Imperator
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Everything posted by Imperator
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Wouldn't it be too straining on the system to show some a dozen or two zombies gradually becoming physically deformed? It's not like gibbing where the model suddenly changes into another and the blood covers it, here the flames wouldn't cover it and if a zombie suddenly turns into this very altered form without any slow changes in between would be bizarre. If they completely cover the zombie in flames to hide the transformation, then wouldn't that be demanding on the system too?
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Nope, getting Battlefield 3 instead.
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Why Richtofen is in an astronaut suit *UPDATED* 2/24
Imperator replied to Powerhouse631's topic in Ascension
Maybe the room of the facility they were held in COTD had some cleaning/decontamination equipment? -
Black Ops, Map Pack 3!!! Annihilation!!! Poss 4th Map pack??
Imperator replied to chefwhitey's topic in Call Of The Dead
I hope for a map pack 4, it is plausible, the way they talked about Shangri-La seems to suggest that it won't be the last. They didn't mention any final plan or answer in the trailer. Who knows, maybe we could even get a Map Pack 5? Here is a possible timeline. June- Annihilation announced and released for Xbox 360. July- Annihilation released for PS3. It is too late to announce Map Pack 4 as July is almost over by the time it comes out for the PS3. August- Map Pack 4 is announced and released for Xbox 360. September- Map Pack 4 is released for the PS3. Map Pack 5 or possibly the Classic Maps could be announced as DLC and released for Xbox October- Map Pack 5 or Classic Maps is released for the PS3. November- Modern Warfare 3. I hope that they are not releasing Map Pack 3 early so they can release the classic maps as Map Pack 4 and spend the rest of the time drumming up hype for MW3. The last map pack for World at War was at July. I hope that will not be the case here. -
What are these new "species" Treyarch says?
Imperator replied to Shake-n-Bake5454's topic in Shangri-La
They have so much potential in this map for new creatures, I hope they do not just settle on primates. What about the elephant we heard in COTD? Or was that sound just because Elephants are seen as a staple of the jungle? -
I'm keeping my fingers crossed that the new zombie map name isn't "Zombies." That would certainly cause a lot of confusion.
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Uhh... that's the old picture we found yesterday, but brains anyway.
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This is a pretty common theory if I recall correctly, but brains to you anyway, Undead Nightmare. Hoping to see Viet Cong, Soviet and American zombies in "Paradise." It would be a fantastic mix.
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What... the... I'm sure that Hitler would have harnessed the power of the "vrill" to destroy his enemies as he was becoming more reckless and aggressive towards the end.
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WAW had 4 Zombies map so id expect atleast that from BO ( i know there is 4 bit i said ATLEAST ) these 3 maps have been released quick, i think we can expect at least anout 2-4 maybe because it is 18 months atleast till the next BO but you never know They actually will stop when MW3 comes out as Activision won't have them releasing DLCs as they might harm MW3's sales... and of course the DLC won't sell as much either. World at War came with one zombie map and the next three map packs raised that to four. Black Ops came with three zombie maps and we will have at least six maps at the end. If we're really lucky, we might have 7 maps but that is unlikely.
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Perhaps it is an early version of the poster? So maybe that would be why it says June 28th? I sincerely hope the new zombie map's name won't be "Zombies." Looking at the "Zombies" map's picture, I can see some blurry palm trees and a beach. Apparently, Hanger 18 was the largest building in Area 51. It's still the most famous. Interesting... Also, Escalation was due to be released for the PS3 on June 2nd, I think... just like the PC. Unfortunately, the hackers attacked PSN. Perhaps Sony wasn't prepared for the expected heavy traffic that would come from Escalation as they just rebuilt the network, perhaps they needed some more time to perfect and tweak it. They then convinced Activision to postpone it to June 10th. I managed to deduce some of the captions. "Invade Hanger 18" "Attack at the Drive-In"
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all zombies game: how it would work *HUGE UPDATE*
Imperator replied to pureninja's topic in Call Of The Dead
I could see a Focke-Achgelis Fa 223 or a more advanced version being used, (after all, this is a world where teleporters, wunderwaffens and zombies were used) but I doubt one of these helicopters could travel from Germany to Japan. A plane would be a much better idea. -
What the hell are you saying? You're accusing someone else of being mentally challenged when you're the one who can't spell for shit. Also, are you being racist? I'm Chinese so... :evil:
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I'm pretty sure you can, I purchased Map Pack 1 for WaW yesterday on PSN and now finally have all the zombie maps to ever have been released. (Apart from the Classic Map Pack for Black Ops.)
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Still play world at war from time to time, I miss the days of WaW when hundreds of thousands were playing at any time, now there are only a few thousand left. I play the old zombie maps, but rarely I might pop in a multiplayer war match. It feels sad for me, as WaW is dying and I remember its distant glory days.
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i know what the light house does! In the new map
Imperator replied to Lowseyloz's topic in Call Of The Dead
Lighthouses were used to guide ships with their light, not act as a massive global light for a town/city. -
Do you think we'll have monkeys in "Call of the Dead"?
Imperator replied to graymonkey44's topic in Call Of The Dead
I really hope not, the little buggers are annoying as hell. They're pretty hard to hit (since when were monkeys so tiny?) and in the later rounds they're tough as well. When they're in a gang of four or five and corner you, then you're doomed, can't even run away from them because of their shockwave disorientation attack. -
Perhaps when some Nazi soldiers used the teleporter it glitched and send them through time. They would have arrived in the future, maybe the 70s, and obtained several copies of guns from the 70s and attempted to get back to their time. These guns such as the Famas, Galil, AK74U, AUG, etc could win them the war. They would have successfully gotten back to their time and given the guns to the Nazi scientists to take apart and examine. Samantha could have added them to the mystery box as well then. I know it's unlikely but its the best I can think of right now of why there are Black Ops guns in WaW maps such as Der Riese.
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Ahh, the good old CODs. One of the most memorable was from Call of Duty 2 where this British soldier bashes down the door and gets completely raped by a German MG just waiting for him. I also remember that crazy Russian sniper that was killing Germans and saying "this one is for my mother, this one is for my little sister that you killed, this one is for my dog, how do you like it you facist dogs, hahahaha---" or something like that and then he gets killed. I also felt sorry for the captured German in the beginning of COD2 when he gets executed by the commissar. In COD 1 it's a bit sad to see the guy dragging the wounded soldier get mowed down by the machine gun if you don't save him. Out of all the CODs the saddest for me was probably Chernov, since he never wanted to fight and hurt people but got killed anyway. (or at least permanently scarred for life.)
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What do you want the new perks/wonder weapon/traps etc be
Imperator replied to owner_101's topic in Call Of The Dead
Weapons: A wonder weapon that has 1 round in a "clip" and 9 in reserve. (10 in total) When fired it makes any zombies near you scream in agony and then their heads pop. Resembles a typical 50s sci-fi mind control device. When PaPed make it have 2 rounds in a "clip" and 18 in reserve. (20 in total) Also when PaPed it has a bigger radius. Also add guns like the AK47, M60, etc to the mystery box for some more variety. Perks: Precision Cola: Makes you more accurate, be you firing from the hip or aiming down. Athlete Cola: Allows you to jump over crawlers and gas zombies easily but not over normal zombies. (Basically you jump higher) Traps: A minefield trap that when activated would blow up any zombies or players passing through. A spike trap that opens up the floor and reveals spikes that would impale and kill any zombie or player dumb enough to fall in. That is all I can think of for now.
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