Jeager1999
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Everything posted by Jeager1999
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To whoever said "Group 935 didn't allow Americans into the Group." That's not true. If you remember the Audio Ripped from Der Riese, there was one Transmission that was left out but still in the Audio Files. It was Maxis Speech to the Group. In that Speech he told the Group to ignore their Country, Family & Friends. Also don't forget the Audio Recording in The Moon. The one between Maxis and Richtofen. Maxis believe the Deal with the SS would cause Massive Deffections within the Group. Last, one of the Audio Diaries from Richtofen in COTD. The one about Spies in the Group, it was kinda distorted, but Richtofen stated he didn't care what country they were from nor did he believe Richtofen about them being spies. Hopefully that will clarify the subject and help this topic shed or re-evaluate their theories
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I found a "Snag" in your Theory...actually Two. 1) I've completed Richtofen's side of the E.E. The lightning from the Street Lights that were hit by the EMP's arced toward the Tower but when I started a new game on SOLO, the Tower would be lit up like an X-mas tree but there were no arcs between the Street Lights. Even when Powr was on or off. 2) According to NTG:Zombies(Pretty Much everything they say/do is spot on) stated that once you do side of the E.E. and then do the other, the other side will "Reset." So if you done Maxis First, than Richtofens, Maxis side would be reset. Also if I'm right on the subject, Maxis requires two of the Street Lights, not four. True the Streetlights play a part in Both sides of the E.E. but I really don't think they are a Continuation...or at least not at this moment. But will Treyarch say anything? Nope, right now Jimmy Z is tweeting about Beer. Jimmy....What a Twerp.
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It isn't really effective against a swarm, but one game me and Sly played, we found a good use for it. Me and another player camped the Underground Hallway, I placed a Electric Barrier(Trap)lengthwise in the hallway a few steps before the right turn to the P'a'P Machine and had a turrent aswell. It held up pretty good considering there wasn't a lot of Zombies coming down the steps & through the Window near the steps. There is one Idea I have yet to try. Lengthwise, the Electric Barrier is the same length as a Window. Maybe place against the window? Perhaps it will Kill them before they fully climb through the Window.
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I wonder what whould happen if you Chuck an EMP at the Mystery Box while the weapons are Cycling, when the Orb of Light appears. I've yet to have the Orb appear at the Traffic Light, it only tends to appear in the Box, sometime on the first run at the box whenever I start a new match. Try this, if you ever get the chance. Don't Stop the bus with an EMP while its under the trafic light, but set a Turbine and Electric Barrier on the bus, but make sure to prop the Barrier so that it will pass through the street light while the bus drives under it.
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Permanent Earnable Perks Proof and how to unlock them
Jeager1999 replied to blackfire561's topic in TranZit
I don't see a Perma-Mule Kick or a Perma-Flopper going to happen. However, the other half of Flopper was the No Splash Damage thing, that would be something good to have. It's too bad that the Score Card in-game does not show everything like it does in the leader board section. The Leaderboard gives you the Total of every stat, not seperate by one game. That way we can know just how many Grenade Kills, Miles Ran..etc while in the game. Also about the Head Pop Upgrade. I to feel it makes their heads weaker and makes it easy to kill zombies in higher rounds. Use the HAMR or SLDG HAMR and shoot a Zombie in the chest till dead at round 20, then shoot one in the head, you can really see the difference. -
I get what your saying. It just five/nine semi-small locations combined to make one Big Location but with empty space in-between. But think of it this way. This is the First Map. Nacth Der Untoten was the First, It didn't have anything-granted 3ARC didn't expect Zombies to be such a big hit. Kino really didn't have anything either, it was similar to Verrukt if you think about it. So of course Green Run isn't going to have a lot in the game. This is the first time they created such a big map, their getting there barrings. They are no doubt looking at our Opinions and the DLC Maps to come will be better and will deffinitly have new/better features. If you want to put it in another way. Considere this map. Basic Trainning.
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There is something I noticed about some of the Zombies. Some are wearing Collars, it's really odd.
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So that got me thinking, if your Choice. Maxis or Richtofens Side could effect the next Map?
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Nah, the HAMR doesn't have the Grenade Launcher, it be coold. Only attachments I've got for the SLEDG HAMR is Grip, Dot Site or ACOG Scope. Never at once.
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STOP SAYING SPARKLE!
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Oh God! NINJA ZOMBIES!!!?? Game Over Man, GAME OVER!!
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Yeah, Figured That, didn't see it on the Traffic Light yet.
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I say to Heck with it. Eventually- After Jimmy & Treyarch have their Laugh -They'll release the info on the whole Rank System, possibly what other abilities we can unlock(Like Revive) I've yet to get to the Dual-Shotgun Blue-Eyed Skull, but is that the maximum one or what? Damn You Jimmy Z!
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You know where the Bus Stops in Diner? Between the Rock and the Truck is a wide open U-shaped path. It's odd for two things- 1) It's to big of a spot just for players to get around the Bus if you'd want to. 2) The Fence is not one piece like the Fence on the other side, nor does it have Barbed Wire. Now if you were to go into theater mode and look from the Diner to the fence in the fog, there is a light very close. You can't seem to see it while in the Fog. I'm Hoping that one of the Sniper Rifles P'aP'ed will have that Scope with Nightvision. Possibly you could see something while on the Roof with the Scope. Also Sly, after that Co-Op Match, I went check out SOLO and see if the Tower was still lit up(It Was) but I went to the Box and Light was swarming the weapons when I used it. But it wasn't Orange, it was Blue.
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Me and another here from CODZ and his friends had finished the EE on Richtofens Side(Thanks Again Sly). After that I went into Solo to see if the Tower was still "Zapped Up" It was. But that's not what I posted this topic. Here's what I need help with. I don't know about you guys but the Roof of the Diner keeps bugging me. I think that if you had a Sniper Rifle you could scope out the area toward the Farm. I have had some bad luck with the Box and can't seem to get a Sniper Rifle. Plus it be cool to know what type of Attachments the Sniper Rilfe can be equipped. That area that I'm talking about is wide enough that the Bus could acutally go through. Also-mentioned in another post-there is a light shinning right there...A Clue Maybe? So Re-Cap. Get a Rifle, Gain Access to The Roof and Scope the area out. Hopefully we can find something.
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If Dempsey had a Sex-Change, Misty would be the End Result. Not to jump too off topic, but you can see the slight similarities between the new characters and the old ones. Misty - Just as Gun Crazy and Badass as Dempsey. Russman - Just as talkative about being Old as Nikolai is about Vodka. Samuel - Hears Voices just as Richtofen Marilton - Anoying and won't shut up....just like Takeo.
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[1 minute of gut busting laughter later] Where do you think it will take you? Texas? The Jet Gun(In my opinion)is just a useless Wonder Weapon, if you want to call it that. It does pull you forward when you fire it full throtle but other than that it has no real purpose other than for Richtofen's Mission. If you COULD put the Nav Card in the Jet Gun, than you would-no doubt-have to install it at the Workstation. Also I don't think the Nav Card is for anything else but the Nav Card Station. I think NAV is short for Navigation but that doesn't have to be exlusive to Transportation.
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Yeah I feel like an Idiot now, since I posted a comment in spiders video. FACE PALM But I still think the Nav Card Icons don't appear next to each players name(If they had picked up the one by the Bus Station) is a Glitch.
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Yeah, That's the only Shortcut in the Map, not counting the Cabin because to me, its more of "On the side of the Road" than an actual shortcut. The Church is a big topic on this site. You can practically touch the building but can't go in. The doors in front of the Church don't looked destroyed yet you can't climb the steps...Odd. Also. Why is that one spot on that cliff not covered in Fog? This is just one of many area's in the Map I find very Odd. One is the Diner and another is that Fence Door in NDU.
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I'm with all of you that "Nav" is short for Navigation, but has other means than Transportation. The Obelisk/Spire/Tower could be more of a Transmitter. The Nav Station could be used to imput "Navigation" Coordinets to where the Transmission is to be sent.
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Maybe there is another easter egg. I can't be too sure because I too and still trying to complete the Tower of Babble but from all the Video's, I've not heard Maxis say a lot of the quotes that are from the Ripped Audio. One is that line about coming back to an area later and calling it a Beautiful Place. Or what about the Cargo one? I hardly doubt Treyarch would put so much Useless things in one map. There got be something left unfound in Green Run, I bet its right under our nose.
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*Face Palm* I Hate Twitter Breakdown- "I've seen enough-" Enough of What? "You have all the Info you need." Hum...No we don't. "Just Say It!" Okay, I'll say it. Your an A-Hole. You know what, Somebody Tweet him back saying. "We have all the Info we Need."
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I think of it this way. The first maps featured in the each Treyarch game will never be as good as the DLC's. NDU didn't have anything, but Treyarch learned from it and totally one-upping it after Verrukt. Kino didn't really have anything Big except for maybe the Tunder Gun. I can understand what your saying but I Treyarch wanted to make it Challenging. Think of the Bus Depot on Surivor as NDU, Farm is kinda like Verrukt and The Town is like Der Riese. Each section is kinda based on difficulty. But I'm sure that when the first DLC map comes out, its going to have Bigger Sections and newer features...maybe bring back old ones...like Teleporters. I just hope they get rid of those LITTLE BASTARDS
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TV Easter Egg Solved ! Source of ripped radio broadcasts
Jeager1999 replied to optimus555's topic in TranZit
I don't think the Transmissions are a clue but just a continuation of the Story. So we know now that there are more survivors, possibly near Towers similar to the one in Green Run. They also have been contacted by Maxis and Richtofen. Some share the same fate as Samuel, that they can hear Richtofen and no one else. So this helps brings a little light on the subject. As for that sound when you hit the TV for the first time. Yeah, that sounds like something unlocked. I can't say it had to be close by but DANG! this is keeping me up. -
Another thing I find wierd is that door leading into the Loundry Room in The Town. It's so clean and nothing to obstruct it, the door looks just like the one that opens with the Turbine. Oh, and to Jimmy's latest Tweet. "I've seen enough, you have all the information. Just say It." Yeah, that's as helpful as a Blind Brain Surgeon
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