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joshs1982

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Everything posted by joshs1982

  1. Welcome to CoDz
  2. I use adobe cs 4.0-5.5 master suit
  3. Uploaded with ImageShack.us Dolier Maker Scavenger & Bandolier mixed Effect - Gives you x2 ammo capacity, grenades ect... also will allow you to refill ammo from your fallin comrades. Overtime Wine Effect - x2 time for power ups, x2 time layin on the ground for revive only works for the person useing the perk not the whole gang. Brains plz.
  4. I think my new loadout will be AK74u & M16, I will PaP the the M16 first then the AK74u after like round 17, also I like to have around 10,000 before I PaP so I can always buy bullets.
  5. I seen the perk bottle agin lastnight but it go's by so fast, it does'nt stay as long as the outher power up's in rotation.
  6. I tried it last night, got PHD flopper on round 3. Went down right away because I was so focused on monkeys and bottle that I did not see all zombies around me. Don't need power. I am trying to do a challenge on getting rest of the perks this way. Funny eh, that's why its a challenge. K. thanks, my freind must have not realy seen a max ammo, I'm goin to try it as soon as I get off work.
  7. Why treyarch, why?
  8. The monkey takes 50 points from you when it hits you after you pick up a power up. My strat for getting the diffent power ups from the monkey's. I will try to get power up's to drop by the bottom of the bridge or by the MPL, this way I can shoot the monkey after he first gets it, then if it's not on the one I want I just let another monkey come and I run through the trap so it slows the monkey down and allows me more time to kill the monkey if its still not what I want I go stand by the front steps of PaP temple and shoot him agin. I try to do this on all my max ammo's if I can, because I can trade my outher power up's to get a max ammo if I need it.
  9. I know this works cuz I did it by mistake the first time I played, but now when I try it does'nt work. I'm thinking it's because the power is not on yet, does this only work if the power is on? Last time I tried it was a hammer after the ammo. Also after the power is on if that matters, I know you say it has to be a max ammo but what if it's a 2x points for example and I let the monkey change it to a max ammo, then let the monkey take it agin and change it to a perk, would it work like that?
  10. Steakeout!!!
  11. I guess I will have to mostly run with the AK74u = AK74fu2
  12. What I do is use my knife and pistol until round 4, then I move out to the MPL watching the door to the cave next to the MPL until atleist 5000 pts +, then I open the cave and get the AK74u & play the box once if it's there but really I dont even play the box much cuz everyone always wants to rape it. Then I go up the geizer and run to the bridge area to earn enough points to goto the power, once I have the points I go back to the AK74u room and make my way to the power leaving the MP5 cave blocked, then I guard the water fall until I gotta go and I ride the slide down to AK74u room for ammo then ride geizer and run to the slide agin. Also sometimes if it gets bad I will ride the mine cart. Seems to work well.
  13. I think it was pretty crappy they did that, it was clearly the fan fav SMG
  14. If so were is it, I have yet to find one?
  15. I figure there will be
  16. joshs1982

    No perks?

    I did'nt see any perk machines in this trailor I hope the only way get to them is not killin those monkey's with random power ups on they're backs cuz there was a perk bottle on there.
  17. They're for the multi, first it's fuse, generators, vodka, dials, radio's, ship controls, foghorns & then VR11 the crawler into the greenlight at the lighthouse but kill him as he gets sucked up by the green light after he turns human, then get the golden rod from the bottom floor of the lighthouse then after you return it you will know what to do theres one more step but it's self explanitory.
  18. Yeah I understand thats what he said but what I mean is in ZOMBIES you have to fall to loose perks. Perks don't just run out I'm just sayin. Good idea though.
  19. I dont get it how could there posibly be a no on this and its a CoDz FORUM!!! I voted Fuck Yes!!!
  20. A rape train is just strategy not everyone plays that way though, it realy dont matter to me if they do it everyone dies in zombies nobody ever lives. I normaly will just go off by myself unless I the outher people wanna play as a team but normaly they just wanna steal my kills so when they go for the box I just go for Ak74u or a MP40.
  21. Ok, not a fail just needs abit of work is all... So you don't want to lose your secondary? How about when equiped you can only run as fast as if your carrying a Death Machine? You can run normally once switched to your secondary, or a reduction in damage for each gun by say 25%, you would still have 150% potential damage from the Akimboned guns. Nothings set in stone. Regards Alpha. Okay this is the test case Primary:Ak74fu2 secondary: Mustang & Sally lets say I buy the perk for 5000 points when I am at round 30 when I am running low on Mustang and sally or VR11, lets just say... How will the system know what my primary is? The gun that is active while buying the perk. Solved. Because I hate running slow while rounding zombies carrying my power weapons, I would get rid of this perk as soon as I see max ammo.That way I can re buy this perk when I am out of ammo again at the same time I can regain my speed. *Imagine how they will animate the reloading because most of the guns need two hands to reload. Since Flopper, Jug and stamin up are my standard perks I am going to have to give up Quick revive just for this. So the only time I will buy this perk is when I am out of ammo. Which means as long as you have points you will never run out of ammo(Sorry but this is not going to happen) How would you get rid of your perk without falling, toget the max ammo?
  22. Instead of a WaW2 I would rather see a game called Cod "ZOMBIES" with every map plus a bunch more.
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