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way2g00d

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Everything posted by way2g00d

  1. He was switching staff's because the game horribly screwed him over with all sorts of glitches. Most of the generators were non-functional as you can see he is running with QR and stamin-up. Even then I don't see his ammo being refilled. Is this what you were referring to. He gets a max ammo at 30:30. http://www.twitch.tv/relaxingstream/c/2935029 "My best high round run in the new map Origins. Generators 3, 4 and 6 were glitched out and permanently disabled. No access to Juggernog, Random Box or Wunderfizz machine after going down once" - Relaxing End In regards to the unlimited ammo from staff, it is 100% glitch accidental is fine but doing purposely for high round lbs is simply shameful and will be patched.
  2. Completion of Easter egg gives makes crazy place the easiest place to train/ kill zombies. That's the reward.
  3. There is a glitch that allows you to get max ammo in the same lines but I don't know the specifics. Don't worry about it. It is gonna be patched very soon as it it's already reported.
  4. Here is what you need to do. Option1 : Use a regular gun like MP40 instead of Boomhilda. Option 2: Shoot all three tombstones, then buy MP40 off the wall at tank station and give up your ice staff, it is still available of-course from the excavation site. This way you don't have to trade in Boomhilda. But yea it is not a glitch.
  5. Unfortunately I could not retrieve the video footage of round 5 because I got kicked out of the game due to treyarch update and it never saved it. I do however have pictures with my gamertag holding the gun but it doesn't show the round :x http://gyazo.com/71aeb367035f9ac683bad78c11f19031.png The only thing that adds up to the proof is the kills and similar weather.
  6. No clue how this is related to topic but thanks for info BSZ.
  7. I haven't even considered crazy place, that's something I need to test but I hear you saying it won't work? Maxis Drone is a no-no. It kills off nearby zombies. I had a damn sniper the whole time. I barely used that.
  8. What's your record for the fastest pack-a-punch? Mine is round 5. Here is a picture. I'll upload Video tonight. I believe round 4 is possible but it is extremely difficult to get, based on drops and luck. I got so unlucky by getting 2x at the end of round of round 4 I broke my own record of round 6, I got this yesterday. http://www.youtube.com/watch?v=HQFVvD0rMCE Strategy: Pistol points and melee them at round 1 and 2. Round 3, I opened door and used 2x from reward box, waited until they all spawned and shot Mauser to into the group. I skipped anything extra I didn't have to get buy like Jugg or Quick revive or even a gun. I used shovel to dig up a weapon. Activated all generators as soon as I got points because they give you extra points when activated. When I was out of ammo I used grenades (to damage the zombies or make crawlers not kill them) then knifed all the crawlers. I used the free Max ammo from the reward box after Gen 6 was activated so I can refill Mauser ammo. Be sure to use dig spots after you made the group you can get lucky with double points or zombie blood, then you can just melee into the group. As always if you get a nuke you are screwed. But still you are set to combat against Round 8 Panzer.
  9. As for the details the person that I saw did this had 4 extra slots. i.e. he found 4 golden grave/dig locations out of possible 5 during zombie blood mode. First time after the QR machine was gone, he earned Quick revive from wunderfizz in 2nd try. He only bought 2 perks before that and kept spinning the machine for perks. Next time he went down he bought all 4 perks then took 2 random perks and he got quick revive after more than 10 attempts.
  10. I never checked this thread until now because of the title. I am going to rename it to something more appropriate. "Quick revive from WunderFizz" I guess this counts as proof but I have witnessed it on livestream so it is true. http://www.youtube.com/watch?v=XRh-9-hKHmg
  11. The trailer is not as promising as I expected. But as always, Inifity ward, shut up and take my money. ;)
  12. I have to disagree here. Head shot = 100 points yes. Melee = 130 points but also add in all the bullet points you can get. I never said not to get bullet points.What I meant above was to finish them off with head shots. Go for it if you have ammo left in your Mauser (or shoot once with m14 then head shot). But I wouldn't risk the knife because of following reason. a. Getting nukes and Restarting is annoying. b. High chance of taking double hit from zombies if you miss. Do what works for you.
  13. Thanks Lithium and PINNAZ. Agarthian reaper is great gun for starting rounds and even for higher rounds when insta-kill is on, recommended usage with mule kick. But it cannot replace Boomhilda. Also you will not be having anything as a backup for the first panzer at round 8 which seems to be a deal-breaker for most people 8-) If you don't plan on getting airstrike grenades you can definitely try for boomhilda by round 8. The only thing about it is though if you have both Boomhilda and reaper and want to try out a staff you need to get rid of one :)
  14. Solo Guide to setup in Origins zombies map for high rounds without touching the mystery box. This guide will help you set up for high rounds using Upgraded Ice staff, Boomhilda and Airstrikes by round 10. Acknowledgements I understand how much pain this map is to get setup and those silly downs from hording up zombies when you are simply trying to maximize points, mud slowing you down and you getting stomped by robots and when everything goes right, panzer taking you down by spitting fire or by grabbing you with his claw. This guide my dear friend will definitely help you going down the right path if you follow it step by step. I assume you have general knowledge of the map but I am still going to explain this from layman's point of view. If you have a better guide be sure to list them precisely in the manner I have written that is by round for clarity sake. Good luck and go #origins. Round 1 Get shovel, maxis brain, start up generator 1. Get up to 1500 points by shooting Mauser 6x in zombies legs and then knife. Do not grab quick revive. Round 2 Buy M14 and go for head-shots. You should have 3000 points by the end of round. Round 3 (It's all about points, this ain't no Buried or Die Rise or Tranzit with a bank and a locker) Let some zombies spawn, get 2x make points from reward chest and go for head shots. You should have 5000 points now, head out if it starts to snow. Why head shots? You don't want any nukes to end the round. As simple as that. You could get a bit more points by knifing but it won't really make much difference. (head shot = 100 points melee = 130 points) Round 3 to 6 (Snow fall/Bro-fist stones) At the end of round 3 head out towards tank station, your mission is to find all the parts from the ground for ice staff and also obtain airstrike grenades before round 8. Pick up bro-fest stone from the table in tank station. Open up to the workshop leading to no mans land. Find parts for the "zombie shield". If not go the other way towards generator 3. Use Mauser whenever you can to maximize points. Get Jugg right away, Craft zombie shield next to wind cave build-able. Get Stamin up and MP40. Head up to church and Place bro-fist stone in church fountain and kill some zombies using zombie shield. If shield wears out simply run away if you can or horde them up else where then re-buy shield and lead them back to the church near the stone. Patience is the key. Also you can get lucky with insta-kill. Head back to tank station at the end of round 6 or earlier so you can get some kills there. Round 7 By the end of this round you must have the airstrike grenades. Once you are done killing zombies at church head to tank station (if you haven't at round 6) with a new shield and get enough kills there. Don't be afraid to run around a pick a new shield if this one breaks. Round 8 (Panzer time) Equip yourself with a new zombie shield. It is pay off time. As soon as panzer spawns be sure to run around the Jugg area hording up zombies in the process, Stamin-up is your best friend so keep some distance. Now time your airstrike grenades when panzer is 5 seconds away from you (remember airstrikes take about 7-10 seconds to fire). Use both of them and Kill panzer. If he is still not dead few shots to the head using MP40 will definitely knock him to the ground. Once dead, start working on the chests. By the end of this round you should have enough points to open PAP (2250 points) at get Boomhilda and Craft ice staff. You can also build the maxis drone now Round 9 (Falcon Punch) Get Falcon punch. It is time to fill up the chests (if you haven't already started this at round 8). Just make a horde of zombies and bring them to box locations (if you think it is unsafe) then stay there until it is full. Take the remainder of zombies to another location. Be sure to use shield/claymores/grenades and MP40/Boomhilda. Point is to kill them as soon as they spawn after the first horde so the robots don't reset the work you put in. Be sure to switch to your oh-shit handgun "Boomhilda" in case you think you are going to be cornered and just spray. If you do it right, you will be able to fill up all chests by end of round 9. It is time to upgrade ice staff. At the end of round 9, leave a zombie untouched. Do the puzzle for ice staff. Do the tombstones and set the levers at excavation site. Place the ice staff in pedestal at kill the last zombie. Follow this link if you are new to upgrading the staff. Round 10 (Ultimate Ice staff) Use the falcon punch to kill zombies in the crazy place. It is a insta-kill punch. You also have boomhilda, maxis drone and airstrikes for backup. After a minute of getting 20+ kills Sam will tell you that "the power of ice staff is in your hands..." and the souls stop flying . This means the staff is upgraded and ready to be picked. Pick it and leave the place by accessing the Teleporter. It is totally up to you if you like to upgrade all the staff's at the same time. That is if you plan on using it at high rounds but ice staff has the most ammo. =========== you are all set up without even touching the mystery box by round 10. Remember to get quick revive and speed cola when you get a chance. Q/A (will be updated..) Why not go for Raygun/Monkeys? Beginning rounds is so crucial to setup and you need to use your points wisely. It is nice to get a Rifle, LMG, a ray gun or monkeys out of the box. But if you are unlucky the box will just troll you. And you will end up moving it and therefore triggering fire-sales. Why is fire sale bad? It is a waste of one out of six chances of getting max-ammo in high rounds when you really need it. Those crucial points can be used to get Boomhilda which is basically a 3 shot kill to Panzer in the face. And who needs unreliable monkeys when you have airstrikes. You can try your luck on box anytime but remember not to move it by using it too many times. =========== Location for shield parts Fire cave. After you open first door, At dead end with the cart where a dead zombie is lying. As soon as you open first door on either side of starting room. By Jugg next to chest in the back wall. Around excavation site where robot steps. Above tank station where robot steps. Lined against the wall. Next to AK74u by dead zombie by generator 3. =========== Ice Staff All Ice parts are obtained by digging when it is snowing, so do your best not to end the round unless you already searched every possible dig location. I am sorry I won't be telling you where all the dig locations are =========== This guide is written entirely by way2g00.
  15. Be careful when camping on the tank with panzer around you. The zombies can get on top of it and overwhelm you and will force you to drop down with panzer next to you waiting.
  16. I take back what I said. There is one case where air strikes are actually good. To avoid fire sale which means more chances for max ammo for those pursuing high rounds. I've restarted several times when I don't get monkeys from box. And finally I went for air strikes. Anyways that's just an idea.
  17. I like the way you threw oden strikes before you got inside robot. Very clever ..
  18. I don't see why air strikes are so important. I know it's good to have like monkeys but like BS said its better to go for staffs instead. Then hit the box for monkeys.
  19. Thanks for sharing this caffeine.
  20. I don't understand this step at all neither have I ever attempted it. So let me know if something needs to be removed from existing Original Post. Also please add the portion that needs to be added. We can add the video link as reference but I would 'd prefer images.
  21. This. Other thing is monkeys sometime glitch out. This map is an easy 10.
  22. Updated with KeredNomrah69's steps for staff of lightning.
  23. Headshots do count from Templars. Not sure if they are credited for reward though.
  24. Time the panzer so that he gets Buried by a robot. Then punch him MMA style. YOu get 7 seconds before he gets out.
  25. Does any one have good theories on this tallies. Eddie : 10 tallies Sam: 20 Tallies Eddie's turn next (as said by Samantha at the end of cut-scene). WAW 10 BO1 10 BO2 10 or map based. Does tallies indicate how many maps each character controlled the story?
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