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Blakwulf

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About Blakwulf

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  1. Ya i tried it in solo last night too. Pain in the ass to have to go up and down to get it built, but i guess they had their reasons. More than once i've 'lost' a piece in the elevator shaft and could never pick it up again.
  2. If i'm not mistaken, the new patch prevents you from dragging multiple pieces of items onto the top of the elevators. I tried in a few multiplayer matches, and each time he piece disappeared and re-spawned where it started from. Took them long enough!
  3. Huh.. neat. Haven't heard anything about that one as i'm stuck waiting for Buried. Good to know.
  4. So i was just playing around with the intention of getting a gun upgraded and sticking it in the fridge for later on tonight. I pulled out some cash and went straight to the mystery box before buying anything else. I shot and killed 1 zombie along the way with the handgun. When i got to the box, i paid for a random and it gave me a type 25. When i pulled it out, i got the green persistent-perk flash. Never seen this before.. also never tried getting my first gun as a random. Any ideas? Playing around to see if i can find anything different with it now. I'll upload a video a bit later if this becomes a mystery.
  5. Was it removed on all platforms? What about the fridge and bank?
  6. Random box for raygun i assume? Is it in MOTD as well? Does it replace the normal raygun or can you have both? PS3 and 360?
  7. Graphic bug. I've seen something similar happen, except at a certain distance the zombies lower half would be a crazy mix of orange/yellow/red/green. Looked like they were wearing rasta pants.
  8. Really? You won't write the word hell?
  9. Have some non-cellphone video links? Or maybe a text analysis?
  10. Meh. I find slick only useful in later rounds. You only get 50 points for a kill, so until i have my 6 perks and everything pap'd, i'd rather milk the zombies for big points with the pistol/m14 and knife kills.
  11. Nice video, but not really worth the construction time just for a lvl 1 Slick. :P
  12. How about a video.. no idea what area you're talking about. And by dolphin dive, you mean diving into prone?
  13. They should head to the Antarctic to a secret base or some such. I always liked snow levels. And frozen zombies are creepy.
  14. Here's why. Accept your fate: It's a survival game and you WILL die, and lose. Accept it. Begin anew: Play again, do better. Try again. Game solo intro, they all die. Then they spawn again. Same as all of us do when we play, every single time, with a sense of deja-vu. Because it's the same for us.. we play it, it's new, it's exciting, then we all start to learn and understand the map, and get better and better. I love you guys, but sometimes you read way, way too much into this. It's just a nice way of tying a repetitive survival mode into a nice story with some time travel and what-have-you to make up the fluff for it.
  15. "but I also discovered that the next zombie map would take place in China" How? When? I found out that Samuel was eating the zombies Pure speculation. As i've said before when people mention this and explain it by his comments about being hungry.. he's a fat guy. Misty calls him fat all the time. Fat guys are hungry. "I was also thinking that Russman would die in the forseeable future, which has also happened in Die Rise." Russman is fine in Die Rise, as he's a playable character. The story in the beginning that shows him dying is fluff. It's fun way of showing that playing the same map over and over can sorta be tied into the story. Same as when you get to the bank in Tanzit.. hey, we've been here before? Because the users have been here before. Every character dies over and over and over and over until they get it right and move forward to the next map. Since World at War. Same thing. it seems to me that Richtofen is a good person Uhhhmm... not really, no? Evil crazy Nazi mad scientist? Here's his bio quote from WaW: This is Dr. Richtofen, known affectionately as "The Butcher" to his victims as they scream in agony moments before he snuffs out their light. All through his career, Richtofen has been at the forefront of torture and information extraction research. Richtofen is an incurable sociopath and sees no moral distinction between natural death and murder; the victim is the victim, regardless of how their demise manifests itself. As for the speculation about he voices, in like it.
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