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MixMasterNut

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Everything posted by MixMasterNut

  1. It's interesting to note the Wii Kino audio said 'the workers' power held a magical force'. This is interesting because typically in a Communist regime, beliefs in magic or religion are forbidden. So there was an exception to the rule made here. Here's a couple images of Nantan meteorites. Look pretty cool, huh Seems like every meteorite in the game is a 115 meteorite. Just for reference, here's the giant 115 meteor from Shi No Numa
  2. Yeah, I need to plan a return trip back to CotD soon as well. Back when I made that video, I took my strategy about as far as you can really go with it. That was when the map was still new. And I was really stumped as to what to do at that point, to push into further rounds, 50+. No traps, no reliable way to get a Max Ammo. Couldn't think of a way to safely hit the box in most spots on this map, mid-round. Having to deal with George every other round. High rounds are just brutal on this map.
  3. Yeah, I can testify to that, lol uDQ8xe8wMwQ Keep in mind, I had been playing for about 10 hours straight, my L3 button was malfunctioning, and my hand was cramping very badly because of it. But I think subconsciously, I wanted to go down at the point I did. Trying to Phd Flop for as long as I did, was just ridiculous. It was only a matter of time before things went wrong.
  4. Start Phd Floppin like a mofo :lol:
  5. I think the coordinates are just ONE piece of the code. Umm... check the thread in my signature below, lol **** EDIT **** BTW Tac, I heard a rumor that Faust didn't like your 31-79 JGb215 thread :lol:
  6. The JD initials were also found on one of the film reels in Kino der Toten:
  7. Okay, I'll try to keep in mind only use 4-5 M&S rounds on the phase between getting your PAP and Jugg. Thanks Guy! On that note: If you watch my second run in my vid, I shoot my 2nd M&S round at only 1 zomb + 2 dogs on the telepad. I did this purely to remove all the hellhounds from the equation. Now let's just say if this were a normal run, and I was going for Jugg next, would that have been a good move? Or did I waste the M&S round by only killing 3 targets?
  8. Frame: AS17-135-20680 Apollo 17 Mission Cameraman: Jack Schmitt Film Magazine: 136-Hotel, exposed during EVA1 Location: Taurus Littrow LZ, facing the "boulder" known as "Geophone Rock" (EVA1) http://next.nasa.gov/alsj/a17/images17.html For a High Resolution image, go to this NASA link: [center:1by8hdy6]For three decades Nasa officially catalogued it as being a "blank" (no image data) frame. This image is far from blank!!![/center:1by8hdy6] I took the AS17-135-20680 image into Photoshop and made this image by simply adjusting the Levels to add contrast. [center:1by8hdy6][youtube:1by8hdy6]-9cb5DPEv-M[/youtube:1by8hdy6] I made a Youtube video to show that you can do it too[/center:1by8hdy6] [center:1by8hdy6]Apollo 17 photograph taken by Dr. "Jack" Harrison H. Schmitt Jack Schmitt was part of the Appollo 17 crew, which was the last crew to visit the moon. He was the geologist on the astronaut team.[/center:1by8hdy6] [quote name='http://www.jsc.nasa.gov/Bios/htmlbios/schmitt-hh.html ']On his first journey into space, Dr. Schmitt occupied the lunar module pilot seat for Apollo 17 -- the last scheduled manned Apollo mission to the United States --which commenced at 11:33 p.m. (CST), December 6, 1972, and concluded on December 19, 1972. He was accompanied on the voyage of the command module "America" and the lunar module "Challenger" by Eugene Cernan (spacecraft commander) and Ronald Evans (command module pilot). In maneuvering "Challenger" to a landing at Taurus-Littrow, which is located on the southeast edge of Mare Serenitatis, Schmitt and Cernan activated a base of operations facilitating their completion of three days of exploration. This last Apollo mission to the moon for the United States broke several records set by previous flights and include: longest manned lunar landing flight (301 hours, 51 minutes); longest lunar surface extravehicular activities (22 hours, 4 minutes); largest lunar sample return (an estimated 115 Kg, 249 lbs); and longest time in lunar orbit (147 hours, 48 minutes). Apollo 17 ended with a splashdown in the Pacific Ocean approximately 0.4 mile from the target point and 4.3 miles from the prime recovery ship, USS TICONDEROGA
  9. But don't the zombies spawn in quicker if you are in the bigger area? As in, you'll group the zombies up quicker if you are circling around the side drop area? I think my strategy for what I do inbetween PAP to getting Jugg needs fine tuning so I appreciate any wisdom you guys have to offer.
  10. yes we should help them. I'm going to take a page from the Faust play-book here: We should tolerate the shit out of them!
  11. Awesome! My video was uploaded on Zombie Slayin Nation OjbuT2MtIQE
  12. MOON RADIO #10 Samantha Maxis: "Daddy!" Ludwig Maxis: "I love you, Samantha." Samantha Maxis: *crying* "I love you too Daddy." Ludwig Maxis: "Can you do something for me? Something very important." Samantha Maxis: "Yes." Ludwig Maxis: "Kill them... all!" *gunshot(?)* (unknown): "NO!!!" *Samantha turns demonic and giggles* Groph: "We are doomed...." *static*
  13. Actually I just watched one of my old Moon videos, and you do put a Tac Mask in-game when you put on your space helmet. I'm going with LAZINESS on treyarch's part. There are so many reused assets in this map. For instance, have you noticed the icon on your HUD when you pick up an audio data tape? It's a film reel from Kino. They didn't even bother to make a new icon for the HUD, and just grabbed the closest looking thing they had available. the Data tape model itself is also reused model asset from other maps. Another example is the control panels for the escavators. It's the same model used on Ascension lunar landers. This is just a couple instances off the top of my head. You guys give Treyarch too much credit. I see tons of evidence in this map that it was overly rushed during production.
  14. Well Samantha is only playable in MP, so maybe you MP guys should get it. There is a Teddy Bear icon too.... I just want something for us solo players man. I feel that with NML, we solo players finally got our leaderboard to prove our validity. Despite what others have told me on these forums, solo does count! And the community of solo players here have made massive contributions to codz. I mean, I don't know what else we have to do to prove our worth around here when it comes to absolutely dominating NML and spreading our knowledge in a way that reflects the very spirit of codz. For those who continue to not award us for our achievements in Solo play, the ones that think MP is the only thing that matters around here. I dare you to attempt getting 200+ kills in NML. Go attempt that, and see if you still feel that us NML'ers haven't earned a war medal yet. /rant -Mix
  15. No don't be embarrassed at all. Actually you are on the right track! (IMO) If you look at a lot of nazi imagery, there is all kinds of illuminati references in them. You see them in this Zyklon-B label for instance. Zyklon-B is nerve agent that was developed from pesticides by IG Farben during WW2. This is the gas they used on jews in the death camps. As far as Nova6's chemical makeup, I've found evidence in my research that Nova6 may consist of the nerve agents Sarin, Tabun, and Soman. These are other nerve agents developed by IG Farben. Tetrodotoxin may also be an ingredient (check my GKNova6 thread)
  16. The gameplay styles of these two horde-modes are very opposite from each other. I think Survival mode is still in it's infancy. When we look at far we've come from Nacht Der Toten to the Moon, there's been quite an evolution. So I'm interested to see how IW evolves this game mode in future titles. I think both developers could learn a few things from the other, in terms of what works well in each game. What I think might be cool is if they mixed these two game types together. Make it a three way fight between you, the enemy forces, and the zombies.... aka The Good, the Bad, and the Ugly. Imagine this type of game scenario... You are in a map with both enemy forces and zombies to deal with. Everyone is fighting each other. Chaos is everywhere. Because of the zombies, you can't camp at all. You must keep moving around the map. So you are running around the map, dodging bullets around every corner, and kiting a train of zombies behind you. You round a corner and there is a Juggernaut right in front of you. So you throw a flash nade at him to stun and run right by him. The zombie train following you, now goes for their next nearest target, and swarm the stunned juggernaut. This gives you a second to either finish off the jugg or zombies fighting eachother (earn points), or use the distraction to get away for a moment before being faced with your next obstacle.
  17. This looks similar to me.... Propaganda poster for Chinese industrial revolution "The Great Leap Forward" The text reads: "Take steel as the key link, leap forward in all fields", Propaganda poster displaying the production of grains skyrocketing Wikipedia resource: http://en.wikipedia.org/wiki/Great_Leap_Forward
  18. Im going to request again for the Samantha icon to be used for a No Man's Land group. Give us Solo players something, plz
  19. Can someone please post up a closeup of this Poster? It's new, right? I'd like to take a closer look and see if there's more to it... (I don't have a mobile device that can support this app.)
  20. I have the rod, but not the focusing stone. And the space orb lands just to the right of the hole for me.
  21. These Gongs have illuminati writing on the outer rim. We still need to decipher this... BTW, I WANT this Tibetan Gong! It's absolutely beautiful! Photo of gong in Sim, Wat Xieng Thong, Luang Phrabang, Laos. http://downtheroad.org/Asia/Photo/a2Laos_Pictures/4Luang_Phrabang_Monks_Wats_Mekong.htm Old buddhistic Gong, used to call the monks to the temple . From Laos http://www.123rf.com/photo_3111926_old-buddhistic-gong-used-to-call-the-monks-to-the-temple--from-laos.html
  22. Is this illuminati writing on the outer rim of this door? Or is it some other form of text? Also interesting to note about this sealed doors is the Nagas. Nagas are the guardians of treasure. And they are in the formation of a swastika.
  23. Not very likely that 3 missiles would knock a planet half way across the solar system. Besides, I didn't see it budge from my perspective on the moon. I'm still leaning on lazy/rushed programming by the developers.
  24. How do we see the counter-earth if the sun is in between us?
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