But if someone buys the game for the zombie content on the disk, those same people would buy the DLC anyway. DLC has been up in sales because all CoD titles now offer these extra coop maps and stories and not just MP maps like MW3 did. If they didn't put Zombie material on the disk and waited for DLC, they might hurt their sales. People like me wouldn't buy the game, like I didn't with Ghosts and AW. Then when the DLC comes out, it makes the decision of buying it that much harder since now I have to consider spending $60 for the game and then $15 or $50 for DLC. In AWs case, the zombie content does look fun, but there's not enough there for me to invest that much. Had their been zombie material on the disk and I spent the money then, the DLC would have been a no brainer.
Also, Activision puts a lot of importance in their release sales. Hence why they push pre-orders and in Ghosts case, tried to juice up the numbers. So putting Zombies on the disk and advertising it is the best way to make sure those sales go back up to where BO2's were.
i didnt like the dirty zombies paywall tactics of advanced warfare either, its why i never bought the game until i found it online for 30$. i got a dlc and will get the better of the next 2 dlcs. either way i will not be spending more than 60$ on this game.
when did 60$ become not enough?
honestly, when adjusted for inflation, and factoring in the incredible things we get with games today, $60 is a bargain compared to what they could justify selling games for. NES games were $60-$70 back in 1990. we should be paying $100 for games today based off of inflation alone, much less the crazy amount of content we get compared to NES/SNES times. I understand people not liking the microtransaction system. I really do. Stuff is expensive. Im just saying, the alternative could be a lot worse.