MysteryMachineX
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Everything posted by MysteryMachineX
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Treyarch claimed that they will never have cutscenes with the original crew. It's just a matter of whether they intend to keep that promise.
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Something about that woman...
MysteryMachineX replied to Stop Mocking Me0's topic in General Zombies Discussion
It is its brain. -
Zombies release countdown and DLC news.
MysteryMachineX replied to punkrockzombie's topic in General Zombies Discussion
I don't think you'll be able to do such a specific history of Zombies that way. Much of the information is gone.... Infinity Ward... EDIT: Btw, on the WaltZ, that personally sounds to me like a radio recording of music being interrupted by electrical interference. -
That is quite a slander. You should be more appreciative. Without mods, there wouldn't be a forum for you to post that.
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Will there be future weapons?
MysteryMachineX replied to monsterbasher's topic in General Zombies Discussion
I think it should work like it did in World at War. Keep all the Wall Weapons on the old maps but have new Box weapons. However, I would MUCH PREFER the option of having ALL WAW weapons, ALL BO weapons, and ALL BO2 weapons in the Box. I would love the variety, and I am going to miss any weapons that do not show. But as for this thread, the game is set a lot in 2025. So why not have a futuristic weapon? That'd be awesome. I'm not talking Wonder Weapons or the latest gadgetry in weapons. I mean weapons that actually do not currently exist; regular weapons, like machine guns or something. It'd be cool. Of course, don't make ALL the weapons like that; just a select few. -
Countdown to zombies trailer!
MysteryMachineX replied to Stop Mocking Me0's topic in General Zombies Discussion
Okay, so a few things. First, I have a better Shi No Numa trailer (HD). Unfortunately, some morons think that this is considered "mature", meanwhile celebrities post music videos with scantily clad women that are apparently appropriate. So you'll have to have a youtube account to watch this. http://www.youtube.com/watch?v=O6WBNok_fU[ Also, I forgot about this yesterday. And apparently so did everyone else. So here is Der Riese: HYRyr_cLPbQ Now, for today, the Kino trailer!: aHryOO8JBzQ -
Zombies release countdown and DLC news.
MysteryMachineX replied to punkrockzombie's topic in General Zombies Discussion
What's it matter if he works for twitter? : P -
The bus driver is not a robot.
MysteryMachineX replied to JuggerWicho's topic in General Zombies Discussion
Um, no we don't. Where did it specifically say she could only put zombies under her control with the MDT? Nowhere. Nowhere at all. That is a theory. And btw, Treyarch does have several continuity errors. Point in case, KDT loading screen where he wonders where Sam has gone, when he clearly knows Sam is at the Moon based on the radios at moon. It is not a theory. It is implied heavily. If you don't understand that, you obviously haven't been playing the same game. Samantha controlled the Zombies in the MPD. Richtofen switched places with him. Now he controls them. There's no exceptions. No buts. That's how it happened. Btw, several does not equal one. Why would you say several and only provide one example? So fallacious. Anyhow, I'm not arguing this further. It is a waste of my time. I'd be better off arguing something that is actually controversial, not something so obvious. If you still disagree, I'll let you wallow in your ignorance. -
The bus driver is not a robot.
MysteryMachineX replied to JuggerWicho's topic in General Zombies Discussion
We do know. Plain and simple. Treyarch is not known for its continuity errors. It doesn't matter what you say. Samantha cannot control Zombies anymore. -
My "electric zombie" speculations.
MysteryMachineX replied to Matuzz's topic in General Zombies Discussion
If that is true, then there would be for once an actual, tangible, provable reason for the people that abandoned the map to have turned the Power off. -
Moon map not loading, game keeps hanging
MysteryMachineX replied to Sam Kennedy's topic in General Zombies Discussion
Back when I only had Nacht der Untoten, Verruckt, Shi No Numa, Der Riese, Kino der Toten, and "Five", we damaged the disc to where we couldn't play "Five". It would "load" but never actually load. So this is likely a problem with the disc. There are various "treatments" for a scratched disc. I don't know if any of them work. I was fortunate enough to get a second disc free of charge. -
The bus driver is not a robot.
MysteryMachineX replied to JuggerWicho's topic in General Zombies Discussion
It is ludicrous to overlook the obvious and make some elaborate excuse to use something else. Robot is the most likely option with the current data, but our current data is not much. That's all there is to it. -
Treyach, add more melee weapons!
MysteryMachineX replied to monsterbasher's topic in General Zombies Discussion
Come on, Electric Jesus. You've only been here for a month. What kind of question is that? EDIT: I was fully aware that you were joking. What I said still stands. -
The bus driver is not a robot.
MysteryMachineX replied to JuggerWicho's topic in General Zombies Discussion
Well I was talking dialogue, not music. Treyarch has done that before with music. Like "Party Time". But it might be like "D*mned", where it softly plays in the background. -
The bus driver is not a robot.
MysteryMachineX replied to JuggerWicho's topic in General Zombies Discussion
We don't even know if that voice is an actual part of the game or if it is just part of the teaser/trailer and nothing else. Or do we? Treyarch NEVER adds lines of dialgoue to the trailer to be "just part of it". They only add story-related dialogue, in-game dialogue, or the actual advertisement of the game itself dialogue. -
Zombies release countdown and DLC news.
MysteryMachineX replied to punkrockzombie's topic in General Zombies Discussion
Stamin-Up is good. But PhD Flopper is chewy and made of prunes. *barf face* I just think it'd be a good idea to refine then in anticipation for Black Ops 2. -
Zombies release countdown and DLC news.
MysteryMachineX replied to punkrockzombie's topic in General Zombies Discussion
It was. Deadshot was the BEST of them all. This order: Deadshot Daiquiri Stamin-Up Juggernog Mule Kick Double-Tap Root Beer PhD Flopper Speed Cola Quick Revive EDIT: If I do decide to do it again, then I'll be able to better refine the recipe and the proportions. -
Zombies release countdown and DLC news.
MysteryMachineX replied to punkrockzombie's topic in General Zombies Discussion
I was thinking of maybe celebrating the release of Zombies with some Perks-A-Cola. What do you guys think? I even have a recipe so that they TASTE real: http://www.sendspace.com/file/otohqw I'd say they look real too. http://i50.tinypic.com/104gv0o.jpg Maybe take it a step further and throw a Zombie opening party bash or something? :P -
The bus driver is not a robot.
MysteryMachineX replied to JuggerWicho's topic in General Zombies Discussion
I already noticed that image. It's a bit contradictory, and that should be a lesson to us all. All of our speculations are worthless. We don't have enough data to come to a valid conclusion, and we won't until the game comes out. Although, with the current idea, I personally still think it is more likely to be a robot than anything else. -
That isn't HIS idea. That is a general idea made thought up by common reasoning by many people. It may be right. It may not. But it is not HIS idea.
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Black Ops Reflection: Map choices
MysteryMachineX replied to Mr. Jay's topic in General Zombies Discussion
Oh wait a minute. (I'm posting because an edit probably would've gone unnoticed.) I actually can fill in the drunk friend question. I was once playing online with some friends of mine. They were a nice couple, SHINOBIFURY777 and mommysakilla. They were married, and I played with them quite a bit. However, one time I was playing a game with them and their brother and it hit me that all three of them were drunk... It was an... interesting game. Pretty much just like hanging with a drunk person when you aren't drunk: something happens, they laugh and laugh, you wonder why they think it is funny. Humorous retrospectively though. Btw, jay, apparently you are the only one thus far who drinks while playing :P -
@Electric Jesus: Lol, that's quite clever, coupling "the average bus" with the apparent apocalyptic nature of the trailer suggesting it is the ONLY bus left. Humorous. @CrimsonZombie: Quite possible, quite possible. @redflame115: I've seen the trailer. I even watch it again. You see what you want to see. The trailer is not lengthy enough to make a confirmation... or even an accusation. @Flammenwerfer: While that is closer to what I'm saying, that's not actually what I'm saying. I agree in that this trailer isn't lengthy enough to give any concrete information on Zombie speed in general. But I take it a step further, I don't think this trailer is lengthy enough to give any concrete information on Zombie speed AT ALL. @Zombiefan4Life: That is also possible. @perflectlemonade: Eh. That's possible. I just really doubt Treyarch is going to change their formula for success, especially after they said they would never do so.
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Countdown to zombies trailer!
MysteryMachineX replied to Stop Mocking Me0's topic in General Zombies Discussion
Am I the only one that finds that giant "emoticon" incredibly rude? -
The mind sees what it wants to see. The brain is gullible. Some people see the Zombies and go "Hey, they look pretty fast," and everyone who listens to them goes "Hey, I think you're right." You are right. We've only seen 30 seconds of footage. I think it is FAR too early to accuse the Zombies of being faster. People are so presumptuous. Has anyone thought that maybe the bus is just driving relatively slow compared to the Zombies? Look how old it is. It can't be driving very fast.
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Study of continuative time lag
MysteryMachineX replied to BinSys's topic in General Zombies Discussion
It's interesting, but I don't think it is avoidable on any map without traps. You're forced to go to the Box, whether you just like using it, or whether you need the Wonder Weapon back. The only real solution is to rely on traps. So, it's a great experiment. But the results are not as good as one you'd like. But that's science, eh?
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