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Everything posted by Flammenwerfer
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A game can be updated with achievements the day it comes out, or the day before. Just because they updated the core game today doesn't mean they won't have achievements. Maybe they didn't want to give anything away storywise.
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How exactly is it game breaking? I'm not trying to egg you on or anything, just curious.
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Hey guys, I was checking around the updated leaderboards when I stumbled across something disheartening. Or should I say, I DIDN'T stumble upon... After seeing Great Leap Forward's entries in the leaderboards, I went to Green Run's just for fun when I saw Diner - Turned as well. At first, I thought this was neat, but then I realized that there was no Diner - Survival. Could this mean there is no Diner - Survival? At least, not in this DLC? For now, I'm saying yes.
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Another thing to point out is to make sure your Xbox isn't playing any music from an MP3 player. Even if the music is "stopped" it will still nullify the game music.
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I agree. The same thing occurs in Multiplayer. The game assumes you have the Peacekeeper, so it has a permanent "NEW" next to Create-A-Class and Barracks. Not to mention that they already made a Revolution playlist...
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It sucks, yes, but we will adapt to it eventually. I mean, we all hated it back in Black Ops when we found out our crawlers would either die or respawn if we took too long. Now, it's just second nature to make sure they don't do either of those things. We'll manage. :)
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Although it's not fully Tranzit, I do use the method you mentioned for the bar on Town, in which you have four people upstairs. It works quite well, especially if the two on the stairs have LMG's and the two in the back have other good weapons. :D
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Whoa, too many colours, this is almost impossible to read. And, I already posted this yesterday. Also, the achievements thing is null. A game can be updated with achievements the day it comes out, or the day before. Just because they updated the core game today doesn't mean they won't have achievements. Maybe they didn't want to give anything away storywise.
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I hope they add it. Would add more variety. However, I have a bad feeling they won't seeing as how they haven't said anything about it at all. EDIT: Doesn't look like they will at all. If you check the leaderboards, they updated for "Turned Diner" but not for "Survival Diner". :(
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The reason no PS3 users haven't experienced this is because it was included in this latest patch. Like really guys, we haven't seen this at all until we got the new patch. I don't think it's just a mere coincidence.
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I was JUST about to post this! I think it was added in the recent update, because you're not the only one who just found this out today!
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Will Die Rise contain any new persistant upgrades?
Flammenwerfer replied to Edward Richtofen's topic in Die Rise
Yes, yes, fair enough! I do agree, just saying that that could be a new upgrade. I suppose a more sensible upgrade would be like Stamin-Up. Increased movement speed or increased sprinting length. -
Yeah, I agree, there is probably only one workbench. The reason that there were multiple in Green Run is because the areas were so spaced out from each other. If GLF is a solitary map, then it would make sense to only have one.
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Great Leap Forward? Damn, that's a mouthful. Anyways, super excited for this map!
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Yeah, I knew this would be the case. But no, people insisted that "Die Rise" would be a TranZit map. :P
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Ah, no problem my friend. Still, it's kinda weird seeing you in all of your green glory. I'm used to your purpliness.
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Will Die Rise contain any new persistant upgrades?
Flammenwerfer replied to Edward Richtofen's topic in Die Rise
Good question! I'm thinking that if they do include the persistent upgrades, they'll be the same three from Green Run - TranZit, plus perhaps a nullified fall damage upgrade. -
I wouldn't mind for the Phasing Zombies to return. Perhaps buff up their attack power so that they're actually worth having a whole round to themselves. In all honesty, I'm just happy that our special enemy this time around isn't a lumbering beast that randomly shows up to ruin your day.
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Perhaps, but also note that he says "skyscraper" and not "skyscrapers" when referring to the setting.
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Here's some more new info. From IGN Something I'd like to make note of is the comparison to Tranzit, and the mention of the teleporting creatures. The comparison implies that this is not within the Tranzit gamemode, but simply a Survival map. And the teleporting creatures sound a lot like Phasing Zombies from Moon. And they get their own round now too? Neat. http://ca.ign.com/articles/2013/01/25/c ... -breakdown
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I agree with Jason. The voice acting in TranZit isn't bad at all, especially when compared to these series.
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Welcome to the site! We sound perfect for you!
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Disappointing? Yes. Lost respect for Treyarch? No. Personally, I'm just excited for a new map. :)
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First CoD Zombie Clan-challengeTonight! - Elite
Flammenwerfer replied to Tjeerd's topic in General Zombies Discussion
Sure thing, brother! Just in the media section on the main page. And you can watch my channel if you'd like to see pure zombie carnage. -
First CoD Zombie Clan-challengeTonight! - Elite
Flammenwerfer replied to Tjeerd's topic in General Zombies Discussion
I just realized that kills in Die Rise will go towards this as well. Now my clan will definitely get Gold. :twisted:
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