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Flammenwerfer

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Everything posted by Flammenwerfer

  1. ...your Cash Register idea makes way more sense than randomly punching keys to a drawer.
  2. I agree, it's most likely finished. This whole fiasco is exactly like Ascension 2 years ago. "There HAS to be more!" Is there? We have scoured the whole map, exhausted our brains to their very core. And another thing. The reason the EE this time around doesn't answer a lot of questions is because it's a whole game as well, with whole new characters. Green Run is setting up for the continuation. And by god, by summertime we are going to have one hell of a story! Kino and Five didn't really answer any questions. Hell, the answer to how they even got into the future was explained in BO SNN! So everyone, calm down. The DLC will shed light on everything. Maybe we haven't found everything in Green Run, but I believe we're pretty damn close.
  3. My best guess is the texture for the lamp posts...
  4. I don't know why everyone thinks that. Why would a CIVILIAN shelter be linked with a TOP-SECRET MILITARY shelter for nuclear experiments? The shelter in Nuketown was made for that purpose, whereas the shelters in Green Run are civilian-made, used in the sudden zombie crisis.
  5. I have a bad feeling that this is just Ascension repeating itself...
  6. Ughh, I'd agree but so many YouTube vids have used it to the point that I just hate hearing it. I think a good song would be...hrm...basically anything by Korn. I love listening to them as I'm slaying the undead.
  7. Yeah, the Gears board game was/is worth more than the game was at retail!
  8. When you shoot off all the heads, an 8-bit version of Paredolia plays. Really neat.
  9. Nice trailer. I'm actually working on a fanmade one right now. I have the clips but I need a tutorial on how to use Sony Vegas @_@
  10. A lot of people were having troubles with getting probation after the game disconnected, either due to a faulty host or otherwise. Well, they have rectified this issue and are no longer putting people on probation for this.
  11. It is a standalone DLC. I'm pretty sure that it will be available to non-Season Passers in 2013.
  12. Naw, usually at about 3-4 am.
  13. ...That is assuming that this Nuketown is the same as the Multiplayer Nuketown. Which I doubt, heavily.
  14. Looks like concept art for Gried. Notice the thrown meat...and the fact that every sign references the important of meat...
  15. Flammenwerfer

    Song

    *sigh* No. "Carry On" was originally going to be used in the map, but they had some sort of licensing issue with Activision. In the meantime, they had Kevin make a song on a really short notice. Since the song wasn't exactly completed by the time the game went gold, they put in "Let Me Try It Out" as a placeholder, because they didn't want fans to feel a "...wtf? Where's the song?" moment once they activated the teddies. Then, once "Carrion" was finished, they patched the game and replaced the placeholder song with it.
  16. Remember that steak that was a "drop" all that time ago? Yeah, that's a power-up in Grief that let's you throw it at players, making them a monkey bomb of sorts.
  17. Geez, with every new map, Treyarch connects zombies with aliens in such odd ways. I'm still hoping for a zombies map with the special enemies being Xenomorphs.
  18. I don't know, man...why would there be a shelter leading from a regular bus terminal to a secret nuclear testing site? That sounds kinda dangerous to regular people, even without the zombies. :(
  19. BUT Fire Sale is in Nuketown Zombies.
  20. You mean Bus Depot Survival.
  21. I still think it's Yuri. Why? Because you can help Gersch escape, yet on the comic books you can see different things. The scientist was telported into Aether/Somewhere else and came back with numbers all around him. Now, what enemy do we know that has numbers floating around him like alphabet soup? ;)
  22. Um, ask them not to? In all honesty that's something that is beyond your control. Usually in the lobby you can determine if you're gonna have rude players, so if they appear, just leave the lobby before the game starts. Other than that, I don't know what to tell you, man. It's a situational thing that is up to the player being rude.
  23. Hrm, quick question. When the zombie was knifed, did the head pop off? It is entirely possible to "earn" the headshot "perk" more than once in a game. Or rather, you can see the green orbs for the headshot criteria more than once.
  24. Well, that really sucks, mate. Randoms can really be a pain sometimes. But, um, what's your question? :?
  25. It was either: a) a random guy who came across them, or... it actually WAS Reznov. Hey, if Kravchenko was in this game, who says Reznov wasn't? ;)
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