MysteryMachineX
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Everything posted by MysteryMachineX
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birdman, Ryan, smart people. Seems like anyone will find any excuse to go "THERES MORE TO IT!!!!" Every DLC. =_= Come on.
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I Wonder Why The Wonder Weapons Was Made
MysteryMachineX replied to EvilHERONeos's topic in Die Rise
I think the characters got the parts near each other but died. They then came back to life and found them near each other. @Briggzy: You're right about the ammo canister, but the same is true of the Base. And by this time... 935 hadn't been active for literally a century. Pretty definitive they had nothing to do with it. I think rather it was the International Zombie Center. -
OP, I think you are spot on.
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New Codes to Cipher - We Need Your Help!
MysteryMachineX replied to GRILL's topic in Mob of the Dead
I'll type them out once I have them verified. -
Your Top 5 LEAST Favorite Maps Thus Far?
MysteryMachineX replied to Flammenwerfer's topic in General Zombies Discussion
Well... I wouldn't say that. They're entertaining enough. Very challenging. World record isn't even past 30. Zombies on the go. (No, I'm never buying and iPhod.) -
Your Top 5 LEAST Favorite Maps Thus Far?
MysteryMachineX replied to Flammenwerfer's topic in General Zombies Discussion
To be honest, I love all the maps. I couldn't be asked to hate any of them. If you forced me to choose, I'd try to cop-out by saying Dead Ops Arcade. If you persisted, I'd say House. Facility. Temple. Overlook. Kino der Toten Wii. Custom Maps. Just don't make me pick the official maps. :( -
Ranks are the ruin of zombies
MysteryMachineX replied to BriggzyJ97's topic in General Zombies Discussion
Well that's an issue of the lesser of the evils. It is bad to quit. But if you're going to quit, it is better to quit early rather than late. -
That's just ridiculous. It takes no skill whatsoever. You cannot be accountable for whether someone else is knifing or not. I just had a game ruined for me because of this glitch. (Still happens on Cell Block btw.) I think they weren't able to fix the glitch given that they had to rush the game to market like most companies these days. By that logic, the RPK glitch, Astro-Zombie glitch, Bouncing Betty glitch, etc, etc, etc, would all be fixed. Are you trying to say disco-Astro-Zombie was intended?
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Wobbling PaP - Shared Mountain Theory (NML & Shangri-La)
MysteryMachineX replied to GRILL's topic in Asylum
Even if what you are saying is true, I know for a fact Der Riese's Pack-A-Punch does not. Just wanted to mention that. -
Ranks are the ruin of zombies
MysteryMachineX replied to BriggzyJ97's topic in General Zombies Discussion
I disagree. Those people are arrogant but they are anything BUT the best player. They aren't even close. They're adequate. No better than regular skulls. The only thing they do is save themselves and not revive, generally speaking. -
Ranks are the ruin of zombies
MysteryMachineX replied to BriggzyJ97's topic in General Zombies Discussion
I wasn't saying you, way. I didn't even know you had shotguns. It is just that generally people with shotguns are arrogant and judgmental. You can encourage team-play all you want, but the setup of the ranking system encourages arrogance. Only human willpower can override, a commodity that is not cheap these days. I like playing Grief against people with shotguns so I can show them how little their ranks matter. -
Strange Happening in the Showers
MysteryMachineX replied to Flammenwerfer's topic in Mob of the Dead
It seems to be pretty rare because people don't talk about it much. I've never had it happen to me. -
This was already brought up long ago, thanks to our buddy nayrc here.
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Let me ask, is your entire team, even if consists of just you in solo, unable to get it? I have always had the issue of others being able to get it, just not me. Which is it?
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I barely play Multiplayer, but when I do, I use two big LMGs, the HAMR and the LSAT. (Well, still need to unlock the HAMR on online play. Probably never will.) What can I say? I'm a Zombies guy. Where I come from all you need is 2 LMGs.
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I don't know about Afterlife, but I know that sometimes when a character goes down he will give a long spiel. It seems to be location-based, as if the game knew you were going to die.
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@Diz-Infinite: No, you're completely right. In Zombies, anything is possible. Sorta. Basically, a new map can twist everything we think we know. The only reason people think that Green Run takes place in the '60's was because we didn't have enough future evidence until Great Leap Forward came out. Who knows what we'll find out? @UngreatfulDead: Did you just ignore all the points of evidence? Nacht der Untoten: Between July and September, 1945 Verruckt: Between September 10 and 20, 1945 Shi No Numa: Between September and December, 1945 Der Riese: January 1946 Kino der Toten: Between late 1968 and early 1969 "Five" / Ascension: November 7, 1963 at 3:00 PM USA EST Call of the Dead: 2011 Shangri-La: In or after the 1990's Moon / Nuketown: After 2025 Green Run: After 2045 Great Leap Forward: After 2045 after Green Run Alcatraz Island: December 31, 1933
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Ranks are the ruin of zombies
MysteryMachineX replied to BriggzyJ97's topic in General Zombies Discussion
So this might explain why there were variations in what people reported as being the correct kill-down ratio. Many of the kills and downs didn't count. Huh. Thank you, Zombie. @way: Btw, way, even so on what you said, I don't think that is correct. Some players simply sacrifice themselves for the team too much to get a higher rank. I know. Most of my downs come from me risking my life for someone else. And you know what, I am PROUD of those downs. Ranked #1 for downs in my group of friends. But they also all know me to be a good player. On the other hand, I've played with people that had shotguns that were so concerned about their personal stats that they led the team as a whole to complete failure. I think having an arbitrary ranking system based on kills and downs alone is incredibly flawed. This isn't Multiplayer. "KD" has no place here. -
I wouldn't say Superhands because it draw confusion between having fast hands like you mean it and the famous user named Superhands.
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Ranks are the ruin of zombies
MysteryMachineX replied to BriggzyJ97's topic in General Zombies Discussion
I don't know if you intended that or not, but that sounded very condescending. It sounds like you were saying that people with a lower rank are only able to play for fun, not for skill. -
It's not about it staying the same. It's about it staying good. Having an objective that directly defies the goal of Zombie is just ridiculous. Why don't they just have big red button labeled suicide?
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This was absolutely awful. One of the worst decisions Treyarch has ever made. They promised us they would never do this, but they did it anyway. Every game I have babies whining and asking if I'll do the Side Mission with them. I'll play with people and do very well, thinking I might be able to get a high Round, but then they beg me to do the Side Mission, effectively ending the game, ending the only reason I was even playing in the first place, ending the WHOLE POINT of playing Zombies.
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Yes, yes. No Man's Land was last active in 1962. But that doesn't mean it is that time when we play there any more than it being the distant past in Shangri-La.
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Thanks takeo. Electric, there is nothing that says Moon takes place in the '60's. The timeline of Moon, Nuketown, Green Run, and Great Leap Forward are all relative to when the missiles blew the world up. And I believe the evidence points to that being in the future.
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Podcast Der Toten - "Crack the Code" Contest!!!
MysteryMachineX replied to GRILL's topic in Site News
What if I already sent it to Grill a few days ago?
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