MysteryMachineX
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Everything posted by MysteryMachineX
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In the Trample Steam room, if you look towards the sweatshop, you can see three pink mattresses in an exposed room. You can jump into that room from there. It is difficult, and it takes practice. But it can be done. You can get to the MP5 by opening up a single door. I don't know if that is what you guys were talking about, but there it is. I had no idea what you two were referring to anyway.
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No offense, but this is the first I have heard of this. I'm not so sure it's true. I suppose I could test it myself but I was hoping someone could calm my fears by saying something additional, thus eliminating the need for me to test it myself. If it is true, then keep in mind spawning near a certain player might not be considered "near". For example, in the Mystery Box spawn area, players will always be spawned "near" them, i.e. beyond the drop-off point. Only if they know how to jump from the couch back up the Mystery Box will they be able to get back to the Box.
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ATTN Treyarch - sledgehammer and the fly
MysteryMachineX replied to Chopper's topic in General Zombies Discussion
Jinro, you are just plain wrong. I paid extra for Nuketown when I was told it was my only chance. Turns out I could've gotten it as a free deal had I waited. There is no money worth from that. There is no time bonus. Two weeks is nothing. If two weeks of playing a video game is worth money to you, you need to get out more. In economics, there is opportunity cost. That is where the time you spend doing something is worth money. For example, taking a sick day has a higher opportunity cost for a lawyer than a bartender, since the lawyer makes more money. What is the opportunity cost of waiting two weeks to play Nuketown? Zero dollars. Zero cents. Maybe it would be worth something to YOU. But to everyone else, we were SCAMMED. We got a two-week exclusivity that WE DID NOT PAY FOR. We are not looking at the glass half empty. We are looking at a glass that had 20 bucks in it, but now the money is gone, and Treyarch took it. -
Death Slide glitch at the bottom of the elevator shaft
MysteryMachineX replied to Nasdaq401's topic in Die Rise
That is not true. While that CAN happen, it is nearly always the case that it kills you when you had NO fall damage. It's a glitch in the game. There's a specific spot that you have some chance of the game getting you stuck in it with no hope of escaping. Btw, has nothing to do with what guns you have. (Unless you're talking about weight [pistol vs LMG], then perhaps, but I wouldn't know {I do know however that even with a pistol, you may or may not die}) -
ATTN Treyarch - sledgehammer and the fly
MysteryMachineX replied to Chopper's topic in General Zombies Discussion
Try two WEEKS. And no exclusivity is NOT on a timescale. We paid for Nuketown because we were TOLD that this was our ONE AND ONLY CHANCE to get it. We were LIED to. It turns out that if we missed our "one and only chance" we could actually get it later CHEAPER in the Season Pass. You think getting it two weeks early is worth 20 extra bucks? I think that is ridiculous, but even if I didn't, timed exclusivity is NOT what I paid for. That is a total rip-off. -
ATTN Treyarch - sledgehammer and the fly
MysteryMachineX replied to Chopper's topic in General Zombies Discussion
All the videos you saw of people using it were either glitching or just plain good. Do you honestly think someone is going to upload a video of them using the gun if they are BAD at it? -
Thanks Mix. It doesn't take that much code. It's a simple change of probabilities once you get past the simple addition of a weapon. In PC custom maps, they do it literally all the time. There are no two maps where the guns in the Box are the exact same; it always changes from level to level. Adding one more would've been easy. I know there's a cap limit on how many you can do, but I know they didn't reach it, as Nuketown had more guns than Die Rise did.
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Then get off the internet. ... I honestly hope Elena does return, I love 115 and Abracadavre. If she does not, then it'll be a shame. Um...? A bit of a delay in the post? This thread was made before the game even came out. And for the record that user has since been banned from this site... So that comment can be taken as even more harsh than you intended it to be.
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I hate that we paid for DLC that includes a gun and zombies that has those two things be mutually exclusive! We paid for this! Why can't the gun we got be included in OUR game modes? Why JUST Multiplayer? That's just plain inconsiderate.
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This guy has a point Undead.
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viewtopic.php?f=100&t=29127
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Anyone Else Notice this on the Loading Screen?
MysteryMachineX replied to OPLRazor's topic in Die Rise
(Just a preface, I only read the original post, not any of the replies) I think the original poster is just making music out of noise. Finding a pattern out of nonsense. Apophenia as some call it. In fact, what I'd be more concerned about are the actual silhouettes in the image. Notice that there's two zombies but the third person is standing straight in a pose. Who is that man? We'll probably never know. -
Reversing time makes no sense. If he was reversing time, then they would have no memory of what happened. If he was reversing time, he'd just reverse time if they helped Maxis. It's a simple resurrection. That's why he cannot control whether you help him or Maxis. He can only resurrect you if you die. If you help Maxis, then you probably don't stay there, i.e. you don't die. Therefore Richtofen cannot prevent you from helping Maxis. The key criticism of your time-travel stuff is that "Why doesn't Richtofen just stop them from helping Maxis?" That is why.
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New february 19th xbox Patch 1.07 update notes.
MysteryMachineX replied to Nasdaq401's topic in General Zombies Discussion
Lol. These update notes are interesting. You know the weird vision you get when in Who's Who? Apparently that is called swirly vision. There's an escape pod in Die Rise? Sliquifier makes too many slippery spots? Is it possible they weakened it? Hm? Richtofen now appears in Turned? I wonder if that changes the canonicity. -
Don't trust a moron like Syndicate to try and debunk something. Surely a better way of doing it would be to buy the perk three times, then try getting it off the Jumping Jacks. Syndicate is not a moron, he debunked it,simple... if you want more revies get who's who. In the scientific community, you have to be qualified enough to successfully disprove a theory. In the Zombies community, you have to have at least half a brain to successfully disprove a theory. Only when you meet these qualifications will anything you say be taken seriously.
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Calendars in Die Rise mark Moon's time period?
MysteryMachineX replied to JuggerWicho's topic in Die Rise
The Chinese calendar is not used in business transactions in China. China obviously still uses its traditional calendar, but it uses the modern one when dealing with economics. A sweatshop and hotel are no doubt dealing with business alone. Btw, there is more evidence than JUST these calendars in Die Rise. Keep that in mind when saying which of the aforementioned dates is correct. -
very quick sketch Looks cool, but you've only got 6 on the roulettes. Also, I imagined they'd rotate in the ZY plane rather than the XY plane, like the casino game where you try to get three 7's.
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Tombstone and Who's who. Perk props
MysteryMachineX replied to Scottyboi6000's topic in General Zombies Discussion
No, that's what the drinks actually say on the bottle. If he changed them, then they'd be incorrect. -
When I see someone with shotguns I go "Oh wow, here we go again. Someone who will leave you to die in a heartbeat to avoid going down."
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How long did you wait? This used to happen in the old games, but usually just waiting long enough took care of it.
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The fewest possible spawn points would be 1. That's where the Galvaknuckles are. If you stay there, they all come from one hole.
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Tombstone and Who's who. Perk props
MysteryMachineX replied to Scottyboi6000's topic in General Zombies Discussion
You even got the mustached man on the rim of Mule Kick. Most people forget about that. Good job. :) -
Question : Getting the Squilifier from the Mystery Box
MysteryMachineX replied to PINNAZ's topic in Die Rise
The Sliquifier appears in the Box even when one already has it. However, since someone already has it, it will never land on the Sliquifier. It's been that way since the Wunderwaffe DG-2. Once you build and get the Sliquifier for the first time, it behaves just like a Wonder Weapon. -
Lol. It's okay.
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Calendars in Die Rise mark Moon's time period?
MysteryMachineX replied to JuggerWicho's topic in Die Rise
Thank you. This is a good thread. I myself have many pictures of calendars, but I can't read the Chinese calligraphy. I found someone who could, but they never got back to me. :(
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