way2g00d
Hall of Fame-
Posts
5,838 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by way2g00d
-
Nice. If you start streaming in future let me know.
-
Monkeys just kicked my ass here, I accidentally killed last zombie and paid the price. http://www.twitch.tv/mwa2012/b/302647208 No life's left. Round 106 24 hours.
-
Thanks man, I only played 5 rounds last night, was v upset when my quick revive was glitched by monkeys at round100 :x , I had 2 thunder gun shots left and I did not want to waste it on the them so i let them take the speed cola as usual like every monkey round and my quick revive was gone at the same time. I will get over it, after all this way I don't have to think about protecting QR anymore. My next target is 115. :? way2g00
-
yep the sole reason of it is to give protection when you are reviving or hurt seriously from one side. You can get back your other weapon later if you feel like you are wasting the spot. But I agree that riot shield might not be useful as it is supposed to be in survival. I need to do bit research on this but if you do so let us know.
-
All that said, I mostly never use a secondary weapon during a high round gun fight. A LMG works just fine for me. I only have a p90 so i can run fast and as a backup weapon, I am seriously considering riot shield. I was discouraged earlier when someone said that Riot shield does not protect you at all and you are hurt even when it is armed on your back (Relaxing end has a video of this...xbox..) But then i tested this on ps3 and it looks normal. Long story short I think most of the times the cause of my death is when enemies are shooting me in the back, so this is a good add on during jug rounds. So is the armor.
-
Round 102 21 hours. 1 revive glitched by monkeys when they stole speed cola.
-
Playing with randoms; COTD vs. Moon
way2g00d replied to Superhands's topic in General Zombies Discussion
Yep, I only see a problem with randoms when they are doing good and they actually leave me with "host ended game". I don't mind if they suck, I will just think of it as a chill game. But if you can rely on some one through out the game that happens to be random and they quit on you that's a slap to your face. -
Playing with randoms; COTD vs. Moon
way2g00d replied to Superhands's topic in General Zombies Discussion
If they rage quit then how is it with randoms, it means you played with your friend. -
Playing with randoms; COTD vs. Moon
way2g00d replied to Superhands's topic in General Zombies Discussion
I made it close to round 40 with randoms with highest points and headshots I ever had and they rage quit because one of them asked the other to leave the xbox on. What a douche! Here is the video... 5--Lgy_SBhE -
Playing with randoms; COTD vs. Moon
way2g00d replied to Superhands's topic in General Zombies Discussion
Yep, and if you get jugs without them they just rage quit. -
Status: Day3, Round 97. Just one down at 30's. Time 17.5 hrs. Thanks to Zach from TeamGrimReapers (CODZ) and SoloArtist0425 for giving me company on skype. Greatly appreciated. P.S: SoloArtist0425 is on Round 74 doing another solo run on SNN with me on dual stream. here is a clip for you guys. http://www.twitch.tv/mwa2012/b/302469691 Regards, way2g00
-
I Need Some Tips/How Did I Do? (Brains For The Best Tips)
way2g00d replied to iB Proto's topic in Classic Maps
When I play co-op I always run the flogger -
shangri la is a pain in the ass map. There is just so many elements to think of. Good job though man.
-
I did not know that rep system was custom made by mods. Thats so cool. Kudos to developers (Siri, I guess?)
-
spending 2500 is nothing when you have about 50,000 points in mid game. We are talking about harder rounds where jugs are mixed with gangs of enemies and dogs. The only option is to make a train (Yes I said train like a zombie train) have one player flash them constantly while you airstrike their ass. :lol:
-
Playing with randoms; COTD vs. Moon
way2g00d replied to Superhands's topic in General Zombies Discussion
And what if we go down, is the game over? :| -
I think I know this person but from where Welcome to the site dude!
-
Playing with randoms; COTD vs. Moon
way2g00d replied to Superhands's topic in General Zombies Discussion
Freaking Moon, i cant even get juggernaut without them, that's ridiculous. Generally when I play I try not to bug people in game unless they are my good friends. -
Tom just nailed it.
-
Attemp1 was to count the number of zombies. Yet to publish my findings. First Revive was stolen by monkey on round 20+ Second one immediately disappeared by monkey back to back after it stole stamin up(Bug) Third was was used, I went down at 91 (got stuck by lander) I died shooting/spraying a fast runner with rpk while trying to hit the box at the end of round 94. Attemp2 was to do a time Attack to round 100 was abruptly ended due to several distractions. My ISP cut down my upload speed and I was not able to stream properly. But due to some viewer request I started streaming and died because of lack of focus on game. Was out of t-gun ammo and died trying to hit the box (Power room) in the mid game. Third attempt.. First revive was used when I went down at 30+ ...Day 1 to 57 in 5-6 hours. ...Day 2 to 84 in 6-7 hours. (was busy setting up dual stream and chatting with friends on skype so took my time with breaks but no downs and some good luck with t-gun until rd 84 took about an hour to get back) Tom, I wasn't sure if any one was reading this. Here is the report :)
-
Status: Attempt3: Currently on 84, just one down so far at 30. Time : 12 hours. http://www.twitch.tv/mwa2012/b/302383852
-
Gj select, that's great u hit 90 on co op
-
Zombie Spawn Behavior / Speed Thoughts
way2g00d replied to Tom852's topic in General Zombies Discussion
Excellent post man. Nice research on spawn points. -
Thanks man.
-
I played first time with a friend of mine that is actually good player, and hit 45 on seatown. Will try again soon.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.