way2g00d
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Everything posted by way2g00d
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Eye, I knew about the strategy but I will resort to the one I am more comfartable doing. Thanks man.
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Thanks for responses from all you zombie pros, really mean it. Final question for you guys, without showing the math Roughly tell me How many hours would it take for you to get from Round 100 to 166 given all other things are in your favor (no major lag, healthy console, etc) Here are the Options again 1. under 40 hours 2. 40-60 hours 3. 60-90 hours 4. Over 90 hours I was bit upset last night that I did not get much feedback and played MW3 and broke some records. But I will start this tonight! Be sure to pop in and out of my live stream folks. Much appreciated, like always I always have special place for my friends here from codz. Chopper dude, you will be missing out. Get your data card working soon :)
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Just hit 30 on mission and 34 on seatown an died trying to revive like I said, but this can b good starting point for strategies. I'll post the video tomorrow here.
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"RTR 100" means Road to Round 100
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Okay no one from codz has even replied to this thread (except you fatal). I don't want to waste my time going high rounds and boring myself to death. I might as well just play some survival mode on MW3 8-)
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7 reasons survival cant compete with zombies
way2g00d replied to SaLaD_FiNgErS_HD's topic in Modern Warfare 3
well said. -
Not really but I think I know what you mean.
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Thanks man, will accept when i get home.
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Yep, I knew about this. I might do it on xbox not because of frame lag on ps3 but because there is a good chance I might get treyarched. I prefer ps3 controller though :? Thanks for your input Fatal.
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Zombie/Horde count chart for solo
way2g00d replied to way2g00d's topic in General Zombies Discussion
Sorry I don't have a wii to test this. Who is Duckadoo? Video is almost ready. I have tested this till round 90+ -
So I went down at 141. Funny no-one guessed that. Log: Run Started : Saturday evening Dec 11 Day1 57(Round) 5 hours Sun Dec 12, 2011 1:05 am (Time logged) Day2 84 12 hours Mon Dec 12, 2011 3:06 am Day3 97 17 hours Tue Dec 13, 2011 3:18 am Day4 102 21 hours Wed Dec 14, 2011 3:39 am Day5 106 24 hours Thu Dec 15, 2011 3:12 am Day6 116 32 hours Fri Dec 16, 2011 5:20 am Day7 126 40 hours Sat Dec 17, 2011 2:59 am Day8 133 46 hours Sun Dec 18, 2011 4:37 am Day9 140 52 hours Mon Dec 19, 2011 6:06 am Day 10: 58 Hours - End Estimated hours and log times. Revives Lost Round 30+ Round 100 glitched when monkeys stole speed cola!!! Round 105
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7 reasons survival cant compete with zombies
way2g00d replied to SaLaD_FiNgErS_HD's topic in Modern Warfare 3
Every map that I play with random gets us to 30 which is my high round simply because my revival skills end at that round. In zombies all I need really is Mustang and sally and a wall gun like Rampage said and I could clutch the game without the partner which is lame in a way because this ain't solo and if you want solo records they have to be different. I don't know why most people are not impressed by survival mode, some say to me that zombies don't shoot lol reminds me of punching bags. So i don't see the point there because even in survival you need to earn money to buy stuff and upgrade. It is not just luck based out of the box or relying on a wonder weapon. This is how I look at Survival mode. Easy till round 20 any map. Gets tough to beat waves past 25 and Insanely hard after round 30 but not repetitive. You get more combos of different enemies rather than just one more batch of zombies in BO. Requires pure skill to get past 30 rounds. And doesn't require hours of game play like zombies to get to level 50. Zombie trains are easy, try doing the same trains in survival. AI kicks in. Reviving is crucial because it defines the meaning of co-op. In spite of my 50+ failed attempts of 30 waves with randoms I am not giving up trying to get far.All i have to say is survival mode is not the best but it is definitely not something you can easily master like zombies. Survival is hard compared to zombies because of the following reasons and these people have every right to cry, blame it on Treyarch. 1. Revive or Game over. 2. One perk only. Choose your perk wisely aint no George here to give you free perk or no Easter eggs to spoil you. 3. One slot for Airstrike kill streak, get your ass back here to refill rather than just camping. 4. Trains are hard to make. These enemies are smart and the map is not very accurate because enemies sprint very fast in later rounds and then most likely will come at you when you are reloading or when you are not expecting them. 5. It is hard to camp because Juggernauts have insane health. Because enemies throw Flash bangs at you and dogs run you over and kill you if you don't kill them from distance. They will destroy your sentries before you know it. 6. Refilling ammo requires you to move around which can get you in trouble with enemy spawns and enemy claymores and gas. 7. you can't rely on randoms because their high rounds are not reflected like zombies. You just need team play to survive. /rant over -
Yea fatal, most of the times 90% of the ppl I find in random lobbies don't have mic. I send them a message asking what their high round is and they don't reply. Most of the times I go for people that made it to level 50, and they still suck. Also since there is no party chat, ps3's voice chat quality for this game is terrible. I think I will get it this week for xbox. I give up.
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Damn, u guys are definitely pros. I can't find any one good in ps3, randoms are worse, they have no clue how to deal with juggernaut rounds even after you explain them. I tell them not to go for them right away and they get surrounded by regular enemies and leave me to revive them. I revive them and then rage quit.
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My bad bro! If any of mods can merge this it would be great.
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Pretty impressive especially 37 on Fallen and 31 on Downturn are Good.
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alley (4 player) and spawn(2 player) Basically I like training by myself and theater is the place where every one brings in their trains. Same as spawn that's why I resort to alley in 4 player games. But in 2 player long runs spawn is good for high rounds so u can just trap them at whatever round while the other player has T-gun.
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I think what Tom meant when he said its too expensive meaning requiring too much effort. Don't think he meant sth wrong, correct me Tom.
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If people show interest I am willing to do a map based strategy videos with strategy.
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Good stuff man. I'' sub to you. Post some of your survival videos too :)
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7 reasons survival cant compete with zombies
way2g00d replied to SaLaD_FiNgErS_HD's topic in Modern Warfare 3
Dude you have no idea how much I actually love this part of it, it keeps me on my toes the WHOLE GAME, and it's perfected my strafe-run. I can almost always get to all 3 and get what I want right before I start getting shot if I do it right. This. -
Zombie/Horde count chart for solo
way2g00d replied to way2g00d's topic in General Zombies Discussion
Thanks man, I have been extensively testing this chart and I have to say I am impressed as to how much accurate this formula is even on High rounds. way~ -
This is a great idea, I been thinking about this lately. You can start the guides and I will probably upload a video demonstrating our strategies. I am sure a quick google metakeyword will bring them to this thread with the reputation that codz has even if this site is meant for zombies.
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Enjoy your addiction which is codz.
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sup yeti, Hey man, I went nuts when u said 71, then I noticed it is co-op. You do that in solo you get my respect way~
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