DaPikmin
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I personally love Nuketown, It's my most played map. I love the challenge it gives. Of course it'll be small. Nuketown was a small map in Mulitplayer. Not sure why some people didn't expect it to be small. I do agree that it should've had another Wonder Weapon other than they Ray Guns.
- 15 replies
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- Nuketown
- Black Ops 2
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Are you a team player or a lone wolf?
DaPikmin replied to ThunderGlove142's topic in General Zombies Discussion
I'm usually the idiot when once someone goes down I try my best to run over there and get them up. But I play a lot of survival on BO2, so I usually don't stay just in one place in the map. BO1 however, somehow I end up going off on my own area sometimes and if they're on the other side of the map sometimes I won't even bother. -
Welcome to the forum! I look forward to seeing your posts.
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So in a sense it's the QED but isn't a grenade and you can use it as much as you want? I actually like this idea. However would the 77,777 points be needed? Could someone put this on a custom map?
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Nuketown 2025 comes to Wii U 2 years later - DLC 5 possible?
DaPikmin replied to yourmapper's topic in Research & Development
Wii U needs more love. However, I personally don't believe Activision would actually allow a whole entirely new DLC outside of the normal DLC line of a 2 year old Call of Duty. But they did add the new personalization packs... -
Just to make sure... Has there been someone to figure out what the writing on the thief says? Didn't even notice that until I saw the close up picture.
- 20 replies
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- Origins
- Nacht Der Untoten
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We all had to remember the picture of a zombie and the Eiffel Tower that can be found on Der Riese. Hopefully I'm not wrong, but I believe that Moon was supposed to be Paris before they actually changed it to Moon since the code name refers to Paris, yes? I don't think any of he BO2 maps take place in Paris either (could be wrong on that). Is there any chance we'd see them in Paris now? That's like the map I'm certainly waiting for to happen, even if Moon did in fact come in its place. I know there has be something story wise that'll lead to Paris or at least somewhere in France.
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WHY must it end the game when you disconnect?
DaPikmin replied to PunchAPack's topic in General Zombies Discussion
Also a very strange thing is, my connection is absolutely fine on Black Ops 1 while playing zombies. Rarely do I ever have any issue being the host of a game and normally the others I play with wouldn't lag. However, ever since Black Ops 2 released and I played it, zombies on BO2 hasn't been playing very nice with my connection. Basically, I have better connection on BO1 than when playing BO2 zombies for some strange reason. -
I actually love my afterglow headset. Costs almost $100 but hey it glows blue and the microphone color changes to your setting! The internal battery also lasts a while (well, depending on your usage of course). Sound quality is awesome, and I love the different sound modes and the fact it's universal, meaning you can use it with your iPod, comptuer, etc. Had it for almost two years.
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WHY must it end the game when you disconnect?
DaPikmin replied to PunchAPack's topic in General Zombies Discussion
What annoys me more is the host migration thing. What I don't understand is why it kicks the player afterwards. I have been kicked out of enough good matches because of it. meaning they should also fix deciding who's the host. My internet can be great, but my router sometimes slows it down to having the other players or me having one bar (the thing is an older router, working on a new one). Yes, they fixed that when the host leaves the game, the game doesn't end. But kicking them when they don't leave sucks. But the weird thing is that when everyone leaves except you, it swtiches to solo meaning you can pause and such. -
I personally believe there should be some type of perk that kills zombies around you when you go down. Either that or a different Electric Cherry effect when downed. Because we all know it sucks. When you go down the zombies around you should receive a Wunderwaffe type effect, killing them but still only limited to perhaps 10 zombies when you go down. It greatly helps horde control especially when you get swarmed and a team mate somewhere else comes for you, only to be stopped by the huge swarm coming after them. Either that or a perk that drops all of your grenades you currently have (excluding special grenades) with a very short fuse when you go down. I believe this was an actual perk in some COD game yes?
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Hey forum! I'm sure not any of you remember me anymore. I left the forum back in January, due to personal life reasons. But with those things all done and out of my mind, I have decided to return to these forums. Hopefully nothing like that ever happens again to cause me to leave.
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Craziest thing I've seen - Treyarch pls fix
DaPikmin replied to Chopper's topic in General Zombies Discussion
Interesting... Never seen this before. That shouldn't happen because that's exactly what happens in a multi-player zombies game when you're disconnected from the session or such. But you're in solo... Weird. -
I have no idea why this map should be neglected. It's my favorite. I may dislike the random perk thing a bit but if I don't get Jug early, it just makes it an extra challenge. Which of course, is fun.
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