I just feel like this: What zombies story have you ever seen where it ends with the humans eradicating the zombies forever and living happily ever after. Obviously we just agree to disagree on this issue, but maybe the difference is this: some people play zombies to kill zombies. some people play zombies to avoid death by zombies long enough to complete the extra tasks i.e. easter eggs. As if the zombies are just a nuisance to you completing steps a, b, c, etc.
Like for Moon for instance, if you do the EE and get all the perks, is there really a great benefit to maybe flipping a switch to end the game or just pushing start and quit, than just letting the horde overcome you? For me it is just the difference between, if i can end the game without getting killed by zombies, i feel like i beat the map. and honestly would be less inclined to play it again, whereas at its core, zombies has always been about getting farther as opposed to beating the game. just my $0.02 behind my thoughts
another argument against game ending EE's... i was once in a great game with Randoms on MotD, all had mics and we were doing great, on round 32 or so, with good communication (or so we thought). then the weasel went rogue. and i was on the roof just doing my thing killing zombs, and all of a sudden we're on the damn bridge and the game is over. I mean how lame is that? maybe i could get behind it if all 4 players had to "turn their key" to end the game, but again, its just the principle of the thing lol
:edit: sorry this may not be the best thread to discuss this in. perhaps i will make a thread with a poll? so that people can vote? see what the majority likes and perhaps that will bear some influence to treyarch for the next game... I realize i may be a minority here, and if that is the case i would hope they would cater to the majority even if its against my wishes