way2g00d
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Everything posted by way2g00d
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Welcome back mate, if you are looking to find friends to play zombies go to teammate finder and post your query, and also don't forget to post your stats in your signature for high rounds so people know what level you are on.
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lolol at troll....
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Welcome to the site, enjoy your stay. If you have any questions just ask. way~
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COTD zombie guide - from Eye's master guide **new updates**
way2g00d replied to Chopper's topic in Call Of The Dead
DAMN! -
It is different each time. You need to watch the spin, determine where the perk bottle is after and kill it in the next iteration. Here is a quick video. sqoeBQYFev0
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How to deal with the monkeys with a shotgun only challenge
way2g00d replied to TheSickTrickZ's topic in Ascension
Claymores don't kill monkeys, they just slow them down. Hades = best wall shotty, apart from that use traps and sentry gun to your advantage and just guard juggernaut. Once they are after you after stealing all perks direct them to a trap. -
Either that or get juggernaut. When you enter biodome be careful not to stand on those pads when you don't have Jug or PHD. Before you enter any door in Moon, be careful not to run in to astronaut otherwise he will steal your perk and teleport you to a different part of the map leaving you red to 1 hit death.
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Nice one mate! I also saw some of your der reise videos and loved it. Clear explanation with tips.
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Thanks Anti Earth.
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Yea, I am pretty sure powerup order is random..
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//the firesale flag is initialized to false in the start of the game. set_zombie_var( "zombie_powerup_fire_sale_on", false ); //shows that an alternate power up is used if chest is not moved. else if( powerup == "fire_sale" && ( level.zombie_vars["zombie_powerup_fire_sale_on"] == true || level.chest_moves { powerup = get_next_powerup(); } && is Logical AND operator and || is a Logical OR operator in C# and when either of conditions evaluates to true the statement following this condition is executed. In this case even if the fire sale drop is going to spawn if the box is not moved, the next power up is chosen. If you want more detail, Read this.. In C# T= True F= False T && T = T T && F = F F && T = F F && F = F T || T = T T || F = T F || T = T F || F = F In our case it was T && (T||F) simplifies to T && (T) = T Regards, way~
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Zombie/Horde count chart for solo
way2g00d replied to way2g00d's topic in General Zombies Discussion
Yep, I updated the original post. Sorry I should have made it more clear in the chart but since no one told me they had problem understanding it I assumed it was fine. -
Zombie/Horde count chart for solo
way2g00d replied to way2g00d's topic in General Zombies Discussion
Chopper, that new formula is bit off for first few rounds. But it is 100% accurate after round 12. The numbers on the right are the Actual zombies count in the game and the ones on the left are calculated using the formula I quoted. Green indicates they match. Let me know if it makes sense. The first 5 rounds were calculated using the code from the game. And we know its correct. Multiplier of 0.15 * round is just not right as it was thought to be. I will post a better chart that simplifies all variables, this was me at work, may be I need to stop doing this at work so I don't post it in haste. Thanks for comments guys. way~ -
Zombie/Horde count chart for solo
way2g00d replied to way2g00d's topic in General Zombies Discussion
I guess this was the time well spent , won't bother next time. Thanks Tom, you are the only reviewer. -
Welcome to the site, you have evolved at the right time and right place. This site is hot not only for finding fellow zombie slayers but at the same time if you are looking for zombies storyline or simply for making friends. Enjoy! way~
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Superhands' detailed 50+ solo COTD strategy
way2g00d replied to Superhands's topic in Call Of The Dead
Slow and steady wins the race, I am glad you are improving my friend. -
Most of you guys know that the old zombie count formula was incorrect. Here is the new formula discovered by BinText which is 100% accurate past round 12.. Number of zombies per round Single player =0.0842 * (R)^2 + 0.1954 * (R) + 22.05 2 Players =0.1793 * (R)^2 + 0.0405 * (R) + 23.187 3 Players =0.262 * (R)^2 + 0.301 * (R) + 33.114 4 Players =0.3462 * (R)^2 + 0.4964 * (R) + 43.164 Replace 'R' with Row() Function in Excel to make this formula work. EDIT:I promised I was going to update my previous chart and I finally did because the previous one was bit confusing to read. Let me know if you guys see any inconsistencies. Here is the spreadsheet I uploaded recently which could be a good resource for those that are doing high rounds in solo. Tested on Ascension. Credit to DuckCall00 for directing me to http://denkirson.proboards.com website and & BinText for discovering this formula. Enjoy! way~
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AMAZING AMAZING work, very professional work mate. Multiple Brains for you. If only I knew these stats before. Just few things, Can you change Galil to lamentation in your chart, and also if you can test aug pap'ed with shotgun. I have seen yoteslays's video where he killed George with Aug upgraded with shotgun ammo and regular ammo and still has about 50% ammo left on his gun. Also include waffle gun in your chart just for the grins that it does almost no damage.. Regards, way~
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Yeti, Watch this man, Props to CJGAROF who is also a member of codz for sharing this with us. UUv3lwsaHJQ Regards, way2g00
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COTD zombie guide - from Eye's master guide **new updates**
way2g00d replied to Chopper's topic in Call Of The Dead
@eye, I meant practically? Stats are Not always accurate. -
COTD zombie guide - from Eye's master guide **new updates**
way2g00d replied to Chopper's topic in Call Of The Dead
Is this confirmed? -
Kino World Record - Round 51 - No Perks or PaP
way2g00d replied to ninezerowill's topic in Kino Der Toten
I am not going to argue with this guy. -
Superhands' detailed 50+ solo COTD strategy
way2g00d replied to Superhands's topic in Call Of The Dead
Eye, MnS is good for early rounds. I forgot to put that on their for 1-30 but I would still prefer crossbow because it is easy to divert zombies and take out George in the middle of the round when he surprises you compared to Mustang and sally which is still good for blasting your way out when you get trapped by zombies when you make trains. It's just this map is entirely different than any other map for solo because there is no wonder weapon that can help you kill zombies. I give props to Swask for making it to 70+ on this map in solo. -
Superhands' detailed 50+ solo COTD strategy
way2g00d replied to Superhands's topic in Call Of The Dead
I don't understand why you are working so hard and risking yourself to get wunderwaffle in this map. The amount of ammo in this gun is just not enough to get through an entire round (past 50+) even after you run out of ammo on your Hyena. I would not use Scavenger/Hyena to kill a horde and hit George at the same time. You would not have enough time to calm him down given how fast the zombies re spawn in those high rounds even with pap vr11. Just too risky. Wunderwaffe in this map can only kill about 10 zombies and given the amount of shots it has about 12 - 14 (if i can remember) this will only get you like 6-7 hordes and past round 50 there are 15+ hordes just for solo which means it is completely useless. I would rather hold crossbow in cases when I think i might get stuck rather than getting stuck with this gun. However I suggest using Hyena (2x/3x) in combination with Flopping / Porters X2 gun or Anarchy to kill each horde and this way I have better chance of getting drops because you are actually making points. Otherwise, I would simple keep making crawlers and pray for the box to give me another scavenger. Also I would not get scavenger at round 20 in the game. Would just use AK74u to make shit load of points this way I can use the box unlimited number of times when I need ammo for my Hyena which is the most powerful gun in the game for solo. But 50+ on solo this map is I think a real challenge. This would be my ideal inventory for this map. 1-30 AK74u VR11 Lazarus Awful Lawton/Mustang and Sally Each round past this will take about 30 minutes with AK74fu2 but will be rewarded with a lot of points compared to quick killing by Hyena. 30-40 AK74fu2 VR11 Lazarus Awful Lawton 40+ Hyena Vr11 Lazarus Awful Lawton/Porters X2/LAW Anarchy Replace Awful Lawton with Porters X2 when you running out of ammo on Hyena or if you are feeling lucky put it back in the box. Just my 2 cents.. ~way -
Ok, At round 3 or 4 open the door, buy mpl, stay few rounds until you have enough points to open 3 more doors and buy jugg(around 5000 each). Once you get jugg around rd 7, 8 you can run circles by mine cart and other player can run circles in power room. Be sure to kill zombies as soon as possible. At around round 10, pack a punch your pistolto get mustang and sally. DO NOT USE THE MYSTERY BOX. Buy PHD flopper, and this is yout ticket to round 20. You real challenge is not guns or strategy. You just need to know how to train or what to do in oh-shit situations. Mystery box is just a gamble.If done right you willg et to round 20 in about 40 mins. Let me know how this goes, It might sound like a wild goose chase but give it a try.
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