DaPikmin
Member-
Posts
572 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by DaPikmin
-
The quote for me points more towards the Original 4 return. And for that attachment scope... if they still bring buildables (which honestly I don't like them) then perhaps you'll need to build the attachment. What if the weapon turned out to be another sniper? Like without the scope it'll be like the iron sights, like the Ballista can do.
-
You really called him Macklemore? Lol
-
I'm not on my PS3 atm... but did PS3 get this same update too?
-
One thing I hope for in the final DLC
DaPikmin replied to TheBSZombie's topic in General Zombies Discussion
I really do miss the Hell Hounds.Ii can tell you that. Why don't they bring back something on the last map? There could be the Napalm and Shrieker Zombie having their own round when more than one spawn... -
The better zombie announcer
DaPikmin replied to Stupid_Treyarch's topic in General Zombies Discussion
I like Samantha better. Richtofen for me just doesn't have that same "feeling". Like his voice isn't as great for that role. -
I was seriously gonna post a thread asking what happened to The Flesh. It hasn't been mentioned in Buried, has it? Anyway, The Flesh probably just is a group of people that ate the Zombies, or killed the weak to feast on most likely since the lack of food the world would have then.
-
3rd DLC Wonder Weapon Speculation-Pattern of Wonder Weapons?
DaPikmin replied to Novera's topic in Research & Development
I'm pretty sure that jet Gun shouldn't be considered a "Wonder Weapon" as it is build able, doesn't have some type of "unrealistic power", and hell... it's not that good. -
Are persistent perks making the game easy?
DaPikmin replied to DaPikmin's topic in General Zombies Discussion
I'm hoping I'll be able to play just a normal zombies story map... Without these "persistent perks" and without any of the gimmicks... such as for example, Mob of the Dead with the afterlife thing... -
Am I the only one who thinks so? Sure you can lose them and sometimes work to get them but why were the put in? On memory I only recall getting the Juggernog and Barrier ones. The barrier one.. Didn't really care much. But the Juggernog I did. This was back when it was just Trazit. For me it removed the challenge of getting the power on and reaching the Town for the perk. And do these also mean they're killing off perks? Like the persistent perk related Flopper. Notice they haven't had that perk in a story zombies map YET? And the Tombstone perk now... I don't recall them bring it back either. Just a few opinions. What do you guys think?
-
Is it necessary to go prone though?
-
I have never played WaW but I could've sworn every time you play a zombie map like in the bottom left or right corner they tell you the year, and place.
-
PLEASE TREYARCH, remove the trample steam from Grief
DaPikmin replied to TheBSZombie's topic in Buried
I STILL don't see the point of having it in Grief period. I mean... Normal buried sure. Grief? No. Builables don't belong there. -
Am I the only one who feels they are trying to get rid of this perk? It wasn't in Transit, Die Rise, Mob of the Dead, and it's in Buried but not the actual perk. I only recall ever seeing it in the game on Grief Cell Block. Which honestly... I don't see used much there.
-
I'm assuming that Paralyzer gun won't go in the fridge?
-
Is that really everything? If that's the case then Richtofen's reward is much better. You get the permanent perks too. But you don't get to have four guns and don't have unlimited fire sale.
-
Please, no. I don't want it to include BO1 maps when I have all of them and DLC already on my disc and hard drive. Feels like a waste when I can just switch a disc to play the others. I have the season pass but it doesn't feel all that good to do. Besides, it's more than four maps. I don't think they would let that be available. (Money thing, ya know?)
-
Due to enough references that have been made to the past (with the Original 4) I can see us playing them in the last one. At least let us play them and have the Easter Egg tell us the season finale AND what happened to the new 4.
-
You get a zombie with blue eyes (which is, guess who) when the rest of the eyes turn yellow or orange. When you kill the blue zombie it's guaranteed a power up.
-
I don't really care much about the new Ray Gun to be honest. And I'm still wanting Paris to this day.
-
Well, at least the zombie's eyes are blue. And for some reason, this reminds me of Verruckt... although as a prediction, it looks like some type of town area.
-
Leaderboards Counting In Public After People Leave
DaPikmin replied to NikolaisVodka's topic in General Zombies Discussion
I haven't played Black Ops 1 in a long time, but didn't it used to be that such as if a guy left, for example with 4 players, it would show 3 instead of 4 as long as a new round had passed? -
I honestly think the monkey bomb is over powered, as right after you use it you can use it again over and over. I've won matches simply by using that.
-
Leaderboards Counting In Public After People Leave
DaPikmin replied to NikolaisVodka's topic in General Zombies Discussion
Host migration for me makes it never save the rounds. That and players leaving. And this is a good reason to hate public lobbies with randoms. -> Guy goes down on the other side of the map -> Can't reach him in time -> He dies -> Leaves game being a loser -
I don't they're big enough or would be a good grief map to their "standards". But imagine Ascension. That map is big enough.
-
Who's in charge and how did the zombies get to Alcatraz?
DaPikmin replied to SirPlasticDucky's topic in Mob of the Dead
I could've sworn like when you got Instakill, Double Points, etc it's Sam's demon voice?
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.