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way2g00d

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Everything posted by way2g00d

  1. Hey Boysta, sorry you missed the tournies man. The last challenge ended last week and the Final game between the winners of preliminaries is due this weekend and the winner will be Crowned Mr ZombieMania2 Not to complain but when I hosted the tourny it was just a one man show and half of the people that signed up would not show up, Luckily I had people from my Live stream to save the day and they would participate. Joshs, Pasta, fatal and few others from CoDz participated and I thank them for that. I decided not to do any more tournies until the next BO2 comes out. If you are interested in joining or organizing them please stay in touch with me via pm here or through skype. My skype is sharpshewter. Thank you. Here is the link for ZombieMania Tournament that I started for both xbox and ps3 recently and has officially come to an end. I haven't been up to date on posting the videos but I tried to post them whenever I can. viewtopic.php?f=95&t=18957
  2. Hands, I will try and test this tonight after I get home. However I am doubtful of hitting 50 because I am too tired to focus on this crazy map. Question to Select, Did you hurt those zombies before you killed them in water? Normally when zombies are in water they have a connection, which is why you often see a bunch of connected shots almost like a splash damage with almost any weapon when you shoot em in water. At round 30, they don't have greater health as in Round 50+, which is why I asked if they were beaten up before or untouched. We all know that that 3 shots of Lazarus will cause the human to explode taking out nearby zombies. But if this is reduced by 2 in water it would change the course of history on map like COTD and this might be the greatest find ever for strategy section. I was going to test this last night but I was bit too tired to start a round 50 run. If no one is doing it I am willing to test this tonight.
  3. There are ways to get max ammo from George in this map.
  4. Rissole, on land you need three shots to get the explosion. @Select, I want to give you props for this, but something doesn't look right to me. But good find dude.
  5. hahahah sorry mate. I just didn't see you around for a week. LMAO.
  6. Just like you said it should be ready in few minutes after the beginning of next round you teleported. It must have glitched. Please change the title of this thread to lower case.
  7. I just feel like there is very little appreciation for high round attempts. This was the sole reason I joined the site and then came across this awesome community. Super, Chopper,Tom and others, we need to come up with a new thread that challenges community to get their high round attempts going. 4 guardians seems decent but we need something like an interactive leader board consolidated for all maps for both solo and co-op. This time only that thread should not die and must be stickied. Let me know what you guys think. P.S: MegaAfroman's template is a good starting point for this.
  8. Hey SLS, welcome back. I already have you added, if you are looking for a game let me know. I have read few of your posts and I am sure you will be a great member to our community here on CoDz. Regards, way2g00
  9. All the best Bangully. You are now banned from my live stream :mrgreen:
  10. Without Jugg: Shoot from a distance and jump at the same time to avoid max damage. With jugg: You can shoot twice and not worry about getitng hit even if they are close to you. Avoidthird shot and sprint away from zombies. With jug: you are pretty much invincible till round 40 if you want to blast your way out when blocked by one or two zombies during training. MnS should be used as a defensive weapon in most maps. But it can also be used offensively if you are out of ammo, just shoot in to the horde and clear them out. It is true beauty when combined with ray gun. You could also use it to make crawlers and kill them using a bowie knife/sickle when you are hungry for points. I'd recommend you play some ascension and get PHD flopper as soon as possible. Then try the same on Five map and kill the pentagon thief from a distance. Remember as long as you shoot from a distance you wont get any damage. The tricky part even if you do sometimes you wont even know you are red and one hit by a crawler or zombie will take you down like Chopper said. So, use it wisely and you are invincible in maps with no juggs. You can get to 40's with no problems with this weapon without using a wonderweapon in case of oh-shit movements. This is by far by fav backup weapon in flopper based maps and it helped me complete the no box challenge to round 50 in co-op. Hope that helps. EDIT:This is general advice on MnS for anyone. I just read the OP mentioned that he/she does not have dlc's.
  11. Hey Chopper, I already replied on your youtube video man. Nice video and I loved the special effects especially the evanescence music. I would love to see home high rounds on this map from you.
  12. So far the trains I had with my 4 round 50 games on ascension. 1. Flopper and spawn split - traps and centrifuge) 2. flopper and turret merge thindergun by mp5k 3. Pap and turret merge by pap 4.flopper and junk yard split - traps If one of you is good in kiting I'd go for 2 or 3. Both will get you to 50 in less than 4 hours
  13. I heard cases where Split screener's scores counts but your rounds don't if the third player leaves the lobby.
  14. Good read, Decent Idea.
  15. you are correct, Eye has his own calendar...lol.. well we are not having a playdate tomorrow.
  16. Hello , Please refrain from typing in all caps. I like your idea of new maps to start with and in DLC's. May be they can start an Elite membership and include all future DLC's for those who bought the membership. I would pay about $100. $150 if they remove the multiplayer junk, just joking. But seriously they need to separate multiplayer from zombies when releasing DLC map packs. I doubt they will do it.
  17. ohh sorry this whas my first post and i don't know where to post stuff Hey man, no worries. Good to see you back.
  18. Looks like he tested from 25 until 50. I would be willing to test to this tonight if time permits.
  19. I am surprised this has gone unnoticed. Good read MMN and [brains]
  20. Didn't know that Hands. I will have to try out God mode to get use to more pc gaming. Will create a thread. I saw your video Hands. It's brilliant.. You need to update MZG and your solo guides with this one.
  21. I don't know how those mods/hacks/modes work on pc. So I am not sure what godmodes exactly does. May be you can write a thread educating us a bit more about this. Few of us new PC bros can benefit from this. But to the point, The only problem with trying this legit is lets say you are close to 50 with no downs, Got bit distracted or lost focus and few zombies that spawn from the ground got you down (like they do to me.) It is hard to recover from that since they are all sprinters and this map not having any monkeys or gersches it is tough to get yourself to juggernog especially when Angry George is involved. But like you said a good player knows how to deal with this situations. I wish you luck. I might try your theory sometime soon.
  22. This could be very useful for solo players. I like to test this on 50+ because that is where I noticed that nothing works. I don't know if there is a way you can test this on pc using godmode or any other hack available.
  23. Nice one Hands, I like how you said every 5 rounds because that was always a question as to when the Charged zombies will stop giving max ammos. I am curious to know how you figured this number. I did notice in high rounds that you get max ammos out of any weapon or even by flopping as long as you charge them. I haven't watched the video yet. Will check out later once I get home.
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