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The Clay Bird

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Everything posted by The Clay Bird

  1. he just wants his 15 minutes of internet fame, which due to the nature of zombie fans who will try literally anything to continue or find easter eggs he has achieved his 15 minutes and then some! :?
  2. romerothezombie is absoluitely not a reliable source of information nor is he an employee of treyarch like he claims
  3. So do you honestly think that if the a k47 was in the map you would ever use it? It wouldnt be worth a shit after round 15 anyway just like the other ARs Dude te assault rifles are pretty good in zombies. I my self ( with other three people) made it to round 25 with a galil and an aug packapunched. The assault rifle are tremendous weapons in zombies. I don't know why would you hate them. I am dissapoint. kthxbai no i love AR's in zombies. galil and commando PaP'd are prob my faves up until like you said low 20's or so. my point i guess was would this map really be more addicting if the ak47 was included? i dont think so
  4. So do you honestly think that if the a k47 was in the map you would ever use it? It wouldnt be worth a shit after round 15 anyway just like the other ARs
  5. most who are die hard fans (enough to post on zombie forums anyway ) seem to care more about the story line than anything else. which is fine, but honestly i like the idea of other people fighting zombie outbreaks. although i didnt particularly care for the layout of "five" i thought it was an awesome idea and update to the zombies franchise. i just dont really feel any connection in particular to the 4 characters. the key for me to a good map is all layout, weapons, and playability. dont get me wrong i know the storyline and its a neat addition, but i dont prefer one map over another just because of story elements
  6. seems more addicting to me for a couple of reasons. 1) it is a tougher map in general, so not every game lasts hours and hours and hours. this makes it a little easier to get a few guys together to play and not neccessarily be tied up for so long each and every game 2) no monkeys or thief makes it much more enjoyable not having perks or guns stolen. everyone hates on george, but i think its a vast improvement from the theif boss rounds only complaint about the map really is that they didnt include monkey bombs or gersh's or something new that does the same function other than that i really enjoy the new map
  7. really none of the maps have been very camper friendly besides perhaps five if you have someone kiting the zombies in the main defcon room. it would be kind of nice if they would include in the next map (assuming there is one more pack) a layout in which you could be successful by running or camping kind of like how Der Reise was with the cat walk. not being able to camp like we did in WaW has made me a much beeter zombies player though
  8. thats a really far stretch. if they were going to do something to promote the band that wrote the song for the map why would they tilt it on its side? nice try but i dont see the a7x logo there
  9. one thing i really wish they had included with black ops zombies was in depth stats. i mean it would be really cool i think to at the end of each round see your kills, accuracy, weapon stats, and even keep a running total like MP of kills headshots etc. i would love to see how many zombs ive obliterated over all my rounds! nice analysis tho sir very interesting [brains]
  10. i also dont think its a coincidence that the zombies have looked more and more "dead" each and every map. in original waw nacht der untoten they looked almost human except with glowing eyes and little bit of flesh woulds. but in call of the dead they look like straight up monsters. and just curious what about the zombies in verruckt make you guys describe them as the "most evolved"? just wondering havent played it in a long time
  11. do you think that the Hyena Infra-dead has the infrared scope just because of usefulness in the times when the fog comes in and visibility is bad, or do you think it has any other uses. seems odd to include an infrared scope in zombs
  12. highest round on call of the dead is 26 with 4 people. my 3 teammates ran around the bottom of the lighthouse and i had been downed with little cash so i would run a large loop from power --> flinger to lighthouse, up lighthouse and zipline to boat, and then back around and up to the power again. i never really got back on my feet to really help killing that many zombs but i was able to stay alive and at least alleviate the horde for the guys at the light house. cotd is a really fun map tho even with george
  13. really 6 months and nothing discovered? i wish i could believe, but i think for sure by now at least something would have been discovered if there was anything there
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