Chopper
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Everything posted by Chopper
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Hey Guys, I finally worked out what Eye was talking about and this clicked for me. All footage was taken in a 1 hour period. It really works. It's not necessarily safe.....there are times when no matter what you do you go down. But the results are incredible. My record PAP is now 69 seconds, with 50 kills at the time. ssq4gKMy7CE
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I'm redoing Kino wall challenge... No perks, no drops, no power. 1 - pistol 2 - grenades 3 - olympia 4 - m14 Then all wall guns, but I'm adding Claymores. If I do it I will then turn the power on, still no perks and try and PAP all wall guns and complete. It gives me the stage to work with but no Juggs or QR. Should get to round 22 or so if done correctly.
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I think I'm going to do 3ARC challenge but without M&S and Mule Kick. Only max ammo allowed is from dogs. Have to buy 4 perks then once you have 10,000 points PAP both Olympia and M14. Challenge ends once you can't afford more ammo for either gun.....grenades allowed for points but no knifing or claymores. I'm not allowing any knifing at all, all points to come from the M14 or Olympia.
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The battle: shotguns vs. rifles vs. smg's vs. mg's
Chopper replied to Eddiethehead's topic in General Zombies Discussion
SMG's FTW! If you ever want to do a really high level run you are going to be using an SMG at some point unless it's moon! You just can't do it without one. -
So happy this was stickied!!! Eye, this may prove that both our arguments are completely valid and that overall complete perfection on the side drop can get the same or bigger score than the swamp!
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Debate and Discussion - Solo vs Co-op
Chopper replied to Chopper's topic in General Zombies Discussion
Kinda short sighted but fair enough. -
Choppering No Man's Land - my goal achieved
Chopper replied to Chopper's topic in No Mans Land (NML)
Yes I think that 90 kills under 3 minutes is needed for any 300 plus game. -
Choppering No Man's Land - my goal achieved
Chopper replied to Chopper's topic in No Mans Land (NML)
Thanks mate. I've always had a goal to get 300 kills in each of the 3 areas. I'm watching his video now (or trying to on my dogshit connection) and the start is pretty standard for any high kills game. 40 kills at PAP around 1min 40 seconds or so. What is the secret??!! -
Fuck man that's 2,500 knives with no Juggs. Maybe, not sure I have the patience for it. Damn good challenge though.
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The title really makes me laugh....only parents will get this but my lil boy loves Mickey Mouse, and the start of every show he says....Hey Everybody, it's me, Mickey Mouse! Totally off topic...have some brains for me to start you off with and welcome to the site.
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I've done most of the Kino ones. The one I'm thinking of is the 3Arc challenge. Only use starting room weapons plus pistol, Mule Kick required. As soon as you have enough to PAP all 3 you have to do it. Challenge ends when you can't afford any more ammo. My question is do you think M&S is overpowering on this challenge? Free ammo is allowed.
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Hey Guys, In lots of topics recently I have seen discussions regarding whether solo is easier than co-op. I'd like to give my opinion on this and am very interested in how others see it. Mainly to me it depends on the map and who you are playing with. Kiting. 2 very competent players are going to have an easier time in co-op than solo. If they kite in seperate areas they will each have less zombies. On a minus only 1 can have a power weapon but the other can have a crossbow. In solo on most maps the kite is easy anyway, you rely entirely on yourself and no-one is going to mess with your train. On the flip side as stated above competent players aren't going to mess with your train without sufficient warning. Resurrection. If you go down in co-op, most of the time I'm estimating at least 90% your partner will get you back up. There really isn't any good reason not to if you are kiting in complementing and accessible areas. Maps with monkeys or Gersch devices should never really fail. If you look at any high level co-op game you will have at least 10 downs between the team. Now on solo you have 4 chances, that's it. Recovering from a high level down is also much harder on solo. The map that is definitely easier in co-op is Nacht for this exact reason. I have a friend on my list who is an adequate player but nothing spectacular. He has been to 40 on Nacht with 3 people. Time taken. On this solo is easier for sure. Besides having almost 1/2 the total zombies you can pause at will. However on COTD for instance it's quicker to get to high rounds on co-op as the only 'real' power weapon is the upgraded VR-11. This guarantees 24 dead zombies 36 times no matter the level. The scavenger only guarantees 24 zombies 12 times on round 40 or so. The boredom factor. I get bored playing for 2 hours solo. In co-op with good friends I can play for 10 hours straight no problems. You can be more complacent in co-op if you are confident that the absolute worse case is having to watch your friend clutch a high round. Hey it's a good chance for a break. Really high rounds. Solo is easier for sure. Pausing ability, sleeping ability...this wins hands down. Map specific. Moon. With all the glitches and adding the excavators and astrotwat Moon is easier on co-op for sure. If anywhere glitches as long as you are not travelling or too close together you can get by. Oh and the big carrot.....the Easter Egg and unlimited perks. In summary as much as many people seem to think solo is much easier for the reasons listed above I'm calling co-op easier on the whole. What do you think?
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Hey Guys, In lots of topics recently I have seen discussions regarding whether solo is easier than co-op. I'd like to give my opinion on this and am very interested in how others see it. Mainly to me it depends on the map and who you are playing with. Kiting. 2 very competent players are going to have an easier time in co-op than solo. If they kite in seperate areas they will each have less zombies. On a minus only 1 can have a power weapon but the other can have a crossbow. In solo on most maps the kite is easy anyway, you rely entirely on yourself and no-one is going to mess with your train. On the flip side as stated above competent players aren't going to mess with your train without sufficient warning. Resurrection. If you go down in co-op, most of the time I'm estimating at least 90% your partner will get you back up. There really isn't any good reason not to if you are kiting in complementing and accessible areas. Maps with monkeys or Gersch devices should never really fail. If you look at any high level co-op game you will have at least 10 downs between the team. Now on solo you have 4 chances, that's it. Recovering from a high level down is also much harder on solo. The map that is definitely easier in co-op is Nacht for this exact reason. I have a friend on my list who is an adequate player but nothing spectacular. He has been to 40 on Nacht with 3 people. Time taken. On this solo is easier for sure. Besides having almost 1/2 the total zombies you can pause at will. However on COTD for instance it's quicker to get to high rounds on co-op as the only 'real' power weapon is the upgraded VR-11. This guarantees 24 dead zombies 36 times no matter the level. The scavenger only guarantees 24 zombies 12 times on round 40 or so. The boredom factor. I get bored playing for 2 hours solo. In co-op with good friends I can play for 10 hours straight no problems. You can be more complacent in co-op if you are confident that the absolute worse case is having to watch your friend clutch a high round. Hey it's a good chance for a break. Really high rounds. Solo is easier for sure. Pausing ability, sleeping ability...this wins hands down. Map specific. Moon. With all the glitches and adding the excavators and astrotwat Moon is easier on co-op for sure. If anywhere glitches as long as you are not travelling or too close together you can get by. Oh and the big carrot.....the Easter Egg and unlimited perks. In summary as much as many people seem to think solo is much easier for the reasons listed above I'm calling co-op easier on the whole. What do you think?
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Choppering No Man's Land - my goal achieved
Chopper replied to Chopper's topic in No Mans Land (NML)
Thanks Sgt. I played for about 3 hours yesterday with the mindset of being as aggressive as humanely possible, especially after they start running. Be a bit calmer once you have the pistols and then go very hard once you have Juggs. I slowed down massively once I got to around 240 as I was getting nervous. Hopefully now I've beaten that magic number I won't have those nerves and can maintain the aggression. We can try and play if you have good net.....I got 1 bar solid to the US the other day and it was playable. -
NML: Taking the luck out of a 90 second PaP (with video)
Chopper replied to Superhands's topic in No Mans Land (NML)
Super can I ask how many kills you have once you PAP? I played a lot last night and realised a few things. I had 4 plus 200 games before my 300, including a 270 with 21 bullets left I slowed down my PAP time to ensure that I had 40 kills on PAP plus a big group of crawlers. 1 shot from the M&S was then getting me to 55 or so kills. Make sure (which in my video I didn't do!) that you get rid of the entire spawn, including crawlers before getting Juggs. Doing this was consistently getting me 90 kills with Juggs under or around the 3 minute mark. The more I play NML the more it gives me to think about! -
My best run yet on No Man's Land. EhExnEI9ebM I've never asked for this before but if you enjoy it can you please give me a like :D
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I respect your opinion mate. I know though that getting my score in NML was much much tougher than getting to 50 on Ascension.
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Covert/Trixx (??) - any chance of solo groups for NML then?
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Who do you respect most on the forums?
Chopper replied to Zkreym's topic in General Zombies Discussion
EyeCntSpel. He is eloquent and has a great sense of reason. -
I mean solo mate.
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What do you mean exactly? If you can't do a train on round 30 I don't think you can survive.
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Hey Guys, I'm becoming a bit bored of just playing zombies and want to start making some specific videos for things that people either find tough or just want to see. Can anyone please give me some inspiration on what I can make? Cheers, Chopper
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Hey Guys, I'm becoming a bit bored of just playing zombies and want to start making some specific videos for things that people either find tough or just want to see. Can anyone please give me some inspiration on what I can make? Cheers, Chopper
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Attn way2g00 - time taken to get to high rounds
Chopper posted a topic in General Zombies Discussion
Way with your recent epic run on Ascension I think you hold some information which could be valuable to other CODZers, namely the amount of time it took to get to key rounds. Anyway you can provide time taken to say get to 50, then 70, then 80, 85, 90, 95 and 100? I really want to do a 100 run but the time is putting me off massively. I'm limited to 2-4 hours per day maximum, and I've noticed a lot of local lag recently on my Black Ops. I suspect my PS3 is coming near to end of life. This may be a good way to send it to retirement. -
Attn way2g00 - time taken to get to high rounds
Chopper posted a topic in General Zombies Discussion
Way with your recent epic run on Ascension I think you hold some information which could be valuable to other CODZers, namely the amount of time it took to get to key rounds. Anyway you can provide time taken to say get to 50, then 70, then 80, 85, 90, 95 and 100? I really want to do a 100 run but the time is putting me off massively. I'm limited to 2-4 hours per day maximum, and I've noticed a lot of local lag recently on my Black Ops. I suspect my PS3 is coming near to end of life. This may be a good way to send it to retirement.
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