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Everything posted by Flammenwerfer
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October 28th Will Provide a JZ Interview
Flammenwerfer replied to FatedTitan's topic in General Zombies Discussion
Seems like an isolated incident to me. -
October 28th Will Provide a JZ Interview
Flammenwerfer replied to FatedTitan's topic in General Zombies Discussion
Well, a lot of neat, trivial info. Kind of saddening that there was no new gameplay, but hey, the game comes out soon!!! :D -
Welcome to the site! On topic though, I can't really see anything that relates Treyarch to this movie. The symbol on the rock doesn't resemble Treyarch's, and this movie was made before the company even thought of making World at War.
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Yes, just a coincidence. James C. Burns has the same hat.
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Zombies release countdown and DLC news.
Flammenwerfer replied to punkrockzombie's topic in General Zombies Discussion
I wasn't aware that you, too, love A7X. tDgn2iAiasg -
Are we getting ANOTHER TranZit as the final DLC?
Flammenwerfer replied to Electric Jesus's topic in TranZit
I think Rezzurrection was made mainly so that people could get the Classic Zombie maps. I mean, Treyarch could have easily made a Map Pack 4 and just toss Moon/Paris into it. But I do like this idea. What if we get a new "Classic Zombies Campaign?" Like the maps from BO all interconnected somehow, and you can travel from Kino to Ascension to CotD, etc. Can't see this one happening due to character issues with CotD but it'd be neat! -
You have to admit, though, James C. Burns has been kind of obsessed with zombies this time around, saying he has "zombie intel" but isn't allowed to reveal it, and his whole trailer analysis. I wouldn't count a zombie map featuring Woods out any time soon, but I'm not expecting it.
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No, it's CDC vs. CIA. Again, for the on-disk survival maps, you play as characters from CDC and CIA. DLC however could be different.
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When CharlieIntel went to Treyarch, they got some information and were answering questions on their Twitter. One of them was "Will we be seeing the original crew in Black Ops II?" The answer was "Yes, but not playable in TranZit. However they will be present in “some form”." Source: http://www.charlieintel.com/2012/09/28/ ... -ops-2-mp/
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I still think every perk will be available at every location to prevent the frustration of losing your perk. And the bus goes full circle.
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I'm still perplexed by the fact that YouTube hasn't changed its layout by 2025. :?
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$50 or £35. K tttthanx n u can get it whenever er only for a limited time errr I would assume any time, as every other season pass released for other games are still available, and even with MW3 you could buy ELITE Premium at any time and still get the DLC.
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Oh my, that must be the new end-game nuke launch! Way better than the first!!
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I think they'll respawn after a set amount of time, like maybe 3 minutes or so.
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In Survival mode for the TranZit maps, you play as the characters from the Grief mode. So CDC or FBI and whatnot.
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Black Ops 2 Zombies “Fuel Efficient Achievement” Opinion
Flammenwerfer replied to MystikMiami's topic in TranZit
"Tactical Lawn Mower inbound." -
Looks a lot like his father... ;)
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$50 or £35. :)
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Oh geez, really tipping the excitement meter with this one! 3 weeks...only 3 more weeks...
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Dude, you literally took the thought right out of my head! I pondered the same exact thing, even contemplating my own presense here right after release. Do I make threads as I discover new things, or do I wait until I have all the possible pieces and then try to put the puzzle together. I'm already stretched for time right now as is, so it's hard to imagine the amount of CoDz time BO2 will take up. There's soooo much to cover this Zombie Season, and not enough hours in the day to cover it all. I'm with you 100% on that one.
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I personally want to because I wouldn't be able to sleep that night anyway! So excited for the game, and I want to experience as soon as possible. I don't really care for leaderboards.
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~Map Ideas Thread~ Post your Ideas!
Flammenwerfer replied to Electric Jesus's topic in General Zombies Discussion
I have an idea that's been in my head for a while. New Der Riese "There was never just one." Basically, New Der Riese is a map that is set in an underground super facility, a secondary hub for the Der Riese project. It was used simultaneously with the regular Der Riese, but was mainly used for the study and reverse engineering of alien technologies. Teleporters still play a prominent role, however they are still stuck in the prototype stage and won't always teleport you to the mainframe... The map is exclusively underground, with the player(s) spawning inside an elevator that is going down. It breaks upon landing. Many areas of the map are influenced by alien technology, and thus that is reflected. Chrome rooms, strange objects, etc, however there are still areas that resemble the original Der Riese, and some that resemble simple cave structures. Instead of Hellhounds, there would be Alien Zombies. They would be fairly slow, but have more health than a regular zombie, but not as much as a Napalm/Astro zombie. That's my general idea, at least. -
Haha welcome to the site mate. Hope you find some people!
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