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way2g00d

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Everything posted by way2g00d

  1. Wasn't this updated like a few weeks back, sorry I might not be seeing anything new. :?
  2. Thanks for posting this. Also did he really say Microsoft 360 :p
  3. At 4:04 is that Castro, are we going to bay of pigs, cuba?
  4. very nice link by author of this post. Who is the guy in poster though? https://twitter.com/ZielinskiJimmy/stat ... 40/photo/1 Here is the twitter link
  5. It's gone now. lol.
  6. Thanks for posting this. Most of us strategists are aware of the kino insta trap strategy by project cod. But its still nice to have it as a thread. Good job man.
  7. Very nice strategy BinSys. We can use some of these strategies in our Master zombies guide for co-op. 5and5 also came up with brilliant strategy for solo and co-op for this map. it's bit similar to this one and involves using just the log trap(flogger) since you can use it twice with no wait.
  8. I really like the medals idea. Yea I hope they come up with those room challenges and others as well. Would be great.
  9. Now that he actually said it, it could be an interesting one to follow.
  10. All the best for your future Alpha and your family. Come back when you feel like. You are codz legend.
  11. Don't we already have that? In order to do Moon EE one player must have completed both Shangri La and COTD EE which is bull. Also they made EE too complicated and time consuming, specially the Shangri La and Moon ones. Also they are event based like t-6 breach, Napalm zombie, must have 4 player kind of thing. 3arc MUST make sure they don't repeat this because it's just ruining game. I don't want to spend 2-3 hours doing the Easter egg with 2-4 players when I can get to 50 in 4 hours without doing it.
  12. Very nice, this is pretty good strategy Binsys. I love it. Staying in power room till round 35 is pretty smart ;)
  13. I am going to look at this tomorrow in detail, looks interesting to me, once again Thanks BinSys for contributing to the community :)
  14. I'd like to add the following to original list. 1. Ranking system After end every game players in public lobby are asked to vote other players on rate of 1-10. 2. Host migration 3. Ability to choose which player wants to be more attracted to zombies once the game starts. i.e choose colors. 4. Anti cheat and reporting system in game.
  15. Welcome to the site, Enjoy your stay here.
  16. Hello everyone. I just want to let you know that Sithbas's site ZombieRecords is now hosting "The Zombie Player Awards". Here is the link. http://zombierecords.wordpress.com/the- ... er-awards/ Go ahead and post the nominees if you are interested, there will be a poll as soon as we have enough players nominated in each category. Here are the categories. • Newcomer of the Year • Most Dedicated Player of the Year • Best Clutch of the Year • Worst Treyarched Moment of the Year • Best Overall Accomplishment • Biggest Fail • Best Commentator • Best Zombie Duo • Best Solo Player • Most Favorited Player • Best Zombies Storyline Theorist • Most Underrated Player • Best Troll Video You need two things in order to submit your vote, Name of the player and supporting video. For example: Thanks, way2g00 (Editor at Zombie Records Leaderblog)
  17. I played around with the buttons and I think I understand most of it except annihilations.I havent tested it with actual game but I will at some point. For those that are wondering what is the benefit of this graph and formula it actually computes your end time based on your previous rounds, not only that is also tells you how many zombies you have for that round and their health. Great job once again Binsys. Edit: I read bit more I found that by annihilation you mean Hordes per round. THIS IS GOLD, I can't wait to test this on live stream, thanks a lot, would you be interested in watching it when I test this. I could stream it if you want so I can have a game and this graphs and all good info on the site. That would be epic :)
  18. I played around with the buttons and I think I understand most of it except annihilations.I havent tested it with actual game but I will at some point. For those that are wondering what is the benefit of this graph and formula it actually computes your end time based on your previous rounds, not only that is also tells you how many zombies you have for that round and their health. Great job once again Binsys. Edit: I read bit more I found that by annihilation you mean Hordes per round. THIS IS GOLD, I can't wait to test this on live stream, thanks a lot, would you be interested in watching it when I test this. I could stream it if you want so I can have a game and this graphs and all good info on the site. That would be epic :)
  19. Hi BinSys, Brilliant job man. Still trying to read the whole thing. Go ahead and post the link, anything Zombies related is green. So you are clear.
  20. Hi BinSys, Brilliant job man. Still trying to read the whole thing. Go ahead and post the link, anything Zombies related is green. So you are clear.
  21. Welcome to the site, Enjoy your stay :)
  22. I absolutely love this idea of gun game challenge. Like OP said it not only tests versatility biut also adds a new challenge within zombies mode. Simple and easy to implemtnt. [brains]
  23. Also since it's on topic I figure I could post this.
  24. Trapping astro and doing Easter Egg does not go hand in hand as you said EE requires you to open all doors and therefore you can't lock astro between a digger and door like you normally would. So choose one, Do the Easter Egg or Lock Astro? I would choose locking astro. EE is for the weaks ;)
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