maps now that I think about it anyways. I do like the idea of zombie map packs with two maps in it though. and have twice as many maps for black ops 2. And zombieofthedead I did actually get some of these ideas from your thread but I didnt think I should post this there because its not about the classic maps. -
Good luck on that . This used to be may favorite until I did round 57, 78, and then while going to 99 on co-op suicided on 68 out extreme boredom. Its not that I dont like the map but our strategy was kind of boring and too easy. We split up and trapped them in two different rooms.
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I think in the hardened/edition of black ops 2 they should put four of the black ops maps back in the new game. I think this time they should actually change something about them though. For example, they added a little bit of new stuff to the waw maps in black ops version of them but I think this time they should make more areas accesible and that would make the maps also bigger. They should also put in black ops 2 weapons and maybe some new wonder weapons for all the maps but leave wall guns the same. Also it would be nice for the original four perks but also put in maybe flopper for all maps and add some of the new black ops 2 perks they add. I Think they should bring back, kino, ascension, five(would be much better with new perks and weapons), and maybe shang or cotd. Tell me what you guys think about this and if you have anything that would improve this add that too.
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#1 ascension, not because its easy but because you can get extremely far very fast. If you do it fast enough it is actually possible to get to 99 on co-op in under 20 hours. And I just like the fact that I have completely mastered this map. I dont play it anymore though because i have been so far so many times. #2 der riese, this map also goes by extremely fast. About as fast as ascension. and its just fun. #3 call of the dead, I love this map for some reason. I dont know why but I just do. It takes freakin long though once you get 60+. to much recycling the v-r11. #4 shang, I have been wanting to get far on this lately because my highest on this is only 47 and I havent played it much. #5 shi no numa, I dont like this map much but I was ranked #1 on it with 78 rounds so I have good memories of it. It gets boring really fast though. #6 five, I like it because its hard and fun to play when everything else gets boring. #7 verruckt, I used to like it alot until the glitchers started taking high records on the leaderboards. #8 kino, this map used to be really fun until I started playing the classic maps then it just got very boring #9 nacht, I have gotten really good at this but it just isnt fun to play anymore. #10 moon, Im just done with this map. I lagged out on 85 and that good enough for me. Its just to boring. #11 dead ops, I like dead ops but its not really like zombies at all. Its really fun though.
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I have also conquered it round wise, 87, 83, 89, and 92. That doesnt mean im gonna stop going to high rounds though. I NEED 99 on this map!!!!! Fair point. I also enjoy a solo speed-run to 100 on this map, seeing if you can do it in 1 day is a good challenge. You always win the challenge is the good part Thats another reason why I love ascension, you can always get through the rounds fast. Have you tried that pap strategy ever? I got to 80 in about 5 hours doing it solo.
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The qeds can make power ups drop if you kill zombies with it. The way I know this is on round 70 something I was out of gersches, and wave gun ammo, my friend got down to his last QED and threw it and it spawned all four drops for the round.
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ok I see what your saying, I dont ever want to leave crawlers because I can do ANYTHING mid round that I could do with a crawler. What I was talking about 3 minutes for one horde is, most people who have to run circles on round 12 have to let every zombie spawn to start shooting which will take about a minute to spawn. Now that I think about it I dont really camp either I just run small circles but spawn kill them with ray guns. I get to 40 in under 2 hours doing this.
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I think nacht isnt that hard if you do my strategy . And how can you say camping is a boring part of zombies? Its one of the only ways zombies is intense. And it doesnt take 3 minutes to get one horde out of the way.
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Most terrifying zombie map
selectyeti89 replied to aegisknight's topic in General Zombies Discussion
verruckt is not creepy when playing it because its so freaking hard to run circles in!!!! But when you have only a crawler and you hear alot of noises like crying, people sounding like they are getting beaten, and other stuff it becomes more creepy. Its a fun map though and I think future zombie maps should be more like it. -
I have also conquered it round wise, 87, 83, 89, and 92. That doesnt mean im gonna stop going to high rounds though. I NEED 99 on this map!!!!!
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This is pretty much a fast way to get through the early boring rounds. I dont do it though because I can camp by the power switch with the back closed just as easily so theres no need to use this. It technicaly is a glitch but it doesnt really matter if you do it or not, its not gonna really help you get farther than maybe 30 anyways.
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All thats left to do is get to 99. ;)
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The one thing I would KILL to have in ZOMBIES (Not literaly)
selectyeti89 replied to TroubledTurkey's topic in Single Player
I felt hugely dissappointed with the black ops zombie maps. In the trailers they looked really fun but actually playing the map was not as fun as I though it would be. although I loved call of the dead, it took me three games to even get through the whole map. -
They NEED to keep it 2 hit with no jugg because with 3-4 hits there would be no need for jugg.
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No offence but reading this makes me think you havent been to high rounds. I think the highest possible to camp would be about 40. Anything else you would run out of ammo to fast and end up dying really fast.
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It seems like there are alot of glitchers out there these days. What do you consider a high round though? I have been to 92 on ascension and got into a random lobby with some guy had had 32 and he was calling me a glitcher. I just asked him why he thinkis that and he said because at my 32 it was taking two thundergun shots to kill them so theres no way you can kill them with that at that high of a round. Anyways my point is I normally have people that have been tothe mid 30s thinking they are just too good for the game and the poeple that get 50+ normally just want to play a quick for fun game anyways.
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thundergun and raygun. Thundergun to kill and get throught the rounds, and raygun to get max ammos when your out. or you can just have your teammate hold the max spawn while you recycle the thundergun.
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I hope they dont make a flame wonder weapon beacause it would make TERRIBLE frame rate lag. unless they fix that problem, which they did in moon so I think it could be gone forever.
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I would say either getting to 85 on moon after 22 hours of playing with no round skipping, or 62 on call of the dead.
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What Would Be Your Biggest Disappointment?
selectyeti89 replied to Ehjookayted's topic in Single Player
I think it would be bad if they took out long games. I just love playing zombies for 15+ hours to get to insanely high rounds. I think they should make maps be able to be easy and slow or difficult and fast. I think they should also make the maps more like ascension, der riese, and the other classics. I liked cotd, shang, and moon, but they just arent as fun as the older ones were. Adding more stuff to do other than killing zombies was just annoying. I also hate how playing moon there is only one good strategy and that is running in the biodome. -
Zap Gun/Wave Gun - Best Wonder Weapon Ever?
selectyeti89 replied to Superhands's topic in General Zombies Discussion
The really good ways to get to high rounds is on a two player game merging hordes and killing them with wonder weapons. On ascension when I got to 89 I think I might have used 2 or 3 traps total the entire game. I just use up the thundergun pap it and use it up then trade it out and get it back. -
Zap Gun/Wave Gun - Best Wonder Weapon Ever?
selectyeti89 replied to Superhands's topic in General Zombies Discussion
I think the best is the thundergun just because I have had a few fail shots with the wave gun and the thundergun but the thundergun lets you see after you shoot it and with the wave gun you cant tell whats around you afteryou shoot it. for me it goes, Thundergun wave gun JGB for its ammo v-r11 ray gun mustang and sally, I think this because my friend got out of a corner on round 65 with an entire mustang and sally on moon once. scavenger and the winters howl -
Make rounds 30 to 40 a relaxing walk in the park
selectyeti89 replied to MegaAfroMan's topic in Moon
I think its easy even without the EE but I probably wont even try a high round without the EE. -
This isnt a bad way, but its the nice and easy way. Also takes longer
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