jmh2013
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Everything posted by jmh2013
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i would like to see a better way of reloading. like you technically could reload and just grab a new magazine. but we all know it doesnt work like that other wise we would be just wasting bullets. i would like them put in a way where if we have 23 bullets left in the mag. our people add bullets to the mag. but if its completly empty then you can just grab a knew one. it would take more time reloading the bullets anyways (just like a real gun) so that would make it more realistic. I would also like to a map that is about protecting something. (maybe element 115) or something that makes sense. and that is placed in the middle of a map and then you still have to open doors and just like a regular map but you cant run rape trains or whatever because the zombies are more attracted to the element than the people. they are attracted to the people if they get close or stand in their way so they still can get knocked down. but if the people get completely get downed and dont get revived then they are out for rest of the game. that way there is a sense of urgency to revive your teammates and to protect the element. this map would be a lot tougher because you still need to buy guns and all that stuff but you have to protect the element. and of course sandbox mode in zombies. that is the one thing that will make this game the best game ive ever bought is that. hopefully it gets put in.
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i want a map that constantly changes. kinda like a revolving haunted house. you start walking in the door and theres no way out and once you open a room then it will maintain open no matter how the house shifts but it can only shift if there is NO ONE in either of the adjacent rooms. and say there is a living room connected to a **** please report this topic, post **** connected to a dining room. say if everyone was upstairs the layout of the bottom floor would flip of shift. and it would change the bottom layout from a square to a line making it SUPER hard to memorize the map and the way it shifts. and then if everybody goes downstairs it can shift the upstairs to be a maze of halls with limited space. and then same goes for the third floor, or basement. also i would love throwing tomahawks in zombies yea it might not be the strongest against them but you could throw it and go pick it up. adding for a little challenge also i would love a futuristic of the clay more. Since it started with bouncing betties and then clay mores, maybe if we got time bombs or something
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I would live to see the hacker in place in another map. Especially on a map that's not so freaking hard.
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I disagree. Yea it's annoying going to run to the opposite side of the map but that's the box. With the new game they shouldn't change any of the basics of anything. The box is supposed to move around.
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Let's get a knew wonder weapon called the THUNDERWAFFE 17!! It's a mix between the thunder gun and the wonder waffle dg-2. What it does is have the impact like the thunder gun but it's a spark wave and it only kills 17 zombies other ones have the effect of the thunder gun. Upgraded double the wave length and doubles the kills to 34
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I like that idea and OH Jebus if they put custom maps into BO2 afterwards OR before MMMMMHHH! But if they did a map like that they would probably release it last ;( last is better than not at all though :)
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i would love a map with napalm's, screacher's, george, dogs, monkeys, shangri-la monkeys, the frozen water off of call of the dead, EVERY wonder weapon (and only those wonder weapons, no wall weapons), semtax and frag grenades, throwing knifes, sickle bowie knife, and every perk. plus a very interesting easter egg using every wonder weapon. and multiple songs it would be just a fun LARGE map thatl never happen but it be really cool id be willing to make a map like that if they put custom zombies in BO2
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i would love an 8 player map with the regular characters and the characters from call of the dead. and maybe 3arch is already planning on doing that because in the call of the dead easter egg in the end someone i think Nikolai says " oh maybe we will meet again" or something along those lines. so im thinking we will have an 8 player map
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Why dont they just keep the hacker in the knew maps from moon?
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i really just want a huge map. one that atleast has 100,000 points in doors. that way its hard to explore the whole map.
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I want a new type of zombie. i believe they are called dark seekers. They would spawn in the dark and hoard there untill spotted or shot into. And this would lengthen some rounds because you would have to kill them before moving on.
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Yea, I mean the reason I said Elena is cause the songs are pretty much unique to just Zombies game mode. Though if they could get other bands to make songs relating to it (like they got avenged sevenfold to do the CoTD song), would be pretty awesome too. If only we were still in the golden age of Metal... we could have zombies songs by bands like Metallica (we still could...). Black Sabbath, AC/DC, Guns & Roses, Megadeth, etc. What about some Evanescence "Bring me to Life"? http://www.youtube.com/watch?v=3YxaaGgTQYM
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i dont know if ive said this. BUT I would love a map in Las Vegas. In a hotel kinda new. not an old map. Map name 13th Floor You would start actually like a real person would not just standing there in a room with a pistol. what would happen is you would wake up in a bed. and uncover yourself and stand up. no gun. what you have to do is find the gun on the floor or on a desk nothing hard. but if you dont pick it up then you fight bare handed. it makes it more realistic. and each person would start in a different room on the floor. and you also start on the first floor. and since power is not on you will not be able to operate any of the electronic doors. so they would just be boarded up. okay so back to the start you wake up grab your gun on the floor/table. and theres just one window and the bathroom and the door to go into the hall. each room the zombies come in through the toilet and the window. so two barriers to control (it makes things a little harder if you dont leave in the proper amount of time) so then you open the door (750) and leads you to the hall and you start on the first floor so it opens quite a bit of barriers. you have the two barriers in each room and then you have the fire exit door with the zombies brake through and the front door entrance which has twice as many zombies flowing through it since its a big door. and theres two doors you can now open. one to the pool room and one too the stairs. since the elevator needs power you cant use it. and guess where the power is?? on top so you have to make your way through the floors. and its not a regular hotel. its broken some of the doors when you open them you walk in and you collaps back to the bottom floor making it difficult to make it to the top and each floor you come across you can only go up one floor and then you have to clear out more debris(1000). so its VERY costly to make it up. ALSO making it really hard and when you reach the top you turn on the power and at the top is juggernog and revive. then all the other perks are scattered in the rooms and each time this map is played the rooms shift that way you couldnt memorize this map and the box is also in one of the rooms. its just a guessing game but each room cost (500) dollars. so its less expensive there. this map would HAVE to be a team work map with the multiplicity of this map. and the 4th and 9th floors would be open rooms the 4th one being like a fine dining restaurant and the 9th floor would be a buisiness office so you could have two spots for trains. but those two floors have more barriers. ALOT more. so theres my map :)
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[quote=making puzzle doors where you have to find objects or keys to open doors to new areas of maps(different from doors you can buy) love this idea
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Worst Mystery Box Weapon (CANNOT BE PACK-A-PUNCHED)
jmh2013 replied to DragonZeta99's topic in General Zombies Discussion
i hate the finfal so i nicknamed it the fml.... -
i was alright with everything you said untill the no host migration... host migration is an obvious problem... especially when your on round 40 and all of a sudden the host drops... that pisses me off everytime and im sure it does to almost the whole zombie community. black ops 2 has to have host migration. Oh sorry! I meant that. - If the host leave they will find a new host* Hehe sorry ha no biggy but yea it definetly needs it :P
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i was alright with everything you said untill the no host migration... host migration is an obvious problem... especially when your on round 40 and all of a sudden the host drops... that pisses me off everytime and im sure it does to almost the whole zombie community. black ops 2 has to have host migration.
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if you flew around a remote control helicopter. your dude would die because the zombies would get him. i like the perk but not a fan of the sentrys or the lightsaber. this isnt starways. and this isnt multiplayer.
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they definetly look like apes to me but they do have the human nose aspect
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well if i knew what a tankbuster was then id be more than happy to respond to that :D
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Thank you. im tired of disrespectful people on here. so thank you for explaining what is was nicely unlike zombieofthedead...
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so zombies are in the barrels? cause theres something in them.
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it may be a timer... but it is NEVER there on live...
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i would like to see a straight up sithe (however you spell it). it would be there instead of the sickle or knife. it would be an actually weapon though. so it would take up a weapon spot. but its a longer knife. probably double damage of the sickle since its longer you can swing it. but it would be so cool.
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