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Ourobos

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Everything posted by Ourobos

  1. ^ If you go switch out your equipted AN94 for the one in the fridge, it'll just fill your ammo up.. Did you do that? I too lost a weapon between maps though.
  2. I've found on the top floor of the court house is best with four players. Two choke points, three escape routes. If you don't touch the ramp up to the mine, no zombies spawn there. If placed properly, infinite AN-94, SVU, PDW ammo is a few feet away.
  3. Also, if the box is in a location you like, bring him to it, feed him some candy, and he will 'smash' it into the location, permanently.
  4. Green Run / Die Rise / Buried are all interchangeable, as are weapons in storage (to the extent they are available on the particular map).
  5. I like my new electrified map icons.. Don't know if I'll ever push the button :D
  6. Russman won me over in tranzit, when 'him' would get on the side of the bus, I first heard him shout out "This seat's taken, you som-bitch"..
  7. +1 on Misty.. Also, I recognize most backgrounds that have something to see, the bus, Die Rise skyscrapers, the rift.. But WHERE is this? Possibly hint to next DLC?
  8. That's why we went custom, incase anyone got dropped, they could join back, which did not happen. And yes, the kills etc counted, everything but the rounds. We made it to 33 and just killed ourselves, had been playing all day. I think we could have possibly made 40. We were holding down the upstairs of the court house FYI, two entry points, fairly nice spot with decent weapons.
  9. Crap, wish I had seen that OLD NEWS before I started this game.. LOL I was under the impression as long as it was on 'original' difficulty, it counted.. WRONG..
  10. I wasn't aware of this, just did Mind Games, went to a new high round.. Custom / Original difficulty. Didn't count. Got the easter egg done which is good, but damn, played for 3+ hours. Just a heads up.
  11. Just did Richtofens side.. All players didn't have all of his eggs done.. Suicide on round 33, it was late. If me and three buds who have all of Richtofens go into Buried, can we just hit the button without doing Mind Games again, and see Samuel get taken over, get the 4 gun perk and fire sale etc? I'll be damned if I'm doing that shooting gallery again, what a nightmare.
  12. Ourobos

    Living Stone Mine

    Plus Australia and Africa were once one continent, plate tectonics moved them apart. I would think the rockets from Moon could melt part of the earths plates, thus moving them back together.
  13. Ourobos

    Living Stone Mine

    Talk about imaginary places, what would cause a town in America to pop up half way across the globe in Africa?
  14. Ourobos

    Living Stone Mine

    Vihl, I too think the town is Australian, after all Africa and Australia were the same continent eons ago, so destroyed plate tectonics could cause them to go back together.
  15. Yes, it can change multiple times in a game.
  16. They doors are random.
  17. ^ I had this problem putting my Buried card in Tranzit, said wrong Nav Card.. So I did as suggested above, went into a lobby with 3 randoms, and it still wouldn't take it. I went BACK to Buried, picked up the Nav card again, then went SOLO on Tranzit and ran straight to the Nav table and it took it. Might go solo on the map you have the card currenly for in your inventory and see if that works.
  18. Maxis said the earth and its people will not survive the rift.. It doesn't mean he WANTS them to die, it's just one of the effects of trying to reunite with his daughter.. And he specifically DIDN'T mention the Moon not surviving.. Where the O4 are.. So I think that in itself leaves a door open for the O4 to return. Also, you said you gain Perm-perks.. That would be flopper, head-popper, etc.. You mean you gain the NORMAL perks, permanently, correct?
  19. Did you have candy in your inventory? I've read that if it's in your inventory and you go down, you only lose one perk. Can't confirm though.
  20. Correct, we do NOT hold a nav card.. But we do have a Nav table on buried with no card for it.. Thus we should find a new card on the final DLC, insert it into the Buried table, and like all three sites, Green Run, Die Rise, and Buried.
  21. Are you sure on this? I have completed both sides of the Transit EE and have blue/orange switching but no lightning yet I put the Buried nav card in the reader(now saying incorrect nav card?) As for Die Rise, I have completed Richtofen side and put nav card in, that shows the lightning around Die Rise symbol I had the same issue. You won't get the pulsing electric / tranmsission beams from your map icon until you put the nav card in successfully. In my case, I had to go BACK into buried and get it's Nav card again, then go back to tranzit on solo and and finally took mine, and updated my map icon.
  22. Gotta agree with the OP about this particular spot,and think they WILL fix it like they did Die Rise and wipe the leader boards clean. On the camping though, I'm all for it, legitimately. Try holing up at Juggernog, or in the Pack a Punch room.. You have to have timed effort on reloads, grabbing power ups etc, it IS a challenge.. But don't get me wrong. I'd rather be running a circle in the Saloon.
  23. So by 'activating the culmative easter egg', what is that? Is it something prepared for you on the next map, or something you can do RIGHT NOW after the button is pressed? Do you have links to the video with the machine / button?
  24. "To open the box all 4 players need to have all of the easter eggs completed for the same side and have NAV cards appropriately inserted. So if you want Maxis then the entire grid needs to light up orange and the light bulbs all need to be lit and if you want Richtofen then all lights need to be blue and the light bulbs need to be lit. When either of those occur the box opens and has a large button. Pressing activates the cumulative easter egg." Where did you get this information, or is it just speculation?
  25. Yeah, the only table we've built so far that DOESN'T have a NAV card inserted is Buried's, and it isn't pulsating.. SO I'm 'guessing' the final DLC will contain a card for Buried's reader to finish the circuit / transmissions.
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