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Everything posted by Flammenwerfer
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Avenged Sevenfold - Carry On
Flammenwerfer replied to LiamFTWinter's topic in General Zombies Discussion
Oh god, if Richtofen stays in control for most of the BOII maps...would that mean... Oh god. Oh God YES PLEASE -
Yes!!! I can see it now: You start off in a plane, until something happens (the pilot turns into a zombie/plane gets hit by a meteorite of 115) and you crash into NDU. The meteor turns the dead Nazis around the bunker into zombies and they start to swarm you. That's all I got so far but that would be terrific.
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Avenged Sevenfold - Carry On
Flammenwerfer replied to LiamFTWinter's topic in General Zombies Discussion
Oh god I love A7X and I love this song. I'm gonna make a wild guess and say it'll be Nuketown Zombie's EE song. Just my two cents. -
Oh god my headphones I really need to stop watching these.
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I still firmly believe that it is an automated robot that survived the explosions. Nothing more, nothing less.
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I was watching the trailer again, and I noticed something...strange. If you look closely, right before the scene cuts into a close up of the bus going into the tunnel (the scene right after the title card) in the far left you can see what appears to be a zombie holding a fireball. Likewise, if you look at the scene with the zombie pulling the board off, in the distance you can see a sudden fireball being thrown at the bus. I have pictures, but it's best to watch the trailer itself and decide. 1st picture: http://i.imgur.com/7t3rA.jpg 2nd picture: http://i.imgur.com/QUOC5.jpg
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I don't think presuming that the zombies are quicker is "gullible" it's just obvious. What he's getting at is that everyone thinks the zombies are gonna be that fast all the time when in reality they're going that fast because they're chasing the bus. But since that's all we've seen so far, everyone attributes it to normal gameplay.
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I don't believe anyone has taken into account that we've only seen two scenes of them running that fast, heck they're the only scenes we've...seen. Anyway, I believe they're only going that fast because they're chasing the bus...We haven't seen any actual on foot gameplay. Just take that into account. The zombies will most likely not be that fast all the time. It's just because they're trying to catch the bus.
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GKNova6, something that has been overlooked.
Flammenwerfer replied to Matuzz's topic in General Zombies Discussion
Sweet Jesus, you're right... -
Are you a CoD fan outside of Zombies?
Flammenwerfer replied to jameslieb1's topic in General Zombies Discussion
Branching storylines, yes, but they will still end with the same outcome. I believe that is what Lamia (or someone from Treyarch) had stated. It'll still be awesome, but not as awesome as it could be. On topic, I love every CoD as a whole. The story, the zombies, the multiplayer, the spec ops...it all makes me happy. Most Call of Duty players hate one aspect of the current game, but I can rarely find things that dissappoint me. I've loved every storyline, especially WaW's. Maybe it's just because WaW holds a special place in my heart. I mean, it introduced me to FPS games, and it was my first WW2 game. It also got me into zombies, not just the mode, but the concept altogether. All in all, I love every Call of Duty, no matter what other people say. I love it. -
"Ready your Ray Gun and aim for their heads... For tonight, we dine in hell!!" P.S: We have seen this partial image during the launch of Moon. But this one is full. (cant display in full, just click this link) https://si0.twimg.com/profile_backgroun ... l_1280.jpg Also did any one know what this means? I think it's just a Zombies twist on 300. Nothing super special.
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What do YOU want to see in the trailer?
Flammenwerfer replied to Electric Jesus's topic in General Zombies Discussion
Oh and I'd love to see a confirmation of the campaign... -
What do YOU want to see in the trailer?
Flammenwerfer replied to Electric Jesus's topic in General Zombies Discussion
I think I speak for everyone when I say WaW trailer! -
I didn't mean BLOPS II time setting, I ment when Zombies is set as well as being able to put a time frame for when Moon Occurs. Also, it has to be occurring some time after 2011. Why? Well, the moon events had to happen in the future, because if they happened in the past, CotD would have never happened, thus Richtofen would have never been able to get the Golden Rod, causing an infinite time loop.
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Wait, so instead of the awesome new BOII weapons, we can only use the old BO weapons? I has a sad.
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Returned - Game Mode Idea
Flammenwerfer replied to TheDunbarian's topic in General Zombies Discussion
You know, I had some similar ideas for a zombies multiplayer like that when I was coding a game once. Good to know great minds think alike. -
Multi-player character looks like Vahn
Flammenwerfer replied to speedmetal890's topic in Multiplayer
I'm thinking that's just regular multiplayer. The lighting suggests so. However, it is odd that the enemy character doesn't have any weapon of some sort on his person or in the area around him... -
Let me correct myself on this before others do Too late, good sir ;)
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The 'leaked info' #45, should ring some bells. Anyways, few other things I noticed: -Green glow inside of the bus @ 0:35 (Speed cola?) -Bus is accessible from the roof by zombies @ 0:35 -Mystery box spawn location @ 0:22 I'm thinking the green glow is someone shooting the Ray Gun. Just my two cents.
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Okay, so maybe the starting room is the bus terminal, which is fairly sized and from that area you have to turn on the power, which in turn will turn on everything, giving access to the bus. Then, you ride the bus from location to location, while upgrading the bus. God, I can't WAIT. UGHHH :D
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Okay, guys, I gotta be straight with you. It can't be Nuketown Zombies. Why would they tease a map that not everyone will get day one? It would be the ultimate jerk move on Treyarch's part to get everyone excited with this picture and basically tell them that they might not get it.
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Well of course it would have made a large impact to Nuketown and the surrounding area, but not in the effect of being sustainable for large amounts of outside plant growth. And, just so you know, I'm not trying to be a jerk or anything.
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Like others have stated, there's little chance it is. Look at the vegetation. Plants like that can't thrive in an area like Nuketown's. It looks like a forest on the top left.
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I don't know, I just can't see it going from a place like the moon to something like...a farm...seems way too simplistic and...what's the word I'm looking for...anti-climactic? I know it's not the final zombie map, but you know what I mean.
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Yeah, why would someone have a street light on a farm?
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