-
Posts
139 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Onesiphorus935
-
I too have seen this, But only when im looping round the bottom of the lighthouse with george all pi$$ed off. You're not supposed to get pickups from the infradead - but i get the occasional max ammo when they're all electrified. See the max ammo....unleash as many shots from the infradead as possible (hopefully killing george in the process - grab max ammo...carry on I got to wave 50 doing this on solo - pitty it doesn't count on the new groupings :(
-
Nice one! Good to know that im not the only one whos experienced this, not only that, but now i know how its done (kinda). [brains] to you!
-
Nope the crawler was invisible - my cursor would auto aim for it - aswell as my aim turning red. The getting hit 10secs after downing a zombie has happened before - but i put that down to lag. Oh well :roll:
-
Just like to know if anyone else has come across this on SL. Last night me and the guys were cruising through some waves. Needed a crawler so peeps could hit the box. Wave ends - crawlers are made. (we were camping the water slide) All of a sudden i'm getting hit - so i turn around assuming it to be a zombie some has missed or a crawler.....nothing. I run a few feet away and im getting hit again, checking all around me....still nothing. Now my other team mates are getting hit too. We obviously killed it in the end. Now i play ALOT of zombies - almost daily. And have never come across this before, Anyone else?
-
Thanks - this was helpful and constructive, ....not so much
-
Based on nothing more than my own experience, I would agree with you,.... But i said don't quote me on this lol
-
Don't quote me on this - but im fairly sure the Sickle and Bowie deal equal damage. Can someone provide some of the game files to confirm this? I have no preference - they both rule!! Spes with a balistics PAP :D
-
This used to be my least favorite of all the maps, But with four people this map rules, Wave 1 & 2 - stay upstairs no one buy any guns or doors, Wave 3 - person with the most points opens MPL door - 2nd person with most points clears lift debris, All get in the lift and head to the war room, DO NOT OPEN THE NEXT BARRIER - this is vital! Now all 4 players grab a gun of the wall (MP5 or PM11) - there are four barriers in this room - as appose to the starting room. With each of you with a wall gun and a barrier each - the next 6-7 waves are no problem! You can all easily rack up 10,000 points before hitting the power etc. This also means you can get some decent guns out the box to kill the theif with first time round. :mrgreen:
-
The majority of people on this thread know that hanger 18 is set @ groom lake/ area 51. Real zombie players wait for confirmation from 3arc/Activision - before they say that 'IT IS' the next map :)
-
MW3 Prestige edition, what shuld it have?
Onesiphorus935 replied to ImAnEagle's topic in Modern Warfare 3
I remember reading (joystiq or gamestop) that a new killstreak is a remote control helicopter. Being as BO came with an actual RC-XD - i'll assume the prestige for MW3 will come with a remote control helicopter, with a camera and mic I certainly won't be spending my money on it though. -
Agreed! - Kino is def the map to play with randoms - just to improve there record. I'd fully recommend the ballistics knife - it was a lot of fun.
-
I had a bash on Kino last night, Ended up with the Bowie Balistics PAP and a Thundergun, Got me some monkey bombs too, So i thought i would be the team 'medic' By wave 27 i had 81 revives!! Thats gotta be a record lol - wish i had a screenshot!
-
Thats good to know, thanks (Can't give brains at mo but will do in due course) But when we did it - i knifed the last symbol just as the eclipse ended - so i think the game was confiused as to whether that step was complete or not, i dunno. Let just hope when i jump on tonight the box is a bit more forgiving than it was last night! On wave 20 i was forced to run round with a CZ75 and Crossbow - awesome!!!
-
Please leave. LOLS :lol:
-
Yeah we did - ended up hitting it twice in the end, Played again last night and completed it successfully again. Just gotta make sure all them symbols are lit up before you blow up the snare trap, i cant stress that enough. Thats 4 times me and my team have completed the EE now (four seperate games) - maybe next time i'll get to actually pick up the stone!!
-
Hiya mate, Kinda the same thing happened to us the other night, Made a thread about it here, http://callofdutyzombies.com/forum/viewtopic.php?f=69&t=13534 It sucks! - think the code is slightly buggy in places and needs patching. One
-
I played a game recently where one of the characters glitched so that the normal character model was running around combined with the model from the zipline - but it was only me who could see it - no one else on my team. They thought i was lying so i took pics on my phone. Weird!! :shock:
-
Hi All, Was playing with a few friends last night - trying to do complete the EE multiple times, Got to the step where you slash all the symbols around the map - missed one symbol and then someone destroyed the snare trap, Assuming the step was incomplete we hit the eclipse again - only to find it was the mud house dials - rotated all the dials to the correct number and the crystal rose from above the mud pit - BUT - the eclipse did not end. Assuming that step was now complete, the dynamite spawned and we could not shoot it down - tried multiple different things (eclipse/no eclipse - gongs/no gongs - shot different crystals) - when you restart the eclipse it would take us back to the mudpit dials step even though it was complete already, Me and my team were a little frustated that we could not get past this part! Has anyone else come across this?
-
Hey all, I'm new here @ CODZ but have been spying on you all for a while Had to sign up to put my 2 cents in.... The focusing stone, Since Kino, Richtofen was unaware of the teleporters capability to time travel, In COTD he mentions how 'they must have gone too far into the future' Based on the fact that the new achivement is called Time travel will tell and that the crew are trying to get hold of a 'focusing stone' Could it be that Richtofen is trying to master time travel!?
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.