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Everything posted by Flammenwerfer
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Looks excellent! Hopefully we get a reveal today!
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Why tomorrow? typically it's been trailer tuesdays. Ah, right. :? Well, I certainly hope there's a reveal tomorrow. We haven't played Zombies in a while. We should fix that.
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Hrm, no, that wasn't it. It was a rather strange map. It's been a while since I've played custom WaW.
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More Custom Game Options Plus Private Game Mode?
Flammenwerfer replied to xXExpertCoahXx's topic in Research & Development
Well, I certainly hope so. But for some reason, I just don't think it will happen. :( -
Fairly obvious fake if you ask me. :?
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True, mostly in the maps with ZCT mods which made regular PaP'ing impossible. However, I found that in the custom maps, there was a pretty high chance of getting an upgraded weapon. I can't remember the name of the map, but I ended up getting a Gibs and an Afterburner after two consecutive box pulls.
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Why tomorrow?
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And by leaks, you mean the wagon-on-a-hill leaks, correct?
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Hrm, I really like the separation theory. Only problem is how he knew where the others would end up.
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If they ever implemented that, it would have to be a very, very, very low chance of one appearing. There would be no point to saving up 5,000 points to PaP if you could just keep hitting the box for an upgraded weapon.
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What do you mean? Amazon is usually spot on with their descriptions early on. And that guy who got DLC "early" (how does that even work?) also stated the location of Tombstone. How could someone who only has access to Solo find Tombstone, a perk only found in Co-Op matches? He's the fake one.
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Although an MC Escher-style map would be interesting on paper, I think it would be way too confusing in actual play. I mean I still want it, though.
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China? Oh boy! Lights everywhere awww yeeee!
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Be careful: There are leaks out there.
Flammenwerfer replied to The Courtesy Caller's topic in Research & Development
So very, very fake. I can't believe some people could believe it... -
Look, friend, I agree with you. All I said is that it wasn't as fake as many think. I don't agree with calling "Him" the Avogadro just as much as you do.
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Hey man, I'm just saying that there's evidence that the leaked list was not fake. It's entirely possible that they changed the name from Avogadro to "Him".
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Just wanted to say that they weren't all that fake, evidently... http://www.iplaycod.com/forums/162-call ... leaked.cod The "leaked" list was very similar to the final list.
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If We Knew Now, What We Saw Then...
Flammenwerfer replied to ZombicidalManiac's topic in General Zombies Discussion
Wait a sec...pause at 3:51. The church is on the same level as the street...there is no ridge. Perhaps it had a bigger role in the first imagining of the map? -
Black Ops 2 - Revolution DLC(?) Banner
Flammenwerfer replied to Strwrsbob's topic in Research & Development
*raises glass* *clinks glasses together* To the original 4 This post made me really happy for some reason. :D -
What do you guys think the finale to Black Ops II Zombies, and possibly even Zombies as a whole, will be? Personally, I'd like to see the finale be at Der Riese (again) but in its entirety. I just like the idea of going back to where it all started. Plus, Der Riese is my hands down favorite map, and I'd love to see it get more attention in a bigger, better way. :)
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The "Moon" Sign in Town could Mean Night on Tranzit
Flammenwerfer replied to optimus555's topic in TranZit
I believe some people over on Se7en Sins tried this and nothing really happened. I honestly don't think there's any more to the EE. -
Black Ops 2 - Revolution DLC(?) Banner
Flammenwerfer replied to Strwrsbob's topic in Research & Development
I sure hope so, Bob! PS every time I look at your username, I instantly pronounce it "strawberrybob". I do not know why. Maybe because of the spelling + red name? :oops: -
Die rise another TRANZIT map?
Flammenwerfer replied to welsh skipper88's topic in Research & Development
Yes, but take into consideration that it took roughly over a year to fully create Green Run. Do you honestly think that the zombies team would be able to create a large map for a TranZit mode like GR? It's not feasibly possible. Also, the entire Treyarch team does not work on the zombies portion of the game. -
Possible new playable people in the coming dlc's
Flammenwerfer replied to L0LitsRobsoj's topic in Research & Development
Really? Colour me surprised if I see Russman piloting a heli...
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