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Nathan169

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Everything posted by Nathan169

  1. My old GT was JSKITS. I had the account until last summer. The pic is in the computer for a long while. So I finally found it. Took me like weeks to find it. :|
  2. This does puzzles me, i have many different ideas what it would be.. I am pretty much hoping for black ops 2. Lets cross our fingers on this one and not to keep our hopes high or otherwise its gonna not feel good about it. :)
  3. You dont have to take all 8 perks. It doesnt really matter if there was like 12 perks. That means you can choose any perks that you want. If you did not like this perk and don't take it. If there is a overpowered perk, if you not like it. Then don't take it. Simple as that... Treyarch doesnt add patches to perks at all.
  4. You can just post your idea what perk and effect would be possible on the next game. Something like cut perk named Candolier. Cost:2500 Effect: Doubles or triples ammo clip size only depending on what gun. You can make a PaP'd gun with more ammo. Ex. Porter's 2X Ray Gun has 40 rounds and 200 ammo. W/ the perk, its 80 rounds and 400 ammo. A perk that allows you to have a radar map. Cost:1500 Effect: Allows you to see where is zombies, players, and power ups on radar map (like from multiplayer radar). A kind of machine that you can add any different attachments on any guns. Cost: Varies on what attachments are. Effect: Like you add aperture sight on MP40 or Add grenade launcher on AK-74u.
  5. its alright, Windmilling is horrible. Thank god treyarch removed in BO version. Lets just hope it doesnt come back on the next game..
  6. I am talking about the gameplay, not guns. Like you cant prone dive or lagging in every game.
  7. The gameplay in W@W zombies is horrible. I mean if you get hit by a zombie, you get pulled back or you cant move when you get hit. Windmilling zombies is the worst. Even health on juggernog is lower than BO version. Guns are great and the best ever. But hard to get higher rounds than 29. In Solo, you cant revive your self. You cant Prone dive too. You cant jump over a crawler. You cant crawl when you are downed. The reason why i am still playing W@W zombies is the old guns from the mystery box. The gameplay in BO zombies is great. You can prone dive, jump over a crawler. No windmilling zombies. No hits from a zombie that gets you pulled back (except lagging) or you cant move when you get hit. You can crawl while youre downed. In solo you can revive your self. Juggernog is no problem. Extremely easy to go past 29 rounds. BO guns in mystery box in W@W maps (really treyarch?). Putting BO guns in W@W maps make no sense at all. I dont mind about putting new perks in W@W maps. It can improve the chances to survive anyways. But still why treyarch put the BO guns in the box? Treyarch can do better than that.. Why not adding W@W guns that was never been in zombies before. it will be great. Edit: I saying about the GAMEPLAY not about maps like guns or something like that...
  8. Hey Nathan169 here, This is my 200th post on the site. Post time that you played zombies and you had the greatest times going through rounds and racking up points. Mines was Playing Solo in Der Riese Map, on W@W. I survived until round 29. I actually recorded the gameplay, it was recorded last summer. That was during i didnt have easy cap to record the gameplay, i all did was video record off the tv screen. Its hard for me to post on youtube, its so frustrating... I did had a great time racking up points. Another, I remember playing Der Riese on W@W. This was the first time i ever played Der Riese. I kept blowing up zombies with M1 Garand w/ grenade launcher and laughed my a** off while blowing up zombies. Also had C-3000 pistol (upgraded pistol), explosions were HUGE and very funny (technically, i was dying and other players were kinda scared they were just camping at the corner of the catwalk behind me.) It was all fun games until I blew myself up. :lol:
  9. Hey Nathan169 here, This is my 200th post on the site. Post time that you played zombies and you had the greatest times going through rounds and racking up points. Mines was Playing Solo in Der Riese Map, on W@W. I survived until round 29. I actually recorded the gameplay, it was recorded last summer. That was during i didnt have easy cap to record the gameplay, i all did was video record off the tv screen. Its hard for me to post on youtube, its so frustrating... I did had a great time racking up points. Another, I remember playing Der Riese on W@W. This was the first time i ever played Der Riese. I kept blowing up zombies with M1 Garand w/ grenade launcher and laughed my a** off while blowing up zombies. Also had C-3000 pistol (upgraded pistol), explosions were HUGE and very funny (technically, i was dying and other players were kinda scared they were just camping at the corner of the catwalk behind me.) It was all fun games until I blew myself up. :lol:
  10. I agree with you on that. I loved the ambient feeling of Verruckt, Shi No Numa, and Der Riese a creepy big factory with loud echo sounds of clock ticking. I do agree Treyarch should make maps that have this kind of mood setting. It fits so much to playing zombies. The Mood and ambience was perfect in W@W.
  11. You are a great admin. We will remember you as a leader and the founder of the site. I hope you have a great time having a job at Treyarch. You will be missed. :)
  12. This is a great idea! I would buy couple different! :D
  13. I have been thinking about the Black ops 2, what it would be like. What if treyarch releases zombie map packs, which it would been epic. I have a good feeling that there will be a lot new perks in black ops 2. I believe that treyarch should make maps that includes W@W guns. Which i get little worried, what if they come up with something that is so unnecessary like coming up with zombies that will get smarter and they might not put MP40 back or worse crappy guns. Its unpredictable to know what it will be like in black ops 2. I just hope treyarch creates HUGE maps, I mean GIANT than moon map. So COMPLEX, so many ways to go like ladders, chutes, stairs, elevators, teleporters, landers, slides, catwalks, bridges, or something similar. It will be like a playground for us to kill zombies around. I just can think of something that we can imagine of. There could be a perk its like making your jumps so GD HIGH or makes your guns to have some sort of special weapon that attaches on or under your guns which it can make like a DK effect (remember the DK mode from goldeneye on N64) on zombies. Zombies heads becomes big but just still will go after you, which you can shoot their heads extremely easily by one shot. The heads pop, blood and gore splatters around it. There could be a perk that you can see through walls or doors like X-Ray. Also might have a radar perk or a perk allows you to collect ammo from the downed player or already dead on the same spot where it died. There is so many different ideas that treyarch could have in black ops 2. It would be nice if there was a perk that doubles or triples the ammo capacity on any guns. I mean we could imagine that treyarch would have in the game! So how think of the possibles and ideas that treyarch would have it in the game.
  14. I completely agree with you. WW2 guns were kickass, which it will be great if they came back. I could pictured a upgraded graphic PPsh and MG-42. *zombi-organsm*. :D
  15. Der Riese - Most of my favorite map ever. So addicting........ Shi No Numa - Real good map for feeling you wanna kill zombies in a tense swamp. Verruckt (W@W) - Fast Zombies are the best! When you turn around and just scares you when you see a fast running zombie towards you, just keep shooting it with machine gun. I always use Double Tap on this map. Treyarch should bring those fast running zombies! They are freaky and sweet. Ascenison - Fun Map with big spaces, no double tap... Kino - Nice feeling of beginning of zombies. Simple map. Five - Fun map to camp in rooms and elevators. Co-op sucks often on this map. Moon - Fun Huge map with zero gravity. I enjoyed about the map. expect those damn teleporting nova6 crawlers and astronaut. So frustrating... Co-op also sucks so bad on this map. COTD - It would be a great map without george romero, it just ruins the game. Shangri-La- Its alright, again with type of zombie that follows you around... Treyarch just needs to stop adding those bosses type like george romero or astronaut, it ruins the game very much. If it was hell hounds or scientist thief, sure they are fun.
  16. It would be cool if there was Elvis zombie. Having zip lines from tallest hotel to each lower hotels would be fun. :)
  17. That would be cool if they added the guns they never had done before in zombies. Like Putting Sten gun, Type 99 LMG, DP-28, and M-3 Grease Gun. :)
  18. I have been thinking of this for a long awhile, Treyarch could have W@W guns back on zombies or not... What if Treyarch puts the same guns from black ops on black ops 2. The guns from black ops are kinda repetive (dont know how to spell it). But not W@W guns for me. They are so GD addicting! I am not all into old guns very often, just the most of guns are very weak from black ops which it bores me. This would might not happen.... :?
  19. If they didnt have maps are any bigger than Moon. If they didnt have more maps than black ops. If they dont have new weapons. If they dont have W@W guns in mystery box (i am a old weapon addict) If they dont have anything transportation like jetpacks, motorcycles, cars, or something like that. If they dont have new exciting perks. If they have like George Romeo or Astronaut in maps. (this just ruins the fun..) If they dont have crappy servers. If they have windmilling zombies. If they have rapid running zombies like from COTD. (NOT from the W@W verruckt, i love them) If they have most crappy guns. If they dont patch glitches. IF they do all this, it will be my biggest disappointment.
  20. you said my name I didnt realize it until you said it. its convincing. when i say it! :D
  21. There is ways to deal with box spenders. 1. If you really mean want to get them downed to learn a lesson. Make a train of zombies and go very near to the player (s) while they are at the box. Zombies will get them stuck and downed. 2. Just keep playing like its Solo. 3. Buy on wall guns often, I always do this until i got a ray gun on the first try on the box. 4. Sometimes you can throw a grenade at them, they get downed. I always do that when they keep using the box. 5. Ditch them, go kill all zombies. Also kill the crawler. They will get pissed and get off the box. I hope this will help you. ;)
  22. I was just bored looking through any information or clues about the next game. But until saw this... I get little skeptic and almost having organsm on this. Here is the link. http://windows8themes.org/activision-an ... ruits.html enjoy looking the site. ;)
  23. I was just bored looking through any information or clues about the next game. But until saw this... I get little skeptic and almost having organsm on this. Here is the link. http://windows8themes.org/activision-an ... ruits.html enjoy looking the site. ;)
  24. Location: USA, New York City Date: June 10, 1974 Charaters: Dempsey Nikolai Takeo Richtofen The crew is running for the teleporter while being chased by horde of zombies. They got on the teleporter. Its starts to teleport the crew away. Some mysterious person comes up quickly to the teleporter. Shoots the main control for the teleporter. While the crew is teleporting, some strange feeling that they were not going to the right place and time. They arrived on the location where there is no teleporter. The crew arrived in a abadoned warehouse. They looked around the room, its all damp and dark. Dempsey pushes the door, the door creaks. The opening door reveals view of outside with crimson red sky and everything is so dark but pitch black. The skyline is fill with skyscrapers and buildings. Richtofen tries to figure why they are in a wrong location, they have no clue what date and time is it. Afterwhile they looked everywhere in the warehouse, Nikolai finds a calender on the floor next to the broken door with broken glass. Which everything is covered with dust and dirt. The calender says October 1962, which it is the same dimension where "Five" was but in 12 years after the event. He doesnt believe that is not the right date. Takeo was looking around in the room which it is fill with stock of wooden boxes. Sealed, never been opened also covered with dust. He finds the crowbar, pry the box top off. The top reveals the box fill with hay. Takeo sweeps the hay to see if anything is in the box. He finds the never-used MP40's, STG's, PPsh-41s, M-3 Grease guns, Trench guns, Double barreled shotguns. He gets suprised and calls out for the rest of the crew. The crew came see the guns, they get satisfied what they seen. Dempsey gets curious if there is any other different guns. He opens the another box, finds two MG-42s and 4 BARs. Afterwhile they keep opening the boxes. They all heared a loud thud noise, They all get focused so quckly. They all reloaded the guns as they heared the thud. Dempsey and Nikolai walks slowly and quietly towards to the closed locked heavy metal door. They also hear quick thudding and shuffling noise from above which it came from the maze of catwalks. Takeo sees somthing its like a person running so fast that humans that cant run that fast. He starts shooting at it and sparks splashing behind the figure that is running on the catwalks. He didnt get him, the figure is gone for a short while. Dempsey gets cautioned and the crew does. They keep looking around to see if the figure is back or vice versa. Richtofen feels cold like its winter but not everyone does. Its like 80 or 75 degrees in the warehouse. He starts to sense that something that he did met or seen before. The crew hear a quick footsteps getting louder and LOUDER... Dempsey shouts "EVERYONE GET ON BACKS ON EACH OTHERS!". The foot steps stops quickly for few seconds. Nikolai shouts "COME OUT, WHOEVER ARE YOU COME OUT!!". The black pitch area reveals a fast sprinting zombie towards to the crew. Dempsey shoots the zombie with the trench gun, blows the head off. Which the foot steps didnt really come from the zombie. The human walks out of the pitch black mass. A old man, looks in their 70's or 60's. In a aged worn out lab white jacket, His combed back grey hair. He wears black framed glasses. He has a old SS symbol on his lab jacket collar. Richtofen gets shocked, he said "No, it cant be... I thought you were dead ?". The old man says "Yes, i survived the teleportation. You traitor son of bitch, I went to find you for years!" Dempsey says "who the hell is he?". The old man said "My name is Doctor Ludvig Maxis, the father of Sam and Richtofen was working with me until he teleported me away in the different location and time." Richtofen hesitated ,"Uhh, I don't want talk about the story." Maxis yells ,"WELL OF COURSE, YOU WILL TELL ABOUT THE STORY! NOW!." Dempsey suspected ,"Richtofen, tell us the story how it happened?." Richtofen refuses, "Nein.......nein." Nikolai suspects the same thing as Dempsey, "TELL US HOW IT HAPPENED! OR I WILL SHRED YOU INTO PIECES ON THE SPOT! *reloads PPsh-41 briskly*." Richtofen whimpers," Why you nickolai, you..... you are my favorite! ........ *deep sigh* okay, i will tell you all how it happened." I was a doctor for experimenting on new ways that is used with 115 element same as for Dr. Maxis but i was his assistant for many experiments. Until the night that a strange group that tried to black mail me that I really ..... like men........ But Nazis would have me killed so i had to do what they said to do. The last project was that we put the dog named fluffy into the teleporter so we can test it and we lied to Dr. Maxis's little daughter named Sam and that is why the teddy bears are around nowdays. I pushed them into the teleporter and they are gone when i turned the switch on and I freed few prisoners to help me to survive the zombie alpocalypse after a long time. To be Continuned... *There will be more soon as i have ideas*
  25. Why not put up more weapons for zombies. Like Type 99, Sten gun, MP18, MAS-38, M-3 Grease Gun, DP-28, and M60. MP40s in each maps. I dont like it when treyarch doesnt put it in maps like Ascenison, Shangri la, and moon. Attachments can be added to your any guns in zombies. Ex. Dual Mag. on the MP40 or reflex scope on AK-74u.
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