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killallzombies

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Everything posted by killallzombies

  1. man,i like the idea,but such a map would make people have an orgasm it would start the biggest bitch fest since Patriot 6 had terrorism in it and General Doggy yes his grammer is charming,and hell yes that post was more offensive than the entire map idea
  2. maeby,after turning the letters into # they are coordinates to...(pauses for dramatic effect)....a future map
  3. brains for the last one
  4. try the wii zombies not as many maps,but harder,and less repetitive
  5. yeah,the alley's a dead zone,no ones there unless the box's in there in solo its a little harder to do,but in multiplayer there's WAY less zombies
  6. hello,im K.A.Z and i figgured since i've recently seen members posting guides,and i figgured i'd take a crack at it any constructive critisism is appreciated,i have not taken,stolen,or plegerised any other guide,if i have any thing posted that sounds extremely remote to your guide,i will fhange it these are my favorite kino training or "kitting" spots,some are solo,some multiplayer,some both Stage: perks: solo:quick revive,juggernaug multiplayer:same as solo difficulty: solo:1 muliplayer:8 the most obvious and possibly easiest train to run,good for solo,but harder to do on multiplayer were there's 4 players i like to go counter-clock wise starting around the dressing room door,running to the little hole under the screen,running back up the podium,jumping to the small stairs,and repeating untill all 24 zombies are together, then,after running to the podium,instead of jumping off run behind the teleporter,then reverse your train toward the dressing room,turn,aim,fire,rinse and repeat, my multiplayer version:over to the side,run your train between the podium and the side of the stage farthest from the teleporter,but be carful,turn aim rinse repeat Alley: perks: solo:quick revive,juggernaug,speed cola multiplayer:Quick revive,juggernaug difficulty: solo:9 multiplayer:4 my favorite spot in multiplayer,not so much in solo, in front of the box spawn run clockwise (when facing spawn),i try to run along the big fence and cut-off at the opening toward the spot were zombies fall off,(there should be a dark spot),then back to the spawn, after most of the zombies have spawned i'll try to run a little ways past the fallen sine then reverse my train back to the box spawn,i perfer to have AK74u because its on the wall,easy to buy ammo for,and its pretty powerful i'll update the rest later UPDATE*:i can't do color right now,im on my wii i have also changed the difficulty into a scale system Lobby: perks: solo:Quick Revive(QR),Juggernaug multiplayer:same difficulty:4 running from the corner of the bar closest to QR run clock-wise almost against the wall stoping every few moment to gather your train,then cut to the other side and repeat until satisfied rinse and repeat Foyer: perks: solo:QR,juggernaug,speed cola multiplayer:same difficulty:8 go around the turret starting on the side with the bar beside it run to the spot between speed cola and the bar,be careful,considering you can get easily cornered then methodically stop and start while running around the turret,as you get better at this,widen your train out NOTES:the perks and difficulty scale are just from personal experiance,yes i have ran these trains and have found the best ways to run them if i have missed any trains just PM me and i will include them,i'll also give you credit
  7. i learned the hard way i played a sh** ton of solo while i waited for my internet to get hooked up and i got pretty good,so when i started playing online ,i wasn't downing like every half round like my friends
  8. i think its sad people still think the ray guns the dg-1 the Die Gloke is the teleporter (dg-1) i saw this post when i first joined and ment to post this *six months later* crap,i forgot to put this
  9. Oh come on, you cant say thats the only way to get to high rounds. I "Circle" the whole map as my primary strategy on a regular basis (though its less of "circles" as just running around). You dont HAVE to let them build up, just kill everything you see as you go, and anytime its safe, shoot what you got behind you, grouped or not (UNless you are using a group-based Wonder Weapon). I get that people like to stay in one place, running in circles to get far, but really? How long can that really stand before supreme bordom sets in. Atleast when you use the entire map as your playground, it keeps things fresh, suprising, and challenging. Running in circles isnt a challenge someone will eventually down,far far away there train will fu** up someone elses train so people will go after them trying to revive it will un-boratize the game having to circle around trains,stratatizing how to get to the downed player the quickest,and safest way never fails to whip you back in shape after running trains
  10. I would like to point out a few things. First of all when zombies first came out in Nacht, did people love it? The answer is not really. Was there a story or characters? No. I think people expected too much out of survival mode. Second..............etc i don't have all day to erase your posts well i loved nacht and would gladly play that over anything survival has to offer but i can see what your saying probably best not to rule it out before all of the dlc hits. its just it offers pretty similar feeling to combat training in blops but with out the large maps. this. this is what i thought survival was when i heard about it combat training + zombies=survival or in other words infinity wards attempt at making a zombieish like mode,so they could make money just like DE BIGH BRUDER
  11. somthing funny happened today i was playing the wii,and you guys know how the wii can't handle...well anything made in 21st century so i was playing wii and all the pixels started to catch up and a zombie went splat against the wall on top of my buddy
  12. i just laughed so hard i about s*** a brick
  13. you know your console sucks when a f***ing iphone is getting more DLC than yours damn you nintedo for your a** slave technitions and your refusal to alow back door entrances for DLC
  14. thats an understatment my friend on kino,im on round 40 with no downs i have 24 zombies behind me,*zombie glitch me* lost my 1st quick revive
  15. can you get me this for the wii you've seen duckadoo's cooding post right it says you can only gib limbs with a nade or ray gun but on wii i can gib arms and chunks of the hib with an assualt rifle so if you could get me the formula for wii i'll give you 2 brains
  16. wow,salad sounds like you run into glitches often me too
  17. Q:whats a sticky is that when you get a thread moved or somthing P.S. is it just me or is the color red kinda hard on your guys eyes to read up there just throwing it out there
  18. you poor member,but look at the bright side,one whole year and still has 0 post,but you've been on the forums reading and learning [brains]
  19. i don't really like using BO wunderwepons in multiplayer zombies,there's not as many zombies as long as there's an AUG or MP4D on the wall im fine
  20. i think the one about being locked in cages like animals might be a zombie refrence can't wait till u get to Vbushes dir full of creepy stuff :shock:
  21. I've been looking for a reference to tea and/or China, please explain I'm a bit confused. its like "what does that have to do with anything" but insert "price of tea in china" for "anything" understand
  22. nice find
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